]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - progsvm.h
don't use textureGatherOffset as Catalyst GLSL doesn't appear to implement it
[xonotic/darkplaces.git] / progsvm.h
index 2dd9e0ff1f4d4fe7416e5c75e262dfae79f31886..cab3b74996e2f2fa085ad6d309ac31cb98c638e0 100644 (file)
--- a/progsvm.h
+++ b/progsvm.h
@@ -212,6 +212,8 @@ typedef struct prvm_prog_fieldoffsets_s
        int nodrawtoclient; // ssqc
        int pflags; // ssqc
        int ping; // ssqc
+       int packetloss; // ssqc
+       int movementloss; // ssqc
        int pitch_speed; // ssqc / csqc
        int playermodel; // ssqc
        int playerskin; // ssqc
@@ -287,6 +289,7 @@ typedef struct prvm_prog_globaloffsets_s
        int dmg_origin; // csqc
        int sb_showscores; // csqc
        int drawfont; // csqc / menu
+       int drawfontscale; // csqc / menu
        int require_spawnfunc_prefix; // ssqc
        int worldstatus; // ssqc
        int servertime; // csqc
@@ -465,6 +468,9 @@ typedef struct prvm_prog_s
        qboolean                        loaded;
        qboolean                        leaktest_active;
 
+       // translation buffer (only needs to be freed on unloading progs, type is private to prvm_edict.c)
+       void *po;
+
        // printed together with backtraces
        const char *statestring;