]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - r_shadow.c
added support for GL_EXT_packed_depth_stencil, this means that r_viewfbo
[xonotic/darkplaces.git] / r_shadow.c
index 92b37e6ca6aee66ae55200c708187f6e774f0e92..077c2b04a868ae3543fd0b080fa183c6628b0c0b 100644 (file)
@@ -2100,7 +2100,7 @@ static void R_Shadow_MakeShadowMap(int side, int size)
        {
        case R_SHADOW_SHADOWMODE_SHADOWMAP2D:
                if (r_shadow_shadowmap2dtexture) return;
-               r_shadow_shadowmap2dtexture = R_LoadTextureShadowMap2D(r_shadow_texturepool, "shadowmap", size*2, size*(vid.support.arb_texture_non_power_of_two ? 3 : 4), r_shadow_shadowmapdepthbits, r_shadow_shadowmapsampler);
+               r_shadow_shadowmap2dtexture = R_LoadTextureShadowMap2D(r_shadow_texturepool, "shadowmap", size*2, size*(vid.support.arb_texture_non_power_of_two ? 3 : 4), r_shadow_shadowmapdepthbits, r_shadow_shadowmapsampler, false);
                r_shadow_shadowmap2dcolortexture = NULL;
                switch(vid.renderpath)
                {
@@ -4544,7 +4544,7 @@ void R_Shadow_PrepareLights(int fbo, rtexture_t *depthtexture, rtexture_t *color
                        r_shadow_usingdeferredprepass = true;
                        r_shadow_prepass_width = vid.width;
                        r_shadow_prepass_height = vid.height;
-                       r_shadow_prepassgeometrydepthtexture = R_LoadTextureShadowMap2D(r_shadow_texturepool, "prepassgeometrydepthmap", vid.width, vid.height, 24, false);
+                       r_shadow_prepassgeometrydepthtexture = R_LoadTextureShadowMap2D(r_shadow_texturepool, "prepassgeometrydepthmap", vid.width, vid.height, 24, false, false);
                        switch (vid.renderpath)
                        {
                        case RENDERPATH_D3D9: