//===========================================================
void SV_Init (void);
+double SV_Frame(double time);
+void SV_Shutdown(void);
void SV_StartParticle (vec3_t org, vec3_t dir, int color, int count);
void SV_StartEffect (vec3_t org, int modelindex, int startframe, int framecount, int framerate);
void SV_ConnectClient (int clientnum, netconn_t *netconnection);
void SV_DropClient (qbool crash);
+void SV_ClientCommands(const char *fmt, ...) DP_FUNC_PRINTF(1);
+
void SV_SendClientMessages(void);
void SV_ReadClientMessage(void);