void Host_ClientCommands (const char *fmt, ...);
void Host_ShutdownServer (qboolean crash);
-// suppresses resolution and cache size console output and fullscreen DIB focus gain/loss
-extern qboolean msg_suppress_1;
// skill level for currently loaded level (in case the user changes the cvar while the level is running, this reflects the level actually in use)
extern int current_skill;
void fractalnoisequick(unsigned char *noise, int size, int startgrid);
#include "palette.h"
-#include "image.h"
void Sys_Shared_Init(void);