//
// stats are integers communicated to the client by the server
//
-#define MAX_CL_STATS 32
+#define MAX_CL_STATS 256
#define STAT_HEALTH 0
#define STAT_FRAGS 1
#define STAT_WEAPON 2
#define STAT_TOTALMONSTERS 12
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
+#define STAT_ITEMS 15 // FTE, DP
+#define STAT_VIEWHEIGHT 16 // FTE, DP
+//#define STAT_TIME 17 // FTE
+//#define STAT_VIEW2 20 // FTE
+#define STAT_VIEWZOOM 21 // DP
// stock defines