#include "progdefs.h" // generated by program cdefs
#include "clprogdefs.h" // generated by program cdefs
+// forward declaration of clgecko_t
+struct clgecko_s;
+
typedef struct prvm_stack_s
{
int s;
mfunction_t *f;
+ double profile_acc;
+ double builtinsprofile_acc;
} prvm_stack_t;
{
qboolean free;
float freetime;
+ int mark;
+ const char *allocation_origin;
} prvm_edict_private_t;
typedef struct prvm_edict_s
#define PRVM_MAX_OPENFILES 256
#define PRVM_MAX_OPENSEARCHES 128
+#define PRVM_MAX_GECKOINSTANCES 32
typedef void (*prvm_builtin_t) (void);
{
// server and client use a lot of similar fields, so this is combined
int SendEntity; // ssqc
- int Version; // ssqc
+ int SendFlags; // ssqc
+ int Version; // ssqc (legacy)
int alpha; // ssqc / csqc
int ammo_cells1; // ssqc - Dissolution of Eternity mission pack
int ammo_lava_nails; // ssqc - Dissolution of Eternity mission pack
int buttonuse; // ssqc
int chain; // common - used by find builtins
int classname; // common
+ int clientcamera; // ssqc
int clientcolors; // ssqc
+ int clientstatus; // ssqc
int color; // ssqc
int colormod; // ssqc / csqc
int contentstransition; // ssqc
int frame1time; // csqc
int frame2; // csqc
int frame2time; // csqc
+ int frame3; // csqc
+ int frame3time; // csqc
+ int frame4; // csqc
+ int frame4time; // csqc
int frame; // common - used by OP_STATE
int fullbright; // ssqc - Nehahra support
int glow_color; // ssqc
int glow_size; // ssqc
int glow_trail; // ssqc
+ int glowmod; // ssqc / csqc
int gravity; // ssqc
int groundentity; // ssqc / csqc
int hull; // ssqc / csqc
int ideal_yaw; // ssqc / csqc
int idealpitch; // ssqc / csqc
int items2; // ssqc
+ int lerpfrac3; // csqc
+ int lerpfrac4; // csqc
int lerpfrac; // csqc
int light_lev; // ssqc
int message; // csqc
int modelflags; // ssqc
int movement; // ssqc
- int nextthink; // common - used by OP_STATE
+ int movetypesteplandevent; // ssqc
int netaddress; // ssqc
+ int nextthink; // common - used by OP_STATE
int nodrawtoclient; // ssqc
int pflags; // ssqc
int ping; // ssqc
int renderflags; // csqc
int rendermode; // ssqc - HalfLife support
int scale; // ssqc / csqc
+ int shadertime; // csqc
int style; // ssqc
int tag_entity; // ssqc / csqc
int tag_index; // ssqc / csqc
int viewmodelforclient; // ssqc
int viewzoom; // ssqc
int yaw_speed; // ssqc / csqc
+ int bouncefactor; // ssqc
+ int bouncestop; // ssqc
}
prvm_prog_fieldoffsets_t;
int trace_plane_normal; // ssqc / csqc
int trace_plane_dist; // ssqc / csqc
int trace_ent; // ssqc / csqc
+ int trace_networkentity; // csqc
int trace_dphitcontents; // ssqc / csqc
int trace_dphitq3surfaceflags; // ssqc / csqc
int trace_dphittexturename; // ssqc / csqc
int trace_dpstartcontents; // ssqc / csqc
+ int intermission; // csqc
+ int coop; // csqc
+ int deathmatch; // csqc
+ int dmg_take; // csqc
+ int dmg_save; // csqc
+ int dmg_origin; // csqc
+ int sb_showscores; // csqc
+ int drawfont; // csqc / menu
+ int require_spawnfunc_prefix; // ssqc
+ int worldstatus; // ssqc
+ int servertime; // csqc
+ int serverprevtime; // csqc
+ int serverdeltatime; // csqc
+ int gettaginfo_name; // ssqc / csqc
+ int gettaginfo_parent; // ssqc / csqc
+ int gettaginfo_offset; // ssqc / csqc
+ int gettaginfo_forward; // ssqc / csqc
+ int gettaginfo_right; // ssqc / csqc
+ int gettaginfo_up; // ssqc / csqc
+ int transparent_offset; // csqc
}
prvm_prog_globaloffsets_t;
{
func_t CSQC_ConsoleCommand; // csqc
func_t CSQC_Ent_Remove; // csqc
+ func_t CSQC_Ent_Spawn; // csqc DP_CSQC_ENT_SPAWN extension (BlackHC - TODO: needs to be added to dpextensions.qc)
func_t CSQC_Ent_Update; // csqc
func_t CSQC_Event; // csqc [515]: engine call this for its own needs so csqc can do some things according to what engine it's running on. example: to say about edicts increase, whatever...
+ func_t CSQC_Event_Sound; // csqc : called by engine when an incoming sound packet arrives so CSQC can act on it
func_t CSQC_Init; // csqc
func_t CSQC_InputEvent; // csqc
func_t CSQC_Parse_CenterPrint; // csqc
func_t CSQC_Parse_TempEntity; // csqc [515]: very helpfull when you want to create your own particles/decals/etc for effects that already exist
func_t CSQC_Shutdown; // csqc
func_t CSQC_UpdateView; // csqc
+ func_t Gecko_Query; // csqc, mqc
func_t EndFrame; // ssqc
func_t RestoreGame; // ssqc
func_t SV_ChangeTeam; // ssqc
func_t SV_ParseClientCommand; // ssqc
func_t SV_PlayerPhysics; // ssqc
+ func_t SV_OnEntityPreSpawnFunction; // ssqc
+ func_t SV_OnEntityNoSpawnFunction; // ssqc
+ func_t SV_OnEntityPostSpawnFunction; // ssqc
func_t GameCommand; // any
+ func_t SV_Shutdown; // ssqc
+ func_t URI_Get_Callback; // any
+ func_t SV_PausedTic; //ssqc
// menu qc only uses some functions, nothing else
- func_t m_display; // mqc
func_t m_draw; // mqc
- func_t m_hide; // mqc
func_t m_init; // mqc
func_t m_keydown; // mqc
func_t m_keyup; // mqc
}
prvm_prog_funcoffsets_t;
+typedef struct prvm_stringbuffer_s
+{
+ int max_strings;
+ int num_strings;
+ char **strings;
+ const char *origin;
+}
+prvm_stringbuffer_t;
+
// [INIT] variables flagged with this token can be initialized by 'you'
// NOTE: external code has to create and free the mempools but everything else is done by prvm !
typedef struct prvm_prog_s
{
+ double starttime;
dprograms_t *progs;
mfunction_t *functions;
char *strings;
// (simple optimization of the free string search)
int firstfreeknownstring;
const char **knownstrings;
- unsigned char *knownstrings_freeable;
+ unsigned char *knownstrings_freeable;
+ const char **knownstrings_origin;
const char ***stringshash;
+ memexpandablearray_t stringbuffersarray;
+
// all memory allocations related to this vm_prog (code, edicts, strings)
mempool_t *progs_mempool; // [INIT]
int localstack_used;
unsigned short headercrc; // [INIT]
+ unsigned short headercrc2; // [INIT] alternate CRC for tenebrae progs.dat
unsigned short filecrc;
// until this point everything also exists (with the pr_ prefix) in the old vm
qfile_t *openfiles[PRVM_MAX_OPENFILES];
+ const char * openfiles_origin[PRVM_MAX_OPENFILES];
fssearch_t *opensearches[PRVM_MAX_OPENSEARCHES];
+ const char * opensearches_origin[PRVM_MAX_OPENSEARCHES];
+ struct clgecko_s *opengeckoinstances[PRVM_MAX_GECKOINSTANCES];
// copies of some vars that were former read from sv
int num_edicts;
int reserved_edicts; // [INIT]
prvm_edict_t *edicts;
- void *edictsfields;
- void *edictprivate;
+ void *edictsfields;
+ void *edictprivate;
// size of the engine private struct
int edictprivate_size; // [INIT]
char *name; // [INIT]
// flag - used to store general flags like PRVM_GE_SELF, etc.
- int flag;
+ int flag;
char *extensionstring; // [INIT]
// used to indicate whether a prog is loaded
qboolean loaded;
+ qboolean leaktest_active;
+
+ // printed together with backtraces
+ const char *statestring;
// prvm_builtin_mem_t *mem_list;
void (*error_cmd)(const char *format, ...) DP_FUNC_PRINTF(1); // [INIT]
+ void (*ExecuteProgram)(func_t fnum, const char *errormessage); // pointer to one of the *VM_ExecuteProgram functions
} prvm_prog_t;
extern prvm_prog_t * prog;
void PRVM_Init (void);
-void PRVM_ExecuteProgram (func_t fnum, const char *errormessage);
+void MVM_ExecuteProgram (func_t fnum, const char *errormessage);
+void CLVM_ExecuteProgram (func_t fnum, const char *errormessage);
+void SVVM_ExecuteProgram (func_t fnum, const char *errormessage);
+#define PRVM_ExecuteProgram prog->ExecuteProgram
#define PRVM_Alloc(buffersize) _PRVM_Alloc(buffersize, __FILE__, __LINE__)
#define PRVM_Free(buffer) _PRVM_Free(buffer, __FILE__, __LINE__)
void _PRVM_Free (void *buffer, const char *filename, int fileline);
void _PRVM_FreeAll (const char *filename, int fileline);
-void PRVM_Profile (int maxfunctions, int mininstructions);
+void PRVM_Profile (int maxfunctions, int mininstructions, int sortby);
void PRVM_Profile_f (void);
+void PRVM_ChildProfile_f (void);
+void PRVM_CallProfile_f (void);
void PRVM_PrintFunction_f (void);
void PRVM_PrintState(void);
void PRVM_CrashAll (void);
void PRVM_Crash (void);
+void PRVM_ShortStackTrace(char *buf, size_t bufsize);
+const char *PRVM_AllocationOrigin(void);
ddef_t *PRVM_ED_FindField(const char *name);
ddef_t *PRVM_ED_FindGlobal(const char *name);
void PRVM_MEM_IncreaseEdicts(void);
+qboolean PRVM_ED_CanAlloc(prvm_edict_t *e);
prvm_edict_t *PRVM_ED_Alloc (void);
void PRVM_ED_Free (prvm_edict_t *ed);
void PRVM_ED_ClearEdict (prvm_edict_t *e);
void PRVM_ED_LoadFromFile (const char *data);
-prvm_edict_t *PRVM_EDICT_NUM_ERROR(int n, char *filename, int fileline);
-#define PRVM_EDICT_NUM(n) (((unsigned)(n) < (unsigned int)prog->max_edicts) ? prog->edicts + (n) : PRVM_EDICT_NUM_ERROR(n, __FILE__, __LINE__))
+unsigned int PRVM_EDICT_NUM_ERROR(unsigned int n, char *filename, int fileline);
+#define PRVM_EDICT(n) (((unsigned)(n) < (unsigned int)prog->max_edicts) ? (unsigned int)(n) : PRVM_EDICT_NUM_ERROR((unsigned int)(n), __FILE__, __LINE__))
+#define PRVM_EDICT_NUM(n) (prog->edicts + PRVM_EDICT(n))
//int NUM_FOR_EDICT_ERROR(prvm_edict_t *e);
#define PRVM_NUM_FOR_EDICT(e) ((int)((prvm_edict_t *)(e) - prog->edicts))