]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - snd_mem.c
fix a few very small mistakes by Black and Elric: precompiler directives (#define...
[xonotic/darkplaces.git] / snd_mem.c
index a2f4e4797756d3eea63db82abea7b2619da9e8c7..281e513a0b222216a6710454dc1e8b94ff0835f3 100644 (file)
--- a/snd_mem.c
+++ b/snd_mem.c
@@ -38,8 +38,8 @@ size_t ResampleSfx (const qbyte *in_data, size_t in_length, const snd_format_t*
        srclength = in_length * in_format->channels;
        outcount = (double)in_length * shm->format.speed / in_format->speed;
 
-       Con_DPrintf("ResampleSfx(%s): %d samples @ %dHz -> %d samples @ %dHz\n",
-                               sfxname, in_length, in_format->speed, outcount, shm->format.speed);
+       //Con_DPrintf("ResampleSfx(%s): %d samples @ %dHz -> %d samples @ %dHz\n",
+       //                      sfxname, in_length, in_format->speed, outcount, shm->format.speed);
 
        // Trivial case (direct transfer)
        if (in_format->speed == shm->format.speed)
@@ -56,9 +56,9 @@ size_t ResampleSfx (const qbyte *in_data, size_t in_length, const snd_format_t*
        // General case (linear interpolation with a fixed-point fractional
        // step, 18-bit integer part and 14-bit fractional part)
        // Can handle up to 2^18 (262144) samples per second (> 96KHz stereo)
-       #define FRACTIONAL_BITS 14
-       #define FRACTIONAL_MASK ((1 << FRACTIONAL_BITS) - 1)
-       #define INTEGER_BITS (sizeof(samplefrac)*8 - FRACTIONAL_BITS)
+#      define FRACTIONAL_BITS 14
+#      define FRACTIONAL_MASK ((1 << FRACTIONAL_BITS) - 1)
+#      define INTEGER_BITS (sizeof(samplefrac)*8 - FRACTIONAL_BITS)
        else
        {
                const unsigned int fracstep = (double)in_format->speed / shm->format.speed * (1 << FRACTIONAL_BITS);
@@ -69,8 +69,11 @@ size_t ResampleSfx (const qbyte *in_data, size_t in_length, const snd_format_t*
 
                // Check that we can handle one second of that sound
                if (in_format->speed * in_format->channels > (1 << INTEGER_BITS))
-                       Sys_Error ("ResampleSfx: sound quality too high for resampling (%uHz, %u channel(s))",
+               {
+                       Con_Printf ("ResampleSfx: sound quality too high for resampling (%uHz, %u channel(s))",
                                           in_format->speed, in_format->channels);
+                       return 0;
+               }
 
                // We work 1 sec at a time to make sure we don't accumulate any
                // significant error when adding "fracstep" over several seconds, and
@@ -153,9 +156,8 @@ S_LoadSound
 */
 qboolean S_LoadSound (sfx_t *s, qboolean complain)
 {
-       char namebuffer[MAX_QPATH];
+       char namebuffer[MAX_QPATH + 16];
        size_t len;
-       qboolean modified_name = false;
 
        if (!shm || !shm->format.speed)
                return false;
@@ -168,35 +170,47 @@ qboolean S_LoadSound (sfx_t *s, qboolean complain)
        if (s->fetcher != NULL)
        {
                if (s->format.speed != shm->format.speed)
-                       Sys_Error ("S_LoadSound: sound %s hasn't been resampled (%uHz instead of %uHz)", s->name);
+                       Con_Printf ("S_LoadSound: sound %s hasn't been resampled (%uHz instead of %uHz)", s->name);
                return true;
        }
 
-       len = strlcpy (namebuffer, s->name, sizeof (namebuffer));
-       if (len >= sizeof (namebuffer))
-               return false;
+       // LordHavoc: if the sound filename does not begin with sound/, try adding it
+       if (strncasecmp(s->name, "sound/", 6))
+       {
+               len = dpsnprintf (namebuffer, sizeof(namebuffer), "sound/%s", s->name);
+               if (len < 0)
+               {
+                       // name too long
+                       Con_Printf("S_LoadSound: name \"%s\" is too long\n", s->name);
+                       return false;
+               }
+               if (S_LoadWavFile (namebuffer, s))
+                       return true;
+               if (len >= 4 && !strcasecmp (namebuffer + len - 4, ".wav"))
+                       strcpy (namebuffer + len - 3, "ogg");
+               if (OGG_LoadVorbisFile (namebuffer, s))
+                       return true;
+       }
 
-       // Try to load it as a WAV file
+       // LordHavoc: then try without the added sound/ as wav and ogg
+       len = dpsnprintf (namebuffer, sizeof(namebuffer), "%s", s->name);
+       if (len < 0)
+       {
+               // name too long
+               Con_Printf("S_LoadSound: name \"%s\" is too long\n", s->name);
+               return false;
+       }
        if (S_LoadWavFile (namebuffer, s))
                return true;
-
-       // Else, try to load it as an Ogg Vorbis file
-       if (!strcasecmp (namebuffer + len - 4, ".wav"))
-       {
+       if (len >= 4 && !strcasecmp (namebuffer + len - 4, ".wav"))
                strcpy (namebuffer + len - 3, "ogg");
-               modified_name = true;
-       }
        if (OGG_LoadVorbisFile (namebuffer, s))
                return true;
 
        // Can't load the sound!
        s->flags |= SFXFLAG_FILEMISSING;
        if (complain)
-       {
-               if (modified_name)
-                       strcpy (namebuffer + len - 3, "wav");
-               Con_Printf("Couldn't load %s\n", namebuffer);
-       }
+               Con_Printf("S_LoadSound: Couldn't load \"%s\"\n", s->name);
        return false;
 }