CASE(CPID, STALEMATE)
CASE(CPID, NADES)
CASE(CPID, IDLING)
+ CASE(CPID, REMOVE)
CASE(CPID, ITEM)
CASE(CPID, PREVENT_JOIN)
CASE(CPID, KEEPAWAY)
CASE(CPID, MISSING_TEAMS)
CASE(CPID, MISSING_PLAYERS)
CASE(CPID, INSTAGIB_FINDAMMO)
- CASE(CPID, CAMPAIGN_MESSAGE)
- CASE(CPID, MOTD)
CASE(CPID, NIX)
CASE(CPID, ONSLAUGHT)
CASE(CPID, ONS_CAPSHIELD)
CASE(CPID, OVERTIME)
CASE(CPID, POWERUP)
CASE(CPID, RACE_FINISHLAP)
+ CASE(CPID, SURVIVAL)
CASE(CPID, TEAMCHANGE)
CASE(CPID, TIMEOUT)
CASE(CPID, TIMEIN)
float channel,
string snd,
float vol,
- float position);
+ float position,
+ float queuetime);
void Create_Notification_Entity_InfoCenter(entity notif,
float var_cvar,
f1points: point or points depending on f1
f1ord: count_ordinal of f1
f1time: process_time of f1
- f1race_time: mmssth of f1
- f2race_time: mmssth of f2
+ f1race_time: TIME_ENCODED_TOSTRING of f1
+ f2race_time: TIME_ENCODED_TOSTRING of f2
race_col: color of race time/position (i.e. good or bad)
race_diff: show time difference between f2 and f3
missing_teams: show which teams still need players
const float NOTIF_MAX_HUDARGS = 2;
const float NOTIF_MAX_DURCNT = 2;
+#ifdef CSQC
+const int NOTIF_QUEUE_MAX = 10;
+entity notif_queue_entity[NOTIF_QUEUE_MAX];
+MSG notif_queue_type[NOTIF_QUEUE_MAX];
+float notif_queue_time[NOTIF_QUEUE_MAX];
+
+float notif_queue_next_time;
+int notif_queue_length;
+
+void Local_Notification_Queue_Process();
+#endif
+
string arg_slot[NOTIF_MAX_ARGS];
const float ARG_CS_SV_HA = 1; // enabled on CSQC, SVQC, and Hudargs
ARG_CASE(ARG_CS, "f1points", (f1 == 1 ? _("point") : _("points"))) \
ARG_CASE(ARG_CS_SV, "f1ord", count_ordinal(f1)) \
ARG_CASE(ARG_CS_SV, "f1time", process_time(2, f1)) \
- ARG_CASE(ARG_CS_SV_HA, "f1race_time", mmssth(f1)) \
- ARG_CASE(ARG_CS_SV_HA, "f2race_time", mmssth(f2)) \
- ARG_CASE(ARG_CS_SV_HA, "f3race_time", mmssth(f3)) \
+ ARG_CASE(ARG_CS_SV_HA, "f1race_time", TIME_ENCODED_TOSTRING(f1, true)) \
+ ARG_CASE(ARG_CS_SV_HA, "f2race_time", TIME_ENCODED_TOSTRING(f2, true)) \
+ ARG_CASE(ARG_CS_SV_HA, "f3race_time", TIME_ENCODED_TOSTRING(f3, true)) \
ARG_CASE(ARG_CS_SV, "race_col", CCR(((f1 == 1) ? "^F1" : "^F2"))) \
- ARG_CASE(ARG_CS_SV, "race_diff", ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssth(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssth(f3 - f2)))) \
+ ARG_CASE(ARG_CS_SV, "race_diff", ((f2 > f3) ? sprintf(CCR("^1[+%s]"), TIME_ENCODED_TOSTRING(f2 - f3, true)) : sprintf(CCR("^2[-%s]"), TIME_ENCODED_TOSTRING(f3 - f2, true)))) \
ARG_CASE(ARG_CS, "missing_teams", notif_arg_missing_teams(f1)) \
ARG_CASE(ARG_CS, "pass_key", getcommandkey(_("drop flag"), "+use")) \
ARG_CASE(ARG_CS, "nade_key", getcommandkey(_("throw nade"), "dropweapon")) \
case RES_FUEL: ammoitems = ITEM_JetpackFuel.m_name; break;
default: return ""; // doesn't use ammo
}
- return sprintf(_(" with %d %s"), f2, ammoitems);
+ return sprintf(_(" with %d %s"), f2, strtolower(ammoitems));
}
.string nent_snd;
.float nent_vol;
.float nent_position;
+.float nent_queuetime;
// MSG_INFO and MSG_CENTER entity values
.string nent_args; // used by both
REGISTRY(Notifications, BITS(11))
REGISTER_REGISTRY(Notifications)
-REGISTRY_SORT(Notifications);
+REGISTRY_SORT(Notifications)
REGISTRY_DEFINE_GET(Notifications, NULL)
STATIC_INIT(Notifications) { FOREACH(Notifications, true, it.m_id = i); }
return it;
}
-#define MSG_ANNCE_NOTIF_TEAM(teamnum, name, cvarname, defaultvalue, sound, channel, volume, position) \
- MSG_ANNCE_NOTIF_(teamnum, ANNCE_##name, ANNCE_##cvarname, defaultvalue, sound, channel, volume, position)
+#define MSG_ANNCE_NOTIF_TEAM(teamnum, name, cvarname, defaultvalue, sound, channel, volume, position, queuetime) \
+ MSG_ANNCE_NOTIF_(teamnum, ANNCE_##name, ANNCE_##cvarname, defaultvalue, sound, channel, volume, position, queuetime)
-#define MSG_ANNCE_NOTIF(name, defaultvalue, sound, channel, volume, position) \
+#define MSG_ANNCE_NOTIF(name, defaultvalue, sound, channel, volume, position, queuetime) \
NOTIF_ADD_AUTOCVAR(ANNCE_##name, defaultvalue) \
- MSG_ANNCE_NOTIF_(0, ANNCE_##name, ANNCE_##name, defaultvalue, sound, channel, volume, position)
+ MSG_ANNCE_NOTIF_(0, ANNCE_##name, ANNCE_##name, defaultvalue, sound, channel, volume, position, queuetime)
-#define MSG_ANNCE_NOTIF_(teamnum, name, cvarname, defaultvalue, sound, channel, volume, position) \
+#define MSG_ANNCE_NOTIF_(teamnum, name, cvarname, defaultvalue, sound, channel, volume, position, queuetime) \
REGISTER(Notifications, name, m_id, new_pure(msg_annce_notification)) { \
Create_Notification_Entity (this, defaultvalue, ACVNN(cvarname), MSG_ANNCE, strtoupper(#name), teamnum); \
Create_Notification_Entity_Annce(this, ACVNN(cvarname), strtoupper(#name), \
- channel, /* channel */ \
- sound, /* snd */ \
- volume, /* vol */ \
- position); /* position */ \
+ channel, /* channel */ \
+ sound, /* snd */ \
+ volume, /* vol */ \
+ position, /* position */ \
+ queuetime); /* queuetime */ \
}
#define MSG_INFO_NOTIF_TEAM(teamnum, name, cvarname, defaultvalue, strnum, flnum, args, hudargs, icon, normal, gentle) \