#define SND_MAX_WIDTH 2
#define SND_MIN_CHANNELS 1
#define SND_MAX_CHANNELS 8
-
#if SND_LISTENERS != 8
# error this data only supports up to 8 channel, update it!
#endif
-typedef struct listener_s
-{
- float yawangle;
- float dotscale;
- float dotbias;
- float ambientvolume;
-}
-listener_t;
-typedef struct speakerlayout_s
-{
- const char *name;
- unsigned int channels;
- listener_t listeners[SND_LISTENERS];
-}
-speakerlayout_t;
-static speakerlayout_t snd_speakerlayout;
+speakerlayout_t snd_speakerlayout;
// Our speaker layouts are based on ALSA. They differ from those
// Win32 and Mac OS X APIs use when there's more than 4 channels.
{
"surround71", 8,
{
- {45, 0.2, 0.2, 0.5}, // front left
- {315, 0.2, 0.2, 0.5}, // front right
- {135, 0.2, 0.2, 0.5}, // rear left
- {225, 0.2, 0.2, 0.5}, // rear right
- {0, 0.2, 0.2, 0.5}, // front center
- {0, 0, 0, 0}, // lfe (we don't have any good lfe sound sources and it would take some filtering work to generate them (and they'd probably still be wrong), so... no lfe)
- {90, 0.2, 0.2, 0.5}, // side left
- {180, 0.2, 0.2, 0.5}, // side right
+ {0, 45, 0.2, 0.2, 0.5}, // front left
+ {1, 315, 0.2, 0.2, 0.5}, // front right
+ {2, 135, 0.2, 0.2, 0.5}, // rear left
+ {3, 225, 0.2, 0.2, 0.5}, // rear right
+ {4, 0, 0.2, 0.2, 0.5}, // front center
+ {5, 0, 0, 0, 0}, // lfe (we don't have any good lfe sound sources and it would take some filtering work to generate them (and they'd probably still be wrong), so... no lfe)
+ {6, 90, 0.2, 0.2, 0.5}, // side left
+ {7, 180, 0.2, 0.2, 0.5}, // side right
}
},
{
"surround51", 6,
{
- {45, 0.2, 0.2, 0.5}, // front left
- {315, 0.2, 0.2, 0.5}, // front right
- {135, 0.2, 0.2, 0.5}, // rear left
- {225, 0.2, 0.2, 0.5}, // rear right
- {0, 0.2, 0.2, 0.5}, // front center
- {0, 0, 0, 0}, // lfe (we don't have any good lfe sound sources and it would take some filtering work to generate them (and they'd probably still be wrong), so... no lfe)
- {0, 0, 0, 0},
- {0, 0, 0, 0},
+ {0, 45, 0.2, 0.2, 0.5}, // front left
+ {1, 315, 0.2, 0.2, 0.5}, // front right
+ {2, 135, 0.2, 0.2, 0.5}, // rear left
+ {3, 225, 0.2, 0.2, 0.5}, // rear right
+ {4, 0, 0.2, 0.2, 0.5}, // front center
+ {5, 0, 0, 0, 0}, // lfe (we don't have any good lfe sound sources and it would take some filtering work to generate them (and they'd probably still be wrong), so... no lfe)
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
}
},
{
// channel of its own
"surround40", 4,
{
- {45, 0.3, 0.3, 0.8}, // front left
- {315, 0.3, 0.3, 0.8}, // front right
- {135, 0.3, 0.3, 0.8}, // rear left
- {225, 0.3, 0.3, 0.8}, // rear right
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
+ {0, 45, 0.3, 0.3, 0.8}, // front left
+ {1, 315, 0.3, 0.3, 0.8}, // front right
+ {2, 135, 0.3, 0.3, 0.8}, // rear left
+ {3, 225, 0.3, 0.3, 0.8}, // rear right
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
}
},
{
// channel of its own
"stereo", 2,
{
- {90, 0.5, 0.5, 1}, // side left
- {270, 0.5, 0.5, 1}, // side right
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
+ {0, 90, 0.5, 0.5, 1}, // side left
+ {1, 270, 0.5, 0.5, 1}, // side right
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
}
},
{
"mono", 1,
{
- {0, 0, 1, 1}, // center
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
- {0, 0, 0, 0},
+ {0, 0, 0, 1, 1}, // center
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
+ {0, 0, 0, 0, 0},
}
}
};
return snd_renderbuffer ? snd_renderbuffer->format.speed : 0;
}
+int S_GetSoundChannels(void)
+{
+ return snd_renderbuffer ? snd_renderbuffer->format.channels : 0;
+}
+
static qboolean S_ChooseCheaperFormat (snd_format_t* format, qboolean fixed_speed, qboolean fixed_width, qboolean fixed_channels)
{
{
//Con_Printf("-- entnum %i origin %f %f %f neworigin %f %f %f\n", ch->entnum, ch->origin[0], ch->origin[1], ch->origin[2], cl.entities[ch->entnum].state_current.origin[0], cl.entities[ch->entnum].state_current.origin[1], cl.entities[ch->entnum].state_current.origin[2]);
- CL_VM_GetEntitySoundOrigin(ch->entnum, ch->origin);
+ if (ch->entnum > 32768)
+ if (!CL_VM_GetEntitySoundOrigin(ch->entnum, ch->origin))
+ ch->entnum = 32768; // entity was removed, disown sound
}
else if (cl.entities[ch->entnum].state_current.active)
{