int nodrawtoclient; // ssqc
int pflags; // ssqc
int ping; // ssqc
+ int packetloss; // ssqc
+ int movementloss; // ssqc
int pitch_speed; // ssqc / csqc
int playermodel; // ssqc
int playerskin; // ssqc
int dmg_origin; // csqc
int sb_showscores; // csqc
int drawfont; // csqc / menu
+ int drawfontscale; // csqc / menu
int require_spawnfunc_prefix; // ssqc
int worldstatus; // ssqc
int servertime; // csqc
qboolean loaded;
qboolean leaktest_active;
+ // translation buffer (only needs to be freed on unloading progs, type is private to prvm_edict.c)
+ void *po;
+
// printed together with backtraces
const char *statestring;