extern const entity_render_t *rsurface_entity;
extern const model_t *rsurface_model;
extern texture_t *rsurface_texture;
-extern qboolean rsurface_uselightmaptexture;
+extern rtexture_t *rsurface_lightmaptexture;
+extern rtexture_t *rsurface_deluxemaptexture;
extern rsurfmode_t rsurface_mode;
void RSurf_ActiveWorldEntity(void);