int trace_dphitq3surfaceflags; // ssqc / csqc
int trace_dphittexturename; // ssqc / csqc
int trace_dpstartcontents; // ssqc / csqc
+ int intermission; // csqc
+ int coop; // csqc
+ int deathmatch; // csqc
+ int dmg_take; // csqc
+ int dmg_save; // csqc
+ int dmg_origin; // csqc
+
}
prvm_prog_globaloffsets_t;
func_t SV_ChangeTeam; // ssqc
func_t SV_ParseClientCommand; // ssqc
func_t SV_PlayerPhysics; // ssqc
+ func_t SV_OnEntityNoSpawnFunction; // ssqc
func_t GameCommand; // any
// menu qc only uses some functions, nothing else