#include "quakedef.h"
-cvar_t sv_aim = {CVAR_SAVE, "sv_aim", "2"}; //"0.93"}; // LordHavoc: disabled autoaim by default
+cvar_t sv_aim = {CVAR_SAVE, "sv_aim", "2"}; //"0.93"}; // LordHavoc: disabled autoaim by default
+cvar_t pr_zone_min_strings = {0, "pr_zone_min_strings", "64"};
+
+mempool_t *pr_strings_mempool;
+
+#define MAX_VARSTRING 4096
+
+char pr_varstring_temp[MAX_VARSTRING];
#define RETURN_EDICT(e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(e))
*/
-char *PF_VarString (int first)
+char *PF_VarString (int first)
{
- int i;
- static char out[4096]; // FIXME: buffer overflow potential
+ int i;
+ const char *s;
+ char *out, *outend;
- out[0] = 0;
- for (i = first;i < pr_argc;i++)
- strcat (out, G_STRING((OFS_PARM0+i*3)));
- return out;
+ out = pr_varstring_temp;
+ outend = pr_varstring_temp + sizeof(pr_varstring_temp) - 1;
+ for (i = first;i < pr_argc && out < outend;i++)
+ {
+ s = G_STRING((OFS_PARM0+i*3));
+ while (out < outend && *s)
+ *out++ = *s++;
+ }
+ *out++ = 0;
+ return pr_varstring_temp;
}
char *ENGINE_EXTENSIONS =
+"DP_CL_LOADSKY "
+"DP_EF_NODRAW "
+"DP_EF_ADDITIVE "
+"DP_EF_BLUE "
+"DP_EF_RED "
+"DP_EF_FULLBRIGHT "
+"DP_EF_FLAME "
+"DP_EF_STARDUST "
"DP_ENT_ALPHA "
"DP_ENT_CUSTOMCOLORMAP "
"DP_ENT_EXTERIORMODELTOCLIENT "
"DP_ENT_GLOW "
"DP_ENT_SCALE "
"DP_ENT_VIEWMODEL "
+"DP_GFX_EXTERNALTEXTURES "
"DP_GFX_FOG "
+"DP_GFX_QUAKE3MODELTAGS "
+"DP_GFX_SKINFILES "
+"DP_GFX_SKYBOX "
"DP_HALFLIFE_MAP "
+"DP_HALFLIFE_MAP_CVAR "
"DP_INPUTBUTTONS "
"DP_MONSTERWALK "
+"DP_MOVETYPEBOUNCEMISSILE "
"DP_MOVETYPEFOLLOW "
"DP_QC_CHANGEPITCH "
"DP_QC_COPYENTITY "
"DP_QC_FINDCHAINFLOAT "
"DP_QC_FINDFLOAT "
"DP_QC_GETLIGHT "
+"DP_QC_GETSURFACE "
"DP_QC_MINMAXBOUND "
"DP_QC_RANDOMVEC "
"DP_QC_SINCOSSQRTPOW "
"DP_QC_TRACETOSS "
"DP_QC_VECTORVECTORS "
"DP_QUAKE2_MODEL "
+"DP_QUAKE3_MODEL "
"DP_REGISTERCVAR "
"DP_SOLIDCORPSE "
"DP_SPRITE32 "
"DP_SV_SLOWMO "
"DP_TE_BLOOD "
"DP_TE_BLOODSHOWER "
+"DP_TE_CUSTOMFLASH "
"DP_TE_EXPLOSIONRGB "
+"DP_TE_FLAMEJET "
"DP_TE_PARTICLECUBE "
"DP_TE_PARTICLERAIN "
"DP_TE_PARTICLESNOW "
+"DP_TE_PLASMABURN "
+"DP_TE_QUADEFFECTS1 "
+"DP_TE_SMALLFLASH "
"DP_TE_SPARK "
+"DP_TE_STANDARDEFFECTBUILTINS "
+"DP_VIEWZOOM "
+"FRIK_FILE "
+"KRIMZON_SV_PARSECLIENTCOMMAND "
"NEH_CMD_PLAY2 "
"NEH_RESTOREGAME "
"TW_SV_STEPCONTROL "
void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate)
{
int i;
-
+
for (i=0 ; i<3 ; i++)
if (min[i] > max[i])
Host_Error ("backwards mins/maxs");
char *s;
client_t *client;
int entnum;
-
+
entnum = G_EDICTNUM(OFS_PARM0);
s = PF_VarString(1);
-
- if (entnum < 1 || entnum > svs.maxclients)
+
+ if (entnum < 1 || entnum > MAX_SCOREBOARD || !svs.connectedclients[entnum-1])
{
Con_Printf ("tried to sprint to a non-client\n");
return;
}
-
- client = &svs.clients[entnum-1];
-
- MSG_WriteChar (&client->message,svc_print);
- MSG_WriteString (&client->message, s );
+
+ client = svs.connectedclients[entnum-1];
+ MSG_WriteChar(&client->message,svc_print);
+ MSG_WriteString(&client->message, s );
}
char *s;
client_t *client;
int entnum;
-
+
entnum = G_EDICTNUM(OFS_PARM0);
s = PF_VarString(1);
-
- if (entnum < 1 || entnum > svs.maxclients)
+
+ if (entnum < 1 || entnum > MAX_SCOREBOARD || !svs.connectedclients[entnum-1])
{
Con_Printf ("tried to sprint to a non-client\n");
return;
}
-
- client = &svs.clients[entnum-1];
- MSG_WriteChar (&client->message,svc_centerprint);
- MSG_WriteString (&client->message, s );
+ client = svs.connectedclients[entnum-1];
+ MSG_WriteChar(&client->message,svc_centerprint);
+ MSG_WriteString(&client->message, s );
}
float *value1;
vec3_t newvalue;
float new;
-
+
value1 = G_VECTOR(OFS_PARM0);
new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
new = sqrt(new);
-
+
if (new == 0)
newvalue[0] = newvalue[1] = newvalue[2] = 0;
else
newvalue[1] = value1[1] * new;
newvalue[2] = value1[2] * new;
}
-
+
VectorCopy (newvalue, G_VECTOR(OFS_RETURN));
}
new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
new = sqrt(new);
-
+
G_FLOAT(OFS_RETURN) = new;
}
{
float *value1;
float yaw;
-
+
value1 = G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
float *value1;
float forward;
float yaw, pitch;
-
+
value1 = G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
float *org, *dir;
float color;
float count;
-
+
org = G_VECTOR(OFS_PARM0);
dir = G_VECTOR(OFS_PARM1);
color = G_FLOAT(OFS_PARM2);
float vol, attenuation;
int i, soundnum, large;
- pos = G_VECTOR (OFS_PARM0);
+ pos = G_VECTOR (OFS_PARM0);
samp = G_STRING(OFS_PARM1);
vol = G_FLOAT(OFS_PARM2);
attenuation = G_FLOAT(OFS_PARM3);
-
+
// check to see if samp was properly precached
for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++)
if (!strcmp(*check,samp))
edict_t *entity;
int volume;
float attenuation;
-
+
entity = G_EDICT(OFS_PARM0);
channel = G_FLOAT(OFS_PARM1);
sample = G_STRING(OFS_PARM2);
volume = G_FLOAT(OFS_PARM3) * 255;
attenuation = G_FLOAT(OFS_PARM4);
-
+
if (volume < 0 || volume > 255)
Host_Error ("SV_StartSound: volume = %i", volume);
nomonsters = G_FLOAT(OFS_PARM2);
ent = G_EDICT(OFS_PARM3);
- trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters ? MOVE_NOMONSTERS : MOVE_NORMAL, ent);
+ trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
//============================================================================
+int checkpvsbytes;
qbyte checkpvs[MAX_MAP_LEAFS/8];
int PF_newcheckclient (int check)
{
int i;
- qbyte *pvs;
edict_t *ent;
- mleaf_t *leaf;
vec3_t org;
// cycle to the next one
- if (check < 1)
- check = 1;
- if (check > svs.maxclients)
- check = svs.maxclients;
-
- if (check == svs.maxclients)
+ check = bound(1, check, MAX_SCOREBOARD);
+ if (check == MAX_SCOREBOARD)
i = 1;
else
i = check + 1;
for ( ; ; i++)
{
+ // count the cost
pr_xfunction->builtinsprofile++;
- if (i == svs.maxclients+1)
+ // wrap around
+ if (i == MAX_SCOREBOARD+1)
i = 1;
-
+ // look up the client's edict
ent = EDICT_NUM(i);
-
- if (i == check)
- break; // didn't find anything else
-
- if (ent->free)
+ // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
+ if (i != check && (ent->e->free || ent->v->health <= 0 || ((int)ent->v->flags & FL_NOTARGET)))
continue;
- if (ent->v->health <= 0)
- continue;
- if ((int)ent->v->flags & FL_NOTARGET)
- continue;
-
- // anything that is a client, or has a client as an enemy
+ // found a valid client (possibly the same one again)
break;
}
// get the PVS for the entity
- VectorAdd (ent->v->origin, ent->v->view_ofs, org);
- leaf = Mod_PointInLeaf (org, sv.worldmodel);
- pvs = Mod_LeafPVS (leaf, sv.worldmodel);
- memcpy (checkpvs, pvs, (sv.worldmodel->numleafs+7)>>3 );
+ VectorAdd(ent->v->origin, ent->v->view_ofs, org);
+ checkpvsbytes = 0;
+ if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
+ checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs));
return i;
}
void PF_checkclient (void)
{
edict_t *ent, *self;
- mleaf_t *leaf;
- int l;
vec3_t view;
// find a new check if on a new frame
// return check if it might be visible
ent = EDICT_NUM(sv.lastcheck);
- if (ent->free || ent->v->health <= 0)
+ if (ent->e->free || ent->v->health <= 0)
{
RETURN_EDICT(sv.edicts);
return;
// if current entity can't possibly see the check entity, return 0
self = PROG_TO_EDICT(pr_global_struct->self);
- VectorAdd (self->v->origin, self->v->view_ofs, view);
- leaf = Mod_PointInLeaf (view, sv.worldmodel);
- if (leaf)
+ VectorAdd(self->v->origin, self->v->view_ofs, view);
+ if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
{
- l = (leaf - sv.worldmodel->leafs) - 1;
- if ( (l<0) || !(checkpvs[l>>3] & (1<<(l&7)) ) )
- {
- c_notvis++;
- RETURN_EDICT(sv.edicts);
- return;
- }
+ c_notvis++;
+ RETURN_EDICT(sv.edicts);
+ return;
}
// might be able to see it
client_t *old;
entnum = G_EDICTNUM(OFS_PARM0);
- if (entnum < 1 || entnum > svs.maxclients)
+ if (entnum < 1 || entnum > MAX_SCOREBOARD)
Host_Error ("Parm 0 not a client");
str = G_STRING(OFS_PARM1);
old = host_client;
- host_client = &svs.clients[entnum-1];
- Host_ClientCommands ("%s", str);
+ if ((host_client = svs.connectedclients[entnum-1]))
+ Host_ClientCommands ("%s", str);
host_client = old;
}
for (i=1 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent))
{
pr_xfunction->builtinsprofile++;
- if (ent->free)
+ if (ent->e->free)
continue;
if (ent->v->solid == SOLID_NOT)
continue;
ed = G_EDICT(OFS_PARM0);
if (ed == sv.edicts)
Host_Error("remove: tried to remove world\n");
- if (NUM_FOR_EDICT(ed) <= svs.maxclients)
+ if (NUM_FOR_EDICT(ed) <= MAX_SCOREBOARD)
Host_Error("remove: tried to remove a client\n");
ED_Free (ed);
}
{
pr_xfunction->builtinsprofile++;
ed = EDICT_NUM(e);
- if (ed->free)
+ if (ed->e->free)
continue;
t = E_STRING(ed,f);
if (!t)
{
pr_xfunction->builtinsprofile++;
ed = EDICT_NUM(e);
- if (ed->free)
+ if (ed->e->free)
continue;
if (E_FLOAT(ed,f) == s)
{
for (i = 1;i < sv.num_edicts;i++, ent = NEXT_EDICT(ent))
{
pr_xfunction->builtinsprofile++;
- if (ent->free)
+ if (ent->e->free)
continue;
t = E_STRING(ent,f);
if (!t)
for (i = 1;i < sv.num_edicts;i++, ent = NEXT_EDICT(ent))
{
pr_xfunction->builtinsprofile++;
- if (ent->free)
+ if (ent->e->free)
continue;
if (E_FLOAT(ent,f) != s)
continue;
Host_Error ("PF_Precache_*: Precache can only be done in spawn functions");
s = G_STRING(OFS_PARM0);
- if (sv.worldmodel->ishlbsp && ((!s) || (!s[0])))
+ if (sv.worldmodel->brush.ishlbsp && ((!s) || (!s[0])))
return;
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
PR_CheckEmptyString (s);
ent->v->groundentity = EDICT_TO_PROG(trace.ent);
G_FLOAT(OFS_RETURN) = 1;
// if support is destroyed, keep suspended (gross hack for floating items in various maps)
- ent->suspendedinairflag = true;
+ ent->e->suspendedinairflag = true;
}
}
if (sv.state != ss_active)
return;
- for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
- if (client->active || client->spawned)
+ for (j = 0;j < MAX_SCOREBOARD;j++)
+ {
+ if ((client = svs.connectedclients[j]))
{
MSG_WriteChar (&client->message, svc_lightstyle);
MSG_WriteChar (&client->message,style);
MSG_WriteString (&client->message, val);
}
+ }
}
void PF_rint (void)
*/
void PF_pointcontents (void)
{
- G_FLOAT(OFS_RETURN) = Mod_PointContents(G_VECTOR(OFS_PARM0), sv.worldmodel);
+ G_FLOAT(OFS_RETURN) = SV_PointContents(G_VECTOR(OFS_PARM0));
}
/*
return;
}
ent = EDICT_NUM(i);
- if (!ent->free)
+ if (!ent->e->free)
{
RETURN_EDICT(ent);
return;
case MSG_ONE:
ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
entnum = NUM_FOR_EDICT(ent);
- if (entnum < 1 || entnum > svs.maxclients)
- Host_Error ("WriteDest: not a client");
- return &svs.clients[entnum-1].message;
+ if (entnum < 1 || entnum > MAX_SCOREBOARD || svs.connectedclients[entnum-1] == NULL)
+ Host_Error("WriteDest: not a client");
+ return &svs.connectedclients[entnum-1]->message;
case MSG_ALL:
return &sv.reliable_datagram;
ent = G_EDICT(OFS_PARM0);
i = NUM_FOR_EDICT(ent);
- if (i < 1 || i > svs.maxclients)
+ if (i < 1 || i > MAX_SCOREBOARD || !svs.connectedclients[i-1])
Host_Error ("Entity is not a client");
// copy spawn parms out of the client_t
- client = svs.clients + (i-1);
-
+ client = svs.connectedclients[i-1];
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
(&pr_global_struct->parm1)[i] = client->spawn_parms[i];
}
VectorCopy (temp, G_VECTOR(OFS_RETURN));
}
-void SV_LightPoint (vec3_t color, vec3_t p);
/*
=================
PF_GetLight
*/
void PF_GetLight (void)
{
- vec3_t color;
- vec_t* p;
+ vec3_t ambientcolor, diffusecolor, diffusenormal;
+ vec_t *p;
p = G_VECTOR(OFS_PARM0);
- SV_LightPoint (color, p);
- VectorCopy (color, G_VECTOR(OFS_RETURN));
+ VectorClear(ambientcolor);
+ VectorClear(diffusecolor);
+ VectorClear(diffusenormal);
+ if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
+ sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
+ VectorMA(ambientcolor, 0.5, diffusecolor, G_VECTOR(OFS_RETURN));
}
#define MAX_QC_CVARS 128
/*
=================
-PF_setcolors
+PF_setcolor
sets the color of a client and broadcasts the update to all connected clients
-setcolors(clientent, value)
+setcolor(clientent, value)
=================
*/
-void PF_setcolors (void)
+void PF_setcolor (void)
{
- client_t *client;
- int entnum, i;
+ client_t *client;
+ int entnum, i;
+ eval_t *val;
entnum = G_EDICTNUM(OFS_PARM0);
i = G_FLOAT(OFS_PARM1);
- if (entnum < 1 || entnum > svs.maxclients)
+ if (entnum < 1 || entnum > MAX_SCOREBOARD || !(client = svs.connectedclients[entnum-1]))
{
Con_Printf ("tried to setcolor a non-client\n");
return;
}
- client = &svs.clients[entnum-1];
+ if ((val = GETEDICTFIELDVALUE(client->edict, eval_clientcolors)))
+ val->_float = i;
client->colors = i;
+ client->old_colors = i;
client->edict->v->team = (i & 15) + 1;
MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
{
int modelindex;
model_t *model;
- if (!ed || ed->free)
+ if (!ed || ed->e->free)
return NULL;
modelindex = ed->v->modelindex;
if (modelindex < 1 || modelindex >= MAX_MODELS)
return NULL;
model = sv.models[modelindex];
- if (model->type != mod_brush)
+ if (surfnum < 0 || surfnum >= model->brushq1.nummodelsurfaces)
return NULL;
- if (surfnum < 0 || surfnum >= model->nummodelsurfaces)
- return NULL;
- return model->surfaces + surfnum + model->firstmodelsurface;
+ return model->brushq1.surfaces + surfnum + model->brushq1.firstmodelsurface;
}
int pointnum;
VectorClear(G_VECTOR(OFS_RETURN));
ed = G_EDICT(OFS_PARM0);
- if (!ed || ed->free)
+ if (!ed || ed->e->free)
return;
if (!(surf = getsurface(ed, G_FLOAT(OFS_PARM1))))
return;
ed = G_EDICT(OFS_PARM0);
point = G_VECTOR(OFS_PARM1);
- if (!ed || ed->free)
+ if (!ed || ed->e->free)
return;
modelindex = ed->v->modelindex;
if (modelindex < 1 || modelindex >= MAX_MODELS)
return;
model = sv.models[modelindex];
- if (model->type != mod_brush)
+ if (!model->brushq1.numsurfaces)
return;
// FIXME: implement rotation/scaling
VectorSubtract(point, ed->v->origin, p);
best = -1;
bestdist = 1000000000;
- for (surfnum = 0;surfnum < model->nummodelsurfaces;surfnum++)
+ for (surfnum = 0;surfnum < model->brushq1.nummodelsurfaces;surfnum++)
{
- surf = model->surfaces + surfnum + model->firstmodelsurface;
+ surf = model->brushq1.surfaces + surfnum + model->brushq1.firstmodelsurface;
dist = PlaneDiff(p, surf->plane);
dist = dist * dist;
if (dist < bestdist)
vec3_t p, out;
VectorClear(G_VECTOR(OFS_RETURN));
ed = G_EDICT(OFS_PARM0);
- if (!ed || ed->free)
+ if (!ed || ed->e->free)
return;
if (!(surf = getsurface(ed, G_FLOAT(OFS_PARM1))))
return;
VectorAdd(out, ed->v->origin, G_VECTOR(OFS_RETURN));
}
-void PF_Fixme (void)
+#define MAX_PRFILES 256
+
+qfile_t *pr_files[MAX_PRFILES];
+
+void PR_Files_Init(void)
{
- Host_Error ("unimplemented QC builtin"); // LordHavoc: was misspelled (bulitin)
+ memset(pr_files, 0, sizeof(pr_files));
}
+void PR_Files_CloseAll(void)
+{
+ int i;
+ for (i = 0;i < MAX_PRFILES;i++)
+ {
+ if (pr_files[i])
+ FS_Close(pr_files[i]);
+ pr_files[i] = NULL;
+ }
+}
+
+//float(string s) stof = #81; // get numerical value from a string
+void PF_stof(void)
+{
+ char *s = PF_VarString(0);
+ G_FLOAT(OFS_RETURN) = atof(s);
+}
+
+//float(string filename, float mode) fopen = #110; // opens a file inside quake/gamedir/data/ (mode is FILE_READ, FILE_APPEND, or FILE_WRITE), returns fhandle >= 0 if successful, or fhandle < 0 if unable to open file for any reason
+void PF_fopen(void)
+{
+ int filenum, mode;
+ char *modestring, *filename;
+ for (filenum = 0;filenum < MAX_PRFILES;filenum++)
+ if (pr_files[filenum] == NULL)
+ break;
+ if (filenum >= MAX_PRFILES)
+ {
+ Con_Printf("PF_fopen: ran out of file handles (%i)\n", MAX_PRFILES);
+ G_FLOAT(OFS_RETURN) = -2;
+ return;
+ }
+ mode = G_FLOAT(OFS_PARM1);
+ switch(mode)
+ {
+ case 0: // FILE_READ
+ modestring = "rb";
+ break;
+ case 1: // FILE_APPEND
+ modestring = "ab";
+ break;
+ case 2: // FILE_WRITE
+ modestring = "wb";
+ break;
+ default:
+ Con_Printf("PF_fopen: no such mode %i (valid: 0 = read, 1 = append, 2 = write)\n", mode);
+ G_FLOAT(OFS_RETURN) = -3;
+ return;
+ }
+ filename = G_STRING(OFS_PARM0);
+ // .. is parent directory on many platforms
+ // / is parent directory on Amiga
+ // : is root of drive on Amiga (also used as a directory separator on Mac, but / works there too, so that's a bad idea)
+ // \ is a windows-ism (so it's naughty to use it, / works on all platforms)
+ if ((filename[0] == '.' && filename[1] == '.') || filename[0] == '/' || strrchr(filename, ':') || strrchr(filename, '\\'))
+ {
+ Con_Printf("PF_fopen: dangerous or non-portable filename \"%s\" not allowed. (contains : or \\ or begins with .. or /)\n", filename);
+ G_FLOAT(OFS_RETURN) = -4;
+ return;
+ }
+ pr_files[filenum] = FS_Open(va("data/%s", filename), modestring, false);
+ if (pr_files[filenum] == NULL)
+ G_FLOAT(OFS_RETURN) = -1;
+ else
+ G_FLOAT(OFS_RETURN) = filenum;
+}
+
+//void(float fhandle) fclose = #111; // closes a file
+void PF_fclose(void)
+{
+ int filenum = G_FLOAT(OFS_PARM0);
+ if (filenum < 0 || filenum >= MAX_PRFILES)
+ {
+ Con_Printf("PF_fclose: invalid file handle %i\n", filenum);
+ return;
+ }
+ if (pr_files[filenum] == NULL)
+ {
+ Con_Printf("PF_fclose: no such file handle %i (or file has been closed)\n", filenum);
+ return;
+ }
+ FS_Close(pr_files[filenum]);
+ pr_files[filenum] = NULL;
+}
+
+//string(float fhandle) fgets = #112; // reads a line of text from the file and returns as a tempstring
+void PF_fgets(void)
+{
+ int c, end;
+ static char string[MAX_VARSTRING];
+ int filenum = G_FLOAT(OFS_PARM0);
+ if (filenum < 0 || filenum >= MAX_PRFILES)
+ {
+ Con_Printf("PF_fgets: invalid file handle %i\n", filenum);
+ return;
+ }
+ if (pr_files[filenum] == NULL)
+ {
+ Con_Printf("PF_fgets: no such file handle %i (or file has been closed)\n", filenum);
+ return;
+ }
+ end = 0;
+ for (;;)
+ {
+ c = FS_Getc(pr_files[filenum]);
+ if (c == '\r' || c == '\n' || c < 0)
+ break;
+ if (end < MAX_VARSTRING - 1)
+ string[end++] = c;
+ }
+ string[end] = 0;
+ // remove \n following \r
+ if (c == '\r')
+ c = FS_Getc(pr_files[filenum]);
+ if (developer.integer)
+ Con_Printf("fgets: %s\n", string);
+ if (c >= 0)
+ G_INT(OFS_RETURN) = PR_SetString(string);
+ else
+ G_INT(OFS_RETURN) = 0;
+}
+
+//void(float fhandle, string s) fputs = #113; // writes a line of text to the end of the file
+void PF_fputs(void)
+{
+ int stringlength;
+ char *s = PF_VarString(1);
+ int filenum = G_FLOAT(OFS_PARM0);
+ if (filenum < 0 || filenum >= MAX_PRFILES)
+ {
+ Con_Printf("PF_fputs: invalid file handle %i\n", filenum);
+ return;
+ }
+ if (pr_files[filenum] == NULL)
+ {
+ Con_Printf("PF_fputs: no such file handle %i (or file has been closed)\n", filenum);
+ return;
+ }
+ if ((stringlength = strlen(s)))
+ FS_Write(pr_files[filenum], s, stringlength);
+ if (developer.integer)
+ Con_Printf("fputs: %s\n", s);
+}
+
+//float(string s) strlen = #114; // returns how many characters are in a string
+void PF_strlen(void)
+{
+ char *s;
+ s = G_STRING(OFS_PARM0);
+ if (s)
+ G_FLOAT(OFS_RETURN) = strlen(s);
+ else
+ G_FLOAT(OFS_RETURN) = 0;
+}
+
+//string(string s1, string s2) strcat = #115; // concatenates two strings (for example "abc", "def" would return "abcdef") and returns as a tempstring
+void PF_strcat(void)
+{
+ char *s = PF_VarString(0);
+ G_INT(OFS_RETURN) = PR_SetString(s);
+}
+
+//string(string s, float start, float length) substring = #116; // returns a section of a string as a tempstring
+void PF_substring(void)
+{
+ int i, start, length;
+ char *s, *string = PR_GetTempString();
+ s = G_STRING(OFS_PARM0);
+ start = G_FLOAT(OFS_PARM1);
+ length = G_FLOAT(OFS_PARM2);
+ if (!s)
+ s = "";
+ for (i = 0;i < start && *s;i++, s++);
+ for (i = 0;i < STRINGTEMP_LENGTH - 1 && *s && i < length;i++, s++)
+ string[i] = *s;
+ string[i] = 0;
+ G_INT(OFS_RETURN) = PR_SetString(string);
+}
+
+//vector(string s) stov = #117; // returns vector value from a string
+void PF_stov(void)
+{
+ Math_atov(PF_VarString(0), G_VECTOR(OFS_RETURN));
+}
+
+//string(string s) strzone = #118; // makes a copy of a string into the string zone and returns it, this is often used to keep around a tempstring for longer periods of time (tempstrings are replaced often)
+void PF_strzone(void)
+{
+ char *in, *out;
+ in = G_STRING(OFS_PARM0);
+ out = Mem_Alloc(pr_strings_mempool, strlen(in) + 1);
+ strcpy(out, in);
+ G_INT(OFS_RETURN) = PR_SetString(out);
+}
+
+//void(string s) strunzone = #119; // removes a copy of a string from the string zone (you can not use that string again or it may crash!!!)
+void PF_strunzone(void)
+{
+ Mem_Free(G_STRING(OFS_PARM0));
+}
+
+//void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
+//this function originally written by KrimZon, made shorter by LordHavoc
+void PF_clientcommand (void)
+{
+ client_t *temp_client;
+ int i;
+
+ //find client for this entity
+ i = (NUM_FOR_EDICT(G_EDICT(OFS_PARM0)) - 1);
+ if (i < 0 || i >= MAX_SCOREBOARD || !svs.connectedclients[i])
+ Host_Error("PF_clientcommand: entity is not a client");
+
+ temp_client = host_client;
+ host_client = svs.connectedclients[i];
+ Cmd_ExecuteString (G_STRING(OFS_PARM1), src_client);
+ host_client = temp_client;
+}
+
+//float(string s) tokenize = #441; // takes apart a string into individal words (access them with argv), returns how many
+//this function originally written by KrimZon, made shorter by LordHavoc
+char **tokens = NULL;
+int max_tokens, num_tokens = 0;
+void PF_tokenize (void)
+{
+ const char *p;
+ char *str;
+ str = G_STRING(OFS_PARM0);
+
+ if (tokens != NULL)
+ {
+ int i;
+ for (i=0;i<num_tokens;i++)
+ Z_Free(tokens[i]);
+ Z_Free(tokens);
+ num_tokens = 0;
+ }
+
+ tokens = Z_Malloc(strlen(str) * sizeof(char *));
+ max_tokens = strlen(str);
+
+ for (p = str;COM_ParseToken(&p, false) && num_tokens < max_tokens;num_tokens++)
+ {
+ tokens[num_tokens] = Z_Malloc(strlen(com_token) + 1);
+ strcpy(tokens[num_tokens], com_token);
+ }
+
+ G_FLOAT(OFS_RETURN) = num_tokens;
+}
+
+//string(float n) argv = #442; // returns a word from the tokenized string (returns nothing for an invalid index)
+//this function originally written by KrimZon, made shorter by LordHavoc
+void PF_argv (void)
+{
+ int token_num = G_FLOAT(OFS_PARM0);
+ if (token_num >= 0 && token_num < num_tokens)
+ G_INT(OFS_RETURN) = PR_SetString(tokens[token_num]);
+ else
+ G_INT(OFS_RETURN) = PR_SetString("");
+}
+
+//void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
+void PF_setattachment (void)
+{
+ edict_t *e = G_EDICT(OFS_PARM0);
+ edict_t *tagentity = G_EDICT(OFS_PARM1);
+ char *tagname = G_STRING(OFS_PARM2);
+ eval_t *v;
+ int i, modelindex;
+ model_t *model;
+
+ if (tagentity == NULL)
+ tagentity = sv.edicts;
+
+ v = GETEDICTFIELDVALUE(e, eval_tag_entity);
+ if (v)
+ v->edict = EDICT_TO_PROG(tagentity);
+
+ v = GETEDICTFIELDVALUE(e, eval_tag_index);
+ if (v)
+ v->_float = 0;
+ if (tagentity != NULL && tagentity != sv.edicts && tagname && tagname[0])
+ {
+ modelindex = (int)tagentity->v->modelindex;
+ if (modelindex >= 0 && modelindex < MAX_MODELS)
+ {
+ model = sv.models[modelindex];
+ if (model->data_overridetagnamesforskin && (unsigned int)tagentity->v->skin < (unsigned int)model->numskins && model->data_overridetagnamesforskin[(unsigned int)tagentity->v->skin].num_overridetagnames)
+ for (i = 0;i < model->data_overridetagnamesforskin[(unsigned int)tagentity->v->skin].num_overridetagnames;i++)
+ if (!strcmp(tagname, model->data_overridetagnamesforskin[(unsigned int)tagentity->v->skin].data_overridetagnames[i].name))
+ v->_float = i + 1;
+ if (v->_float == 0 && model->alias.aliasnum_tags)
+ for (i = 0;i < model->alias.aliasnum_tags;i++)
+ if (!strcmp(tagname, model->alias.aliasdata_tags[i].name))
+ v->_float = i + 1;
+ if (v->_float == 0)
+ Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", NUM_FOR_EDICT(e), NUM_FOR_EDICT(tagentity), tagname, tagname, NUM_FOR_EDICT(tagentity), model->name);
+ }
+ else
+ Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", NUM_FOR_EDICT(e), NUM_FOR_EDICT(tagentity), tagname, tagname, NUM_FOR_EDICT(tagentity));
+ }
+}
builtin_t pr_builtin[] =
{
-PF_Fixme,
-PF_makevectors, // void(entity e) makevectors = #1;
-PF_setorigin, // void(entity e, vector o) setorigin = #2;
-PF_setmodel, // void(entity e, string m) setmodel = #3;
-PF_setsize, // void(entity e, vector min, vector max) setsize = #4;
-PF_Fixme, // void(entity e, vector min, vector max) setabssize = #5;
-PF_break, // void() break = #6;
-PF_random, // float() random = #7;
-PF_sound, // void(entity e, float chan, string samp) sound = #8;
-PF_normalize, // vector(vector v) normalize = #9;
-PF_error, // void(string e) error = #10;
-PF_objerror, // void(string e) objerror = #11;
-PF_vlen, // float(vector v) vlen = #12;
-PF_vectoyaw, // float(vector v) vectoyaw = #13;
-PF_Spawn, // entity() spawn = #14;
-PF_Remove, // void(entity e) remove = #15;
-PF_traceline, // float(vector v1, vector v2, float tryents) traceline = #16;
-PF_checkclient, // entity() clientlist = #17;
-PF_Find, // entity(entity start, .string fld, string match) find = #18;
-PF_precache_sound, // void(string s) precache_sound = #19;
-PF_precache_model, // void(string s) precache_model = #20;
-PF_stuffcmd, // void(entity client, string s)stuffcmd = #21;
-PF_findradius, // entity(vector org, float rad) findradius = #22;
-PF_bprint, // void(string s) bprint = #23;
-PF_sprint, // void(entity client, string s) sprint = #24;
-PF_dprint, // void(string s) dprint = #25;
-PF_ftos, // void(string s) ftos = #26;
-PF_vtos, // void(string s) vtos = #27;
-PF_coredump,
-PF_traceon,
-PF_traceoff,
-PF_eprint, // void(entity e) debug print an entire entity
-PF_walkmove, // float(float yaw, float dist) walkmove
-PF_Fixme, // float(float yaw, float dist) walkmove
-PF_droptofloor,
-PF_lightstyle,
-PF_rint,
-PF_floor,
-PF_ceil,
-PF_Fixme,
-PF_checkbottom,
-PF_pointcontents,
-PF_Fixme,
-PF_fabs,
-PF_aim,
-PF_cvar,
-PF_localcmd,
-PF_nextent,
-PF_particle,
-PF_changeyaw,
-PF_Fixme,
-PF_vectoangles,
-
-PF_WriteByte,
-PF_WriteChar,
-PF_WriteShort,
-PF_WriteLong,
-PF_WriteCoord,
-PF_WriteAngle,
-PF_WriteString,
-PF_WriteEntity,
-
-PF_sin,
-PF_cos,
-PF_sqrt,
-PF_changepitch,
-PF_TraceToss,
-PF_etos,
-PF_Fixme,
-
-SV_MoveToGoal,
-PF_precache_file,
-PF_makestatic,
-
-PF_changelevel,
-PF_Fixme,
-
-PF_cvar_set,
-PF_centerprint,
-
-PF_ambientsound,
-
-PF_precache_model,
-PF_precache_sound, // precache_sound2 is different only for qcc
-PF_precache_file,
-
-PF_setspawnparms,
-
-PF_Fixme, // #79 LordHavoc: dunno who owns 79-89, so these are just padding
-PF_Fixme, // #80
-PF_Fixme, // #81
-PF_Fixme, // #82
-PF_Fixme, // #83
-PF_Fixme, // #84
-PF_Fixme, // #85
-PF_Fixme, // #86
-PF_Fixme, // #87
-PF_Fixme, // #88
-PF_Fixme, // #89
-
-PF_tracebox, // #90 LordHavoc builtin range (9x)
-PF_randomvec, // #91
-PF_GetLight, // #92
-PF_registercvar, // #93
-PF_min, // #94
-PF_max, // #95
-PF_bound, // #96
-PF_pow, // #97
-PF_FindFloat, // #98
-PF_checkextension, // #99
-#define a PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme,
-#define aa a a a a a a a a a a
-aa // #200
-aa // #300
-aa // #400
-PF_copyentity, // #400 LordHavoc: builtin range (4xx)
-PF_setcolors, // #401
-PF_findchain, // #402
-PF_findchainfloat, // #403
-PF_effect, // #404
-PF_te_blood, // #405
-PF_te_bloodshower, // #406
-PF_te_explosionrgb, // #407
-PF_te_particlecube, // #408
-PF_te_particlerain, // #409
-PF_te_particlesnow, // #410
-PF_te_spark, // #411
-PF_te_gunshotquad, // #412
-PF_te_spikequad, // #413
-PF_te_superspikequad, // #414
-PF_te_explosionquad, // #415
-PF_te_smallflash, // #416
-PF_te_customflash, // #417
-PF_te_gunshot, // #418
-PF_te_spike, // #419
-PF_te_superspike, // #420
-PF_te_explosion, // #421
-PF_te_tarexplosion, // #422
-PF_te_wizspike, // #423
-PF_te_knightspike, // #424
-PF_te_lavasplash, // #425
-PF_te_teleport, // #426
-PF_te_explosion2, // #427
-PF_te_lightning1, // #428
-PF_te_lightning2, // #429
-PF_te_lightning3, // #430
-PF_te_beam, // #431
-PF_vectorvectors, // #432
-PF_te_plasmaburn, // #433
-PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints = #434;
-PF_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint = #435;
-PF_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal = #436;
-PF_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture = #437;
-PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint = #438;
-PF_getsurfaceclippedpoint,// #439 vector(entity e, float s, vector p) getsurfaceclippedpoint = #439;
+NULL, // #0
+PF_makevectors, // #1 void(entity e) makevectors
+PF_setorigin, // #2 void(entity e, vector o) setorigin
+PF_setmodel, // #3 void(entity e, string m) setmodel
+PF_setsize, // #4 void(entity e, vector min, vector max) setsize
+NULL, // #5 void(entity e, vector min, vector max) setabssize
+PF_break, // #6 void() break
+PF_random, // #7 float() random
+PF_sound, // #8 void(entity e, float chan, string samp) sound
+PF_normalize, // #9 vector(vector v) normalize
+PF_error, // #10 void(string e) error
+PF_objerror, // #11 void(string e) objerror
+PF_vlen, // #12 float(vector v) vlen
+PF_vectoyaw, // #13 float(vector v) vectoyaw
+PF_Spawn, // #14 entity() spawn
+PF_Remove, // #15 void(entity e) remove
+PF_traceline, // #16 float(vector v1, vector v2, float tryents) traceline
+PF_checkclient, // #17 entity() clientlist
+PF_Find, // #18 entity(entity start, .string fld, string match) find
+PF_precache_sound, // #19 void(string s) precache_sound
+PF_precache_model, // #20 void(string s) precache_model
+PF_stuffcmd, // #21 void(entity client, string s)stuffcmd
+PF_findradius, // #22 entity(vector org, float rad) findradius
+PF_bprint, // #23 void(string s) bprint
+PF_sprint, // #24 void(entity client, string s) sprint
+PF_dprint, // #25 void(string s) dprint
+PF_ftos, // #26 void(string s) ftos
+PF_vtos, // #27 void(string s) vtos
+PF_coredump, // #28 void() coredump
+PF_traceon, // #29 void() traceon
+PF_traceoff, // #30 void() traceoff
+PF_eprint, // #31 void(entity e) eprint
+PF_walkmove, // #32 float(float yaw, float dist) walkmove
+NULL, // #33
+PF_droptofloor, // #34 float() droptofloor
+PF_lightstyle, // #35 void(float style, string value) lightstyle
+PF_rint, // #36 float(float v) rint
+PF_floor, // #37 float(float v) floor
+PF_ceil, // #38 float(float v) ceil
+NULL, // #39
+PF_checkbottom, // #40 float(entity e) checkbottom
+PF_pointcontents , // #41 float(vector v) pointcontents
+NULL, // #42
+PF_fabs, // #43 float(float f) fabs
+PF_aim, // #44 vector(entity e, float speed) aim
+PF_cvar, // #45 float(string s) cvar
+PF_localcmd, // #46 void(string s) localcmd
+PF_nextent, // #47 entity(entity e) nextent
+PF_particle, // #48 void(vector o, vector d, float color, float count) particle
+PF_changeyaw, // #49 void() ChangeYaw
+NULL, // #50
+PF_vectoangles, // #51 vector(vector v) vectoangles
+PF_WriteByte, // #52 void(float to, float f) WriteByte
+PF_WriteChar, // #53 void(float to, float f) WriteChar
+PF_WriteShort, // #54 void(float to, float f) WriteShort
+PF_WriteLong, // #55 void(float to, float f) WriteLong
+PF_WriteCoord, // #56 void(float to, float f) WriteCoord
+PF_WriteAngle, // #57 void(float to, float f) WriteAngle
+PF_WriteString, // #58 void(float to, string s) WriteString
+PF_WriteEntity, // #59 void(float to, entity e) WriteEntity
+PF_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
+PF_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
+PF_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
+PF_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
+PF_TraceToss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
+PF_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
+NULL, // #66
+SV_MoveToGoal, // #67 void(float step) movetogoal
+PF_precache_file, // #68 string(string s) precache_file
+PF_makestatic, // #69 void(entity e) makestatic
+PF_changelevel, // #70 void(string s) changelevel
+NULL, // #71
+PF_cvar_set, // #72 void(string var, string val) cvar_set
+PF_centerprint, // #73 void(entity client, strings) centerprint
+PF_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound
+PF_precache_model, // #75 string(string s) precache_model2
+PF_precache_sound, // #76 string(string s) precache_sound2
+PF_precache_file, // #77 string(string s) precache_file2
+PF_setspawnparms, // #78 void(entity e) setspawnparms
+NULL, // #79
+NULL, // #80
+PF_stof, // #81 float(string s) stof (FRIK_FILE)
+NULL, // #82
+NULL, // #83
+NULL, // #84
+NULL, // #85
+NULL, // #86
+NULL, // #87
+NULL, // #88
+NULL, // #89
+PF_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
+PF_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
+PF_GetLight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
+PF_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
+PF_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
+PF_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
+PF_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
+PF_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
+PF_FindFloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
+PF_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
+NULL, // #100
+NULL, // #101
+NULL, // #102
+NULL, // #103
+NULL, // #104
+NULL, // #105
+NULL, // #106
+NULL, // #107
+NULL, // #108
+NULL, // #109
+PF_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
+PF_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
+PF_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
+PF_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
+PF_strlen, // #114 float(string s) strlen (FRIK_FILE)
+PF_strcat, // #115 string(string s1, string s2) strcat (FRIK_FILE)
+PF_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
+PF_stov, // #117 vector(string) stov (FRIK_FILE)
+PF_strzone, // #118 string(string s) strzone (FRIK_FILE)
+PF_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
+#define a NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
+a a a a a a a a // #120-199
+a a a a a a a a a a // #200-299
+a a a a a a a a a a // #300-399
+PF_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
+PF_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
+PF_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
+PF_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
+PF_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
+PF_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
+PF_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
+PF_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
+PF_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
+PF_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
+PF_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
+PF_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
+PF_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
+PF_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
+PF_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
+PF_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
+PF_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
+PF_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
+PF_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_explosion2, // #427 void(vector org, float color) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
+PF_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
+PF_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
+PF_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
+PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
+PF_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
+PF_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
+PF_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
+PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
+PF_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
+PF_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
+PF_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
+PF_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
+PF_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
+NULL, // #444
+NULL, // #445
+NULL, // #446
+NULL, // #447
+NULL, // #448
+NULL, // #449
+a a a a a // #450-499 (LordHavoc)
};
builtin_t *pr_builtins = pr_builtin;
int pr_numbuiltins = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
+void PR_Cmd_Init(void)
+{
+ pr_strings_mempool = Mem_AllocPool("pr_stringszone");
+ PR_Files_Init();
+}
+
+void PR_Cmd_Reset(void)
+{
+ Mem_EmptyPool(pr_strings_mempool);
+ PR_Files_CloseAll();
+}
+