// monsters and secrets are now both on the top row
if (cl.stats[STAT_TOTALMONSTERS])
Sbar_DrawString(8, 4, va("Monsters:%3i /%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]));
+ else if (cl.stats[STAT_MONSTERS]) // LA: Display something if monsters_killed is non-zero, but total_monsters is zero
+ Sbar_DrawString(8, 4, va("Monsters:%3i", cl.stats[STAT_MONSTERS]));
+
if (cl.stats[STAT_TOTALSECRETS])
Sbar_DrawString(8+22*8, 4, va("Secrets:%3i /%3i", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]));
+ else if (cl.stats[STAT_SECRETS]) // LA: And similarly for secrets
+ Sbar_DrawString(8+22*8, 4, va("Secrets:%3i", cl.stats[STAT_SECRETS]));
// figure out the map's filename without path or extension
strlcpy(str, FS_FileWithoutPath(cl.worldmodel ? cl.worldmodel->name : ""), sizeof(str));
static double nexttime = 0, lasttime = 0;
static double framerate = 0;
static int framecount = 0;
- double interval = 0.25;
+ double interval = 1;
double newtime;
- newtime = realtime;
+ newtime = Sys_DoubleTime();
if (newtime >= nexttime)
{
- framerate = framecount / (newtime - lasttime);
+ if (framecount > 1) // frames per second
+ framerate = framecount / interval;
+ else // seconds per frame
+ framerate = framecount / (newtime - lasttime);
if (nexttime < newtime - interval * 1.5)
nexttime = newtime;
lasttime = newtime;
calc = framerate;
if ((red = (calc < 1.0f)))
- dpsnprintf(fpsstring, sizeof(fpsstring), "%4i spf", (int)(1.0f / calc + 0.5));
+ dpsnprintf(fpsstring, sizeof(fpsstring), "%4i spf", (int)(1.0 / calc + 0.5));
else
dpsnprintf(fpsstring, sizeof(fpsstring), "%4i fps", (int)(calc + 0.5));
}
if (showdate.integer)
strlcpy(datestring, Sys_TimeString(showdate_format.string), sizeof(datestring));
if (showsound.integer)
- dpsnprintf(soundstring, sizeof(soundstring), "%4i/%4i at %3ims\n", cls.soundstats.mixedsounds, cls.soundstats.totalsounds, cls.soundstats.latency_milliseconds);
+ dpsnprintf(soundstring, sizeof(soundstring), "%4i/4%i at %3ims", cls.soundstats.mixedsounds, cls.soundstats.totalsounds, cls.soundstats.latency_milliseconds);
if (showspeed.integer || showtopspeed.integer)
{
double speed, speedxy, f;
Sbar_DrawPic (246,64,sb_nums[0][num/10]);
Sbar_DrawPic (266,64,sb_nums[0][num%10]);
- Sbar_DrawNum (160, 104, cl.stats[STAT_SECRETS], 3, 0);
- if (gamemode != GAME_NEXUIZ)
- Sbar_DrawPic (232, 104, sb_slash);
- Sbar_DrawNum (240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0);
-
- Sbar_DrawNum (160, 144, cl.stats[STAT_MONSTERS], 3, 0);
- if (gamemode != GAME_NEXUIZ)
- Sbar_DrawPic (232, 144, sb_slash);
- Sbar_DrawNum (240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0);
+// LA: Display as "a" instead of "a/b" if b is 0
+ if(cl.stats[STAT_TOTALSECRETS])
+ {
+ Sbar_DrawNum (160, 104, cl.stats[STAT_SECRETS], 3, 0);
+ if (gamemode != GAME_NEXUIZ)
+ Sbar_DrawPic (232, 104, sb_slash);
+ Sbar_DrawNum (240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0);
+ }
+ else
+ {
+ Sbar_DrawNum (240, 104, cl.stats[STAT_SECRETS], 3, 0);
+ }
+ if(cl.stats[STAT_TOTALMONSTERS])
+ {
+ Sbar_DrawNum (160, 144, cl.stats[STAT_MONSTERS], 3, 0);
+ if (gamemode != GAME_NEXUIZ)
+ Sbar_DrawPic (232, 144, sb_slash);
+ Sbar_DrawNum (240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0);
+ }
+ else
+ {
+ Sbar_DrawNum (240, 144, cl.stats[STAT_MONSTERS], 3, 0);
+ }
}