extern char engineversion[128];
extern cvar_t developer;
-extern double host_frametime;
-// the real frametime, before slowmo and clamping are applied (used for console scrolling)
-extern double host_realframetime;
// incremented every frame, never reset
extern int host_framecount;
// not bounded in any way, changed at start of every frame, never reset
extern double realtime;
void Host_InitCommands(void);
-void Host_Init(void);
+void Host_Main(void);
void Host_Shutdown(void);
void Host_StartVideo(void);
void Host_Error(const char *error, ...);
-void Host_Frame(float time);
void Host_Quit_f(void);
void Host_ClientCommands(const char *fmt, ...);
void Host_ShutdownServer(void);