]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/impulse.qc
Merge branch 'terencehill/minigame_flood_control' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / impulse.qc
index be66fe968c2b6a2eadc8ac35b8390805ad519289..b9f9d7766f200a270d8471f6731db4170af9f4c2 100644 (file)
@@ -340,8 +340,7 @@ IMPULSE(weapon_drop)
        {
                .entity weaponentity = weaponentities[slot];
                vector md = this.(weaponentity).movedir;
-               vector vecs = ((md.x > 0) ? md : '0 0 0');
-               vector dv = v_right * -vecs.y;
+               vector dv = v_right * -md.y;
                if(!is_dualwielding)
                        dv = '0 0 0'; // don't override!
                W_ThrowWeapon(this, weaponentity, W_CalculateProjectileVelocity(this, this.velocity, v_forward * 750, false), dv, true);