int maxs; // ssqc / csqc (physics)
int mass; // ssqc / csqc (physics)
int origin; // ssqc / csqc (physics)
- int axis_forward; // ssqc / csqc (physics)
- int axis_left; // ssqc / csqc (physics)
- int axis_up; // ssqc / csqc (physics)
- //int angles; // ssqc / csqc (physics)
int velocity; // ssqc / csqc (physics)
- int spinvelocity; // ssqc / csqc (physics)
+ //int axis_forward; // ssqc / csqc (physics)
+ //int axis_left; // ssqc / csqc (physics)
+ //int axis_up; // ssqc / csqc (physics)
+ //int spinvelocity; // ssqc / csqc (physics)
+ //int angles; // ssqc / csqc (physics)
+ int avelocity; // ssqc / csqc (physics)
+ int jointtype; // ssqc / csqc (physics)
+ int enemy; // ssqc / csqc (physics)
+ int aiment; // ssqc / csqc (physics)
+ int movedir; // ssqc / csqc (physics)
}
prvm_prog_fieldoffsets_t;