]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge branch 'master' into Mario/physics
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 970c051c129685724ba5b67c0494d7fdb3ea3c47..556ad393a69effdae610e01137accc520346c58b 100644 (file)
@@ -1,5 +1,5 @@
 #include "miscfunctions.qh"
-#include "_.qh"
+#include "_all.qh"
 
 #include "antilag.qh"
 #include "command/common.qh"
@@ -21,7 +21,7 @@
 #include "../common/teams.qh"
 #include "../common/urllib.qh"
 #include "../common/util.qh"
-#include "../common/weapons/weapons.qh"
+#include "../common/weapons/all.qh"
 #include "../csqcmodellib/sv_model.qh"
 #include "../warpzonelib/anglestransform.qh"
 #include "../warpzonelib/server.qh"
@@ -449,6 +449,7 @@ void GetCvars(float f)
        GetCvars_handleFloat(s, f, cvar_cl_autoscreenshot, "cl_autoscreenshot");
        GetCvars_handleFloat(s, f, cvar_cl_jetpack_jump, "cl_jetpack_jump");
        GetCvars_handleString(s, f, cvar_g_xonoticversion, "g_xonoticversion");
+       GetCvars_handleString(s, f, cvar_cl_physics, "cl_physics");
        GetCvars_handleFloat(s, f, cvar_cl_handicap, "cl_handicap");
        GetCvars_handleFloat(s, f, cvar_cl_clippedspectating, "cl_clippedspectating");
        GetCvars_handleString_Fixup(s, f, cvar_cl_weaponpriority, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
@@ -580,7 +581,7 @@ void readplayerstartcvars()
        s = cvar_string("g_weaponarena");
        if (s == "0" || s == "")
        {
-               if(g_ca)
+               if(g_ca || g_freezetag)
                        s = "most";
        }
 
@@ -709,7 +710,7 @@ void readplayerstartcvars()
                warmup_start_weapons_default = start_weapons_default;
                warmup_start_weapons_defaultmask = start_weapons_defaultmask;
 
-               if (!g_weaponarena && !g_ca)
+               if (!g_weaponarena && !g_ca && !g_freezetag)
                {
                        warmup_start_ammo_shells = cvar("g_warmup_start_ammo_shells");
                        warmup_start_ammo_nails = cvar("g_warmup_start_ammo_nails");
@@ -1270,7 +1271,7 @@ void SetCustomizer(entity e, float(void) customizer, void(void) uncustomizer)
 }
 
 
-void Net_LinkEntity(entity e, float docull, float dt, bool(entity, int) sendfunc)
+void Net_LinkEntity(entity e, bool docull, float dt, bool(entity, int) sendfunc)
 {
     vector mi, ma;