//#define STAT_TIME 17 ///< FTE
//#define STAT_VIEW2 20 ///< FTE
#define STAT_VIEWZOOM 21 ///< DP
+#define STAT_MOVEFLAGS 225 ///< DP
#define STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL 226 ///< DP
#define STAT_MOVEVARS_WARSOWBUNNY_ACCEL 227 ///< DP
#define STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED 228 ///< DP
#define STAT_MOVEVARS_AIRACCEL_QW 254 ///< DP
#define STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION 255 ///< DP
+// moveflags values
+#define MOVEFLAG_VALID 0x80000000
+#define MOVEFLAG_Q2AIRACCELERATE 0x00000001
+
// stock defines
#define IT_SHOTGUN 1
// This also includes extended characters, and ALL control chars
#define ISWHITESPACEORCONTROL(ch) ((signed char) (ch) <= (signed char) ' ')
+
+#define FLOAT_IS_TRUE_FOR_INT(x) ((x) & 0x7FFFFFFF) // also match "negative zero" floats of value 0x80000000
+
#endif