]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - render.h
don't send svc_statubyte or any stat index over 32 to old clients
[xonotic/darkplaces.git] / render.h
index dccf4084bc09a7511bfbfb02bca28778f03653f6..3f7f1b34a13f123b2ef06363355567a7b719022d 100644 (file)
--- a/render.h
+++ b/render.h
@@ -128,6 +128,14 @@ void R_RenderView(void); // must set r_refdef and call R_UpdateVariables first
 
 void R_InitSky (unsigned char *src, int bytesperpixel); // called at level load
 
+void R_SkinFrame_PrepareForPurge(void);
+void R_SkinFrame_MarkUsed(skinframe_t *skinframe);
+void R_SkinFrame_Purge(void);
+skinframe_t *R_SkinFrame_Find(const char *name, int textureflags, int comparewidth, int compareheight, int comparecrc, qboolean add);
+skinframe_t *R_SkinFrame_LoadExternal(const char *name, int textureflags, qboolean complain);
+skinframe_t *R_SkinFrame_LoadInternal(const char *name, int textureflags, int loadpantsandshirt, int loadglowtexture, const unsigned char *skindata, int width, int height, int bitsperpixel, const unsigned int *palette, const unsigned int *alphapalette);
+skinframe_t *R_SkinFrame_LoadMissing(void);
+
 void R_View_WorldVisibility();
 void R_DrawParticles(void);
 void R_DrawExplosions(void);
@@ -238,8 +246,7 @@ extern qboolean rsurface_generatedvertex;
 extern const entity_render_t *rsurface_entity;
 extern const model_t *rsurface_model;
 extern texture_t *rsurface_texture;
-extern rtexture_t *rsurface_lightmaptexture;
-extern rtexture_t *rsurface_deluxemaptexture;
+extern qboolean rsurface_uselightmaptexture;
 extern rsurfmode_t rsurface_mode;
 
 void RSurf_ActiveWorldEntity(void);
@@ -254,8 +261,8 @@ struct msurface_s;
 void R_UpdateTextureInfo(const entity_render_t *ent, texture_t *t);
 void R_UpdateAllTextureInfo(entity_render_t *ent);
 void R_QueueTextureSurfaceList(int texturenumsurfaces, msurface_t **texturesurfacelist);
-void R_DrawWorldSurfaces(qboolean skysurfaces);
-void R_DrawModelSurfaces(entity_render_t *ent, qboolean skysurfaces);
+void R_DrawWorldSurfaces(qboolean skysurfaces, qboolean writedepth, qboolean depthonly);
+void R_DrawModelSurfaces(entity_render_t *ent, qboolean skysurfaces, qboolean writedepth, qboolean depthonly);
 
 void RSurf_PrepareVerticesForBatch(qboolean generatenormals, qboolean generatetangents, int texturenumsurfaces, msurface_t **texturesurfacelist);
 void RSurf_DrawBatch_Simple(int texturenumsurfaces, msurface_t **texturesurfacelist);