if (num[2] != ' ')
Sbar_DrawCharacter ( (6*i+2)*8 - 2, -24, 18 + num[2] - '0');
if (num[3] != ' ')
- Sbar_DrawCharacter ( (6*i+3)*8 - 2, -24, 18 + num[2] - '0');
+ Sbar_DrawCharacter ( (6*i+3)*8 - 2, -24, 18 + num[3] - '0');
}
// items
int dig;
int num;
- // LordHavoc: changed to draw the deathmatch overlays in any multiplayer mode
- //if (cl.gametype == GAME_DEATHMATCH)
- if (!cl.islocalgame)
+ if (cl.gametype == GAME_DEATHMATCH)
{
Sbar_DeathmatchOverlay ();
return;