if(developer_networkentities.integer >= 2) \
{ \
prvm_edict_t *ed = prog->edicts + num; \
- const char *cname = "(no classname)"; \
- if(prog->fieldoffsets.classname >= 0) \
- { \
- string_t handle = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.classname)->string; \
- if (handle) \
- cname = PRVM_GetString(handle); \
- } \
- Con_Printf("sent entity update of size %d for a %s\n", (msg->cursize - entityprofiling_startsize), cname); \
+ Con_Printf("sent entity update of size %d for a %s\n", (msg->cursize - entityprofiling_startsize), PRVM_serveredictstring(ed, classname) ? PRVM_GetString(PRVM_serveredictstring(ed, classname)) : "(no classname)"); \
}
// this is 88 bytes (must match entity_state_t in protocol.h)
// mark ALL csqc entities as requiring a FULL resend!
// I know this is a bad workaround, but better than nothing.
int i, n;
- prvm_eval_t *val;
prvm_edict_t *ed;
- if(prog->fieldoffsets.SendEntity < 0 || prog->fieldoffsets.Version < 0)
- return;
-
n = client->csqcnumedicts;
for(i = 0; i < n; ++i)
{
if(client->csqcentityglobalhistory[i])
{
ed = prog->edicts + i;
- val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
- if (val->function)
+ if (PRVM_serveredictfunction(ed, SendEntity))
client->csqcentitysendflags[i] |= 0xFFFFFF; // FULL RESEND
else // if it was ever sent to that client as a CSQC entity
{
qboolean sectionstarted = false;
const unsigned short *n;
prvm_edict_t *ed;
- prvm_eval_t *val;
client_t *client = svs.clients + sv.writeentitiestoclient_clientnumber;
int dbframe = EntityFrameCSQC_AllocFrame(client, framenum);
csqcentityframedb_t *db = &client->csqcentityframehistory[dbframe];
maxsize -= 24; // always fit in an empty svc_entities message (for packet loss detection!)
- // if this server progs is not CSQC-aware, return early
- if(prog->fieldoffsets.SendEntity < 0 || prog->fieldoffsets.Version < 0)
- return false;
-
// make sure there is enough room to store the svc_csqcentities byte,
// the terminator (0x0000) and at least one entity update
if (msg->cursize + 32 >= maxsize)
}
}
ed = prog->edicts + number;
- val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
- if (val->function)
+ if (PRVM_serveredictfunction(ed, SendEntity))
client->csqcentityscope[number] = 2;
else if (client->csqcentityscope[number])
{
{
number = *n;
ed = prog->edicts + number;
- val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
- if (val->function)
+ if (PRVM_serveredictfunction(ed, SendEntity))
client->csqcentityscope[number] = 2;
}
*/
// save the cursize value in case we overflow and have to rollback
int oldcursize = msg->cursize;
client->csqcentityscope[number] = 1;
- val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
- if (val->function)
+ if (PRVM_serveredictfunction(ed, SendEntity))
{
if(!sectionstarted)
MSG_WriteByte(msg, svc_csqcentities);
PRVM_G_INT(OFS_PARM0) = sv.writeentitiestoclient_cliententitynumber;
PRVM_G_FLOAT(OFS_PARM1) = sendflags;
prog->globals.server->self = number;
- PRVM_ExecuteProgram(val->function, "Null SendEntity\n");
+ PRVM_ExecuteProgram(PRVM_serveredictfunction(ed, SendEntity), "Null SendEntity\n");
msg->allowoverflow = false;
if(PRVM_G_FLOAT(OFS_RETURN) && msg->cursize + 2 <= maxsize)
{
int i, bits;
sizebuf_t buf;
unsigned char data[128];
- prvm_eval_t *val;
qboolean success = false;
// prepare the buffer
{
ENTITYSIZEPROFILING_START(msg, states[i]->number);
s = states[i];
- val = PRVM_EDICTFIELDVALUE((&prog->edicts[s->number]), prog->fieldoffsets.SendEntity);
- if(val && val->function)
+ if(PRVM_serveredictfunction((&prog->edicts[s->number]), SendEntity))
continue;
// prepare the buffer
entity_frame_t *o = &d->deltaframe;
const entity_state_t *ent, *delta;
vec3_t eye;
- prvm_eval_t *val;
d->latestframenum++;
ent = states[i];
number = ent->number;
- val = PRVM_EDICTFIELDVALUE((&prog->edicts[number]), prog->fieldoffsets.SendEntity);
- if(val && val->function)
+ if (PRVM_serveredictfunction((&prog->edicts[number]), SendEntity))
continue;
for (;onum < o->numentities && o->entitydata[onum].number < number;onum++)
{
int i, n, startnumber;
sizebuf_t buf;
unsigned char data[128];
- prvm_eval_t *val;
// if there isn't enough space to accomplish anything, skip it
if (msg->cursize + 24 > maxsize)
d->currententitynumber = 1;
for (i = 0, n = startnumber;n < prog->max_edicts;n++)
{
- val = PRVM_EDICTFIELDVALUE((&prog->edicts[n]), prog->fieldoffsets.SendEntity);
- if(val && val->function)
+ if (PRVM_serveredictfunction((&prog->edicts[n]), SendEntity))
continue;
// find the old state to delta from
e = EntityFrame4_GetReferenceEntity(d, n);
//dp_model_t *model;
ENTITYSIZEPROFILING_START(msg, s->number);
- prvm_eval_t *val;
- val = PRVM_EDICTFIELDVALUE((&prog->edicts[s->number]), prog->fieldoffsets.SendEntity);
- if(val && val->function)
+ if (PRVM_serveredictfunction((&prog->edicts[s->number]), SendEntity))
return;
if (s->active != ACTIVE_NETWORK)
MSG_WriteByte(msg, s->glowmod[1]);
MSG_WriteByte(msg, s->glowmod[2]);
}
+ if (bits & E5_COMPLEXANIMATION)
+ {
+ if (s->skeletonobject.model && s->skeletonobject.relativetransforms)
+ {
+ int numbones = s->skeletonobject.model->num_bones;
+ int bonenum;
+ short pose6s[6];
+ MSG_WriteByte(msg, 4);
+ MSG_WriteShort(msg, s->modelindex);
+ MSG_WriteByte(msg, numbones);
+ for (bonenum = 0;bonenum < numbones;bonenum++)
+ {
+ Matrix4x4_ToBonePose6s(s->skeletonobject.relativetransforms + bonenum, 64, pose6s);
+ MSG_WriteShort(msg, pose6s[0]);
+ MSG_WriteShort(msg, pose6s[1]);
+ MSG_WriteShort(msg, pose6s[2]);
+ MSG_WriteShort(msg, pose6s[3]);
+ MSG_WriteShort(msg, pose6s[4]);
+ MSG_WriteShort(msg, pose6s[5]);
+ }
+ }
+ else if (s->framegroupblend[3].lerp > 0)
+ {
+ MSG_WriteByte(msg, 3);
+ MSG_WriteShort(msg, s->framegroupblend[0].frame);
+ MSG_WriteShort(msg, s->framegroupblend[1].frame);
+ MSG_WriteShort(msg, s->framegroupblend[2].frame);
+ MSG_WriteShort(msg, s->framegroupblend[3].frame);
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[0].start) * 1000.0));
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[1].start) * 1000.0));
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[2].start) * 1000.0));
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[3].start) * 1000.0));
+ MSG_WriteByte(msg, s->framegroupblend[0].lerp * 255.0f);
+ MSG_WriteByte(msg, s->framegroupblend[1].lerp * 255.0f);
+ MSG_WriteByte(msg, s->framegroupblend[2].lerp * 255.0f);
+ MSG_WriteByte(msg, s->framegroupblend[3].lerp * 255.0f);
+ }
+ else if (s->framegroupblend[2].lerp > 0)
+ {
+ MSG_WriteByte(msg, 2);
+ MSG_WriteShort(msg, s->framegroupblend[0].frame);
+ MSG_WriteShort(msg, s->framegroupblend[1].frame);
+ MSG_WriteShort(msg, s->framegroupblend[2].frame);
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[0].start) * 1000.0));
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[1].start) * 1000.0));
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[2].start) * 1000.0));
+ MSG_WriteByte(msg, s->framegroupblend[0].lerp * 255.0f);
+ MSG_WriteByte(msg, s->framegroupblend[1].lerp * 255.0f);
+ MSG_WriteByte(msg, s->framegroupblend[2].lerp * 255.0f);
+ }
+ else if (s->framegroupblend[1].lerp > 0)
+ {
+ MSG_WriteByte(msg, 1);
+ MSG_WriteShort(msg, s->framegroupblend[0].frame);
+ MSG_WriteShort(msg, s->framegroupblend[1].frame);
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[0].start) * 1000.0));
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[1].start) * 1000.0));
+ MSG_WriteByte(msg, s->framegroupblend[0].lerp * 255.0f);
+ MSG_WriteByte(msg, s->framegroupblend[1].lerp * 255.0f);
+ }
+ else
+ {
+ MSG_WriteByte(msg, 0);
+ MSG_WriteShort(msg, s->framegroupblend[0].frame);
+ MSG_WriteShort(msg, (int)((sv.time - s->framegroupblend[0].start) * 1000.0));
+ }
+ }
}
ENTITYSIZEPROFILING_END(msg, s->number);
}
+extern dp_model_t *CL_GetModelByIndex(int modelindex);
+
static void EntityState5_ReadUpdate(entity_state_t *s, int number)
{
int bits;
s->glowmod[1] = MSG_ReadByte();
s->glowmod[2] = MSG_ReadByte();
}
+ if (bits & E5_COMPLEXANIMATION)
+ {
+ skeleton_t *skeleton;
+ const dp_model_t *model;
+ int modelindex;
+ int type;
+ int bonenum;
+ int numbones;
+ short pose6s[6];
+ type = MSG_ReadByte();
+ switch(type)
+ {
+ case 0:
+ s->framegroupblend[0].frame = MSG_ReadShort();
+ s->framegroupblend[1].frame = 0;
+ s->framegroupblend[2].frame = 0;
+ s->framegroupblend[3].frame = 0;
+ s->framegroupblend[0].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[1].start = 0;
+ s->framegroupblend[2].start = 0;
+ s->framegroupblend[3].start = 0;
+ s->framegroupblend[0].lerp = 1;
+ s->framegroupblend[1].lerp = 0;
+ s->framegroupblend[2].lerp = 0;
+ s->framegroupblend[3].lerp = 0;
+ break;
+ case 1:
+ s->framegroupblend[0].frame = MSG_ReadShort();
+ s->framegroupblend[1].frame = MSG_ReadShort();
+ s->framegroupblend[2].frame = 0;
+ s->framegroupblend[3].frame = 0;
+ s->framegroupblend[0].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[1].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[2].start = 0;
+ s->framegroupblend[3].start = 0;
+ s->framegroupblend[0].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[1].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[2].lerp = 0;
+ s->framegroupblend[3].lerp = 0;
+ break;
+ case 2:
+ s->framegroupblend[0].frame = MSG_ReadShort();
+ s->framegroupblend[1].frame = MSG_ReadShort();
+ s->framegroupblend[2].frame = MSG_ReadShort();
+ s->framegroupblend[3].frame = 0;
+ s->framegroupblend[0].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[1].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[2].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[3].start = 0;
+ s->framegroupblend[0].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[1].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[2].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[3].lerp = 0;
+ break;
+ case 3:
+ s->framegroupblend[0].frame = MSG_ReadShort();
+ s->framegroupblend[1].frame = MSG_ReadShort();
+ s->framegroupblend[2].frame = MSG_ReadShort();
+ s->framegroupblend[3].frame = MSG_ReadShort();
+ s->framegroupblend[0].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[1].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[2].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[3].start = cl.time - (short)MSG_ReadShort() * (1.0f / 1000.0f);
+ s->framegroupblend[0].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[1].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[2].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ s->framegroupblend[3].lerp = MSG_ReadByte() * (1.0f / 255.0f);
+ break;
+ case 4:
+ if (!cl.engineskeletonobjects)
+ cl.engineskeletonobjects = (skeleton_t *) Mem_Alloc(cls.levelmempool, sizeof(*cl.engineskeletonobjects) * MAX_EDICTS);
+ skeleton = &cl.engineskeletonobjects[number];
+ modelindex = MSG_ReadShort();
+ model = CL_GetModelByIndex(modelindex);
+ numbones = MSG_ReadByte();
+ if (model && numbones != model->num_bones)
+ Host_Error("E5_COMPLEXANIMATION: model has different number of bones than network packet describes\n");
+ if (!skeleton->relativetransforms || skeleton->model != model)
+ {
+ skeleton->model = model;
+ skeleton->relativetransforms = (matrix4x4_t *) Mem_Realloc(cls.levelmempool, skeleton->relativetransforms, sizeof(*skeleton->relativetransforms) * skeleton->model->num_bones);
+ for (bonenum = 0;bonenum < model->num_bones;bonenum++)
+ skeleton->relativetransforms[bonenum] = identitymatrix;
+ }
+ for (bonenum = 0;bonenum < numbones;bonenum++)
+ {
+ pose6s[0] = (short)MSG_ReadShort();
+ pose6s[1] = (short)MSG_ReadShort();
+ pose6s[2] = (short)MSG_ReadShort();
+ pose6s[3] = (short)MSG_ReadShort();
+ pose6s[4] = (short)MSG_ReadShort();
+ pose6s[5] = (short)MSG_ReadShort();
+ Matrix4x4_FromBonePose6s(skeleton->relativetransforms + bonenum, 1.0f / 64.0f, pose6s);
+ }
+ s->skeletonobject = *skeleton;
+ break;
+ default:
+ Host_Error("E5_COMPLEXANIMATION: Parse error - unknown type %i\n", type);
+ break;
+ }
+ }
if (developer_networkentities.integer >= 2)
bits |= E5_COLORMOD;
if (o->glowmod[0] != n->glowmod[0] || o->glowmod[1] != n->glowmod[1] || o->glowmod[2] != n->glowmod[2])
bits |= E5_GLOWMOD;
+ if (n->flags & RENDER_COMPLEXANIMATION)
+ bits |= E5_COMPLEXANIMATION;
}
else
if (o->active == ACTIVE_NETWORK)