//
extern cvar_t r_drawentities;
extern cvar_t r_drawviewmodel;
+extern cvar_t r_drawworld;
extern cvar_t r_speeds;
extern cvar_t r_fullbright;
extern cvar_t r_wateralpha;
extern rtexture_t *r_texture_whitecube;
extern rtexture_t *r_texture_normalizationcube;
extern rtexture_t *r_texture_fogattenuation;
-//extern rtexture_t *r_texture_fogintensity;
+extern rtexture_t *r_texture_fogheighttexture;
extern unsigned int r_queries[MAX_OCCLUSION_QUERIES];
extern unsigned int r_numqueries;
GL20TU_SCREENSPECULAR = 12,
// fake reflections
GL20TU_REFLECTMASK = 5,
- GL20TU_REFLECTCUBE = 6
+ GL20TU_REFLECTCUBE = 6,
+ GL20TU_FOGHEIGHTTEXTURE = 14
}
gl20_texunit;