*/
-#include "quakedef.h"
+#include "darkplaces.h"
#include "snd_main.h"
#include "snd_ogg.h"
#ifdef USEXMP
#include "snd_xmp.h"
#endif
+#include "sound.h"
+void SCR_PushLoadingScreen (const char *, float);
+void SCR_PopLoadingScreen (qbool);
/*
====================
S_LoadSound
==============
*/
-qboolean S_LoadSound (sfx_t *sfx, qboolean complain)
+qbool S_LoadSound (sfx_t *sfx, qbool complain)
{
char namebuffer[MAX_QPATH + 16];
size_t len;
// Can't load the sound!
sfx->flags |= SFXFLAG_FILEMISSING;
if (complain)
- Con_DPrintf("failed to load sound \"%s\"\n", sfx->name);
+ Con_Printf(CON_ERROR "Failed to load sound \"%s\"\n", sfx->name);
SCR_PopLoadingScreen(false);
return false;