if (snd_renderbuffer == NULL)
return false;
+ // Initialize volume peak to 0; if ReplayGain is supported, the loader will change this away
+ sfx->volume_peak = 0.0;
+
// LordHavoc: if the sound filename does not begin with sound/, try adding it
if (strncasecmp(sfx->name, "sound/", 6))
{