===============================================================================
*/
+
char *PF_VarString (int first)
{
int i;
return out;
}
-char *QSG_EXTENSIONS = "\
-DP_BLOOD \
-DP_BLOODSHOWER \
-DP_CORPSE \
-DP_DRAWONLYTOCLIENT \
-DP_EXPLOSION3 \
-DP_PARTICLECUBE \
-DP_PARTICLERAIN \
-DP_PARTICLESNOW \
-DP_GETLIGHT \
-DP_NODRAWTOCLIENT \
-DP_RANDOMVEC \
+char *ENGINE_EXTENSIONS = "\
+DP_ENT_ALPHA \
+DP_ENT_COLORMOD \
+DP_ENT_DELTACOMPRESS \
+DP_ENT_GLOW \
+DP_ENT_SCALE \
+DP_ENT_VIEWMODEL \
+DP_GFX_FOG \
+DP_HALFLIFE_MAP \
+DP_INPUTBUTTONS \
+DP_MONSTERWALK \
+DP_MOVETYPEFOLLOW \
+DP_SOLIDCORPSE \
DP_REGISTERCVAR \
-DP_SPARK \
DP_SPRITE32 \
-DP_MODEL32 \
-DP_TRACEBOX \
-DP_MINMAXBOUND \
-DP_FINDFLOAT \
-NEH_PLAY2 \
-QSG_ALPHA \
-QSG_BUTTONS \
-QSG_CHANGEPITCH \
-QSG_COLORMOD \
-QSG_DELTA \
-QSG_ETOS \
-QSG_FOG \
-QSG_FOLLOW \
-QSG_GLOW \
-QSG_MATH \
-QSG_MONSTERWALK \
-QSG_QUAKE2MODEL \
-QSG_SCALE \
-QSG_SKYBOX \
-QSG_TRACETOSS \
-QSG_VIEWMODEL \
+DP_SV_DRAWONLYTOCLIENT \
+DP_SV_NODRAWTOCLIENT \
+DP_SV_EXTERIORMODELTOCLIENT \
+DP_SV_SETCOLOR \
+DP_SV_EFFECT \
+DP_TE_BLOOD \
+DP_TE_BLOODSHOWER \
+DP_TE_EXPLOSIONRGB \
+DP_TE_PARTICLECUBE \
+DP_TE_PARTICLERAIN \
+DP_TE_PARTICLESNOW \
+DP_TE_SPARK \
+DP_QC_CHANGEPITCH \
+DP_QC_COPYENTITY \
+DP_QC_ETOS \
+DP_QC_FINDFLOAT \
+DP_QC_FINDCHAIN \
+DP_QC_FINDCHAINFLOAT \
+DP_QC_GETLIGHT \
+DP_QC_SINCOSSQRTPOW \
+DP_QC_MINMAXBOUND \
+DP_QC_RANDOMVEC \
+DP_QC_TRACEBOX \
+DP_QC_TRACETOSS \
+DP_QUAKE2_MODEL \
+NEH_CMD_PLAY2 \
";
qboolean checkextension(char *name)
{
int len;
- char *e;
+ char *e, *start;
len = strlen(name);
- for (e = QSG_EXTENSIONS;*e;e++)
+ for (e = ENGINE_EXTENSIONS;*e;e++)
{
while (*e == ' ')
e++;
- if (!*e || (e[len] == ' ' && !strncasecmp(e, name, len)))
- return TRUE;
+ if (!*e)
+ break;
+ start = e;
while (*e && *e != ' ')
e++;
+ if (e - start == len)
+ if (!strncasecmp(e, name, len))
+ return true;
}
- return FALSE;
+ return false;
}
/*
edict_t *ed;
s = PF_VarString(0);
- Con_Printf ("======SERVER ERROR in %s:\n%s\n"
- ,pr_strings + pr_xfunction->s_name,s);
+ Con_Printf ("======SERVER ERROR in %s:\n%s\n", pr_strings + pr_xfunction->s_name, s);
ed = PROG_TO_EDICT(pr_global_struct->self);
ED_Print (ed);
edict_t *ed;
s = PF_VarString(0);
- Con_Printf ("======OBJECT ERROR in %s:\n%s\n"
- ,pr_strings + pr_xfunction->s_name,s);
+ Con_Printf ("======OBJECT ERROR in %s:\n%s\n", pr_strings + pr_xfunction->s_name, s);
ed = PROG_TO_EDICT(pr_global_struct->self);
ED_Print (ed);
ED_Free (ed);
-
- Host_Error ("Program error");
+
+// LordHavoc: bug fix - no longer kills server
+// Host_Error ("Program error");
}
AngleVectors (G_VECTOR(OFS_PARM0), pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up);
}
+/*
+==============
+PF_vectorvectors
+
+Writes new values for v_forward, v_up, and v_right based on the given forward vector
+vectorvectors(vector, vector)
+==============
+*/
+void PF_vectorvectors (void)
+{
+ VectorNormalize2(G_VECTOR(OFS_PARM0), pr_global_struct->v_forward);
+ VectorVectors(pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up);
+}
+
/*
=================
PF_setorigin
void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate)
{
+ /*
float *angles;
vec3_t rmin, rmax;
float bounds[2][3];
float a;
vec3_t base, transformed;
int i, j, k, l;
+ */
+ int i;
for (i=0 ; i<3 ; i++)
if (min[i] > max[i])
PR_RunError ("backwards mins/maxs");
+ /*
rotate = false; // FIXME: implement rotation properly again
if (!rotate)
VectorCopy (rmin, e->v.mins);
VectorCopy (rmax, e->v.maxs);
VectorSubtract (max, min, e->v.size);
+ */
+// set derived values
+ VectorCopy (min, e->v.mins);
+ VectorCopy (max, e->v.maxs);
+ VectorSubtract (max, min, e->v.size);
+
SV_LinkEdict (e, false);
}
PF_setsize
the size box is rotated by the current angle
+LordHavoc: no it isn't...
setsize (entity, minvector, maxvector)
=================
}
else
{
- yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
- if (yaw < 0)
- yaw += 360;
+ // LordHavoc: optimized a bit
+ if (value1[0])
+ {
+ yaw = (atan2(value1[1], value1[0]) * 180 / M_PI);
+ if (yaw < 0)
+ yaw += 360;
+ }
+ else if (value1[1] > 0)
+ yaw = 90;
+ else
+ yaw = 270;
- forward = sqrt (value1[0]*value1[0] + value1[1]*value1[1]);
+ forward = sqrt(value1[0]*value1[0] + value1[1]*value1[1]);
pitch = (int) (atan2(value1[2], forward) * 180 / M_PI);
if (pitch < 0)
pitch += 360;
char *samp;
float *pos;
float vol, attenuation;
- int i, soundnum;
+ int i, soundnum, large;
pos = G_VECTOR (OFS_PARM0);
samp = G_STRING(OFS_PARM1);
return;
}
-// add an svc_spawnambient command to the level signon packet
+ large = false;
+ if (soundnum >= 256)
+ large = true;
+
+ // add an svc_spawnambient command to the level signon packet
+
+ if (large)
+ MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
+ else
+ MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
- MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
for (i=0 ; i<3 ; i++)
- MSG_WriteCoord(&sv.signon, pos[i]);
+ MSG_WriteFloatCoord(&sv.signon, pos[i]);
- MSG_WriteByte (&sv.signon, soundnum);
+ if (large)
+ MSG_WriteShort (&sv.signon, soundnum);
+ else
+ MSG_WriteByte (&sv.signon, soundnum);
MSG_WriteByte (&sv.signon, vol*255);
MSG_WriteByte (&sv.signon, attenuation*64);
weapon, feet, etc.
Channel 0 is an auto-allocate channel, the others override anything
-allready running on that entity/channel pair.
+already running on that entity/channel pair.
An attenuation of 0 will play full volume everywhere in the level.
Larger attenuations will drop off.
*/
void PF_break (void)
{
-Con_Printf ("break statement\n");
-*(int *)-4 = 0; // dump to debugger
-// PR_RunError ("break statement");
+// Con_Printf ("break statement\n");
+// *(int *)-4 = 0; // dump to debugger
+ PR_RunError ("break statement");
}
/*
Returns a client (or object that has a client enemy) that would be a
valid target.
-If there are more than one valid options, they are cycled each frame
+If there is more than one valid option, they are cycled each frame
If (self.origin + self.viewofs) is not in the PVS of the current target,
it is not returned at all.
name checkclient ()
=================
*/
-#define MAX_CHECK 16
int c_invis, c_notvis;
void PF_checkclient (void)
{
void PF_Remove (void)
{
edict_t *ed;
-
+
ed = G_EDICT(OFS_PARM0);
+ if (ed == sv.edicts)
+ PR_RunError("remove: tried to remove world\n");
+ if (NUM_FOR_EDICT(ed) <= svs.maxclients)
+ PR_RunError("remove: tried to remove a client\n");
ED_Free (ed);
}
e = G_EDICTNUM(OFS_PARM0);
f = G_INT(OFS_PARM1);
s = G_STRING(OFS_PARM2);
- if (!s)
- PR_RunError ("PF_Find: bad search string");
+ if (!s || !s[0])
+ {
+ RETURN_EDICT(sv.edicts);
+ return;
+ }
for (e++ ; e < sv.num_edicts ; e++)
{
RETURN_EDICT(sv.edicts);
}
+// chained search for strings in entity fields
+// entity(.string field, string match) findchain = #402;
+void PF_findchain (void)
+{
+ int i;
+ int f;
+ char *s, *t;
+ edict_t *ent, *chain;
+
+ chain = (edict_t *)sv.edicts;
+
+ f = G_INT(OFS_PARM0);
+ s = G_STRING(OFS_PARM1);
+ if (!s || !s[0])
+ {
+ RETURN_EDICT(sv.edicts);
+ return;
+ }
+
+ ent = NEXT_EDICT(sv.edicts);
+ for (i = 1;i < sv.num_edicts;i++, ent = NEXT_EDICT(ent))
+ {
+ if (ent->free)
+ continue;
+ t = E_STRING(ent,f);
+ if (!t)
+ continue;
+ if (strcmp(t,s))
+ continue;
+
+ ent->v.chain = EDICT_TO_PROG(chain);
+ chain = ent;
+ }
+
+ RETURN_EDICT(chain);
+}
+
+// LordHavoc: chained search for float, int, and entity reference fields
+// entity(.string field, float match) findchainfloat = #403;
+void PF_findchainfloat (void)
+{
+ int i;
+ int f;
+ float s;
+ edict_t *ent, *chain;
+
+ chain = (edict_t *)sv.edicts;
+
+ f = G_INT(OFS_PARM0);
+ s = G_FLOAT(OFS_PARM1);
+
+ ent = NEXT_EDICT(sv.edicts);
+ for (i = 1;i < sv.num_edicts;i++, ent = NEXT_EDICT(ent))
+ {
+ if (ent->free)
+ continue;
+ if (E_FLOAT(ent,f) != s)
+ continue;
+
+ ent->v.chain = EDICT_TO_PROG(chain);
+ chain = ent;
+ }
+
+ RETURN_EDICT(chain);
+}
+
void PR_CheckEmptyString (char *s)
{
if (s[0] <= ' ')
PR_RunError ("PF_precache_sound: overflow");
}
-int blahblah = 0;
void PF_precache_model (void)
{
char *s;
PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
s = G_STRING(OFS_PARM0);
+ if (hlbsp && ((!s) || (!s[0])))
+ return;
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
PR_CheckEmptyString (s);
if (!sv.model_precache[i])
{
sv.model_precache[i] = s;
- if (sv.active < 0)
- blahblah++;
sv.models[i] = Mod_ForName (s, true);
- if (sv.active < 0)
- blahblah++;
return;
}
if (!strcmp(sv.model_precache[i], s))
float ideal, current, move, speed;
ent = PROG_TO_EDICT(pr_global_struct->self);
- current = anglemod( ent->v.angles[1] );
+ current = ANGLEMOD(ent->v.angles[1]);
ideal = ent->v.ideal_yaw;
speed = ent->v.yaw_speed;
move = -speed;
}
- ent->v.angles[1] = anglemod (current + move);
+ ent->v.angles[1] = ANGLEMOD (current + move);
}
/*
eval_t *val;
ent = G_EDICT(OFS_PARM0);
- current = anglemod( ent->v.angles[0] );
+ current = ANGLEMOD( ent->v.angles[0] );
if ((val = GETEDICTFIELDVALUE(ent, eval_idealpitch)))
ideal = val->_float;
else
move = -speed;
}
- ent->v.angles[0] = anglemod (current + move);
+ ent->v.angles[0] = ANGLEMOD (current + move);
}
/*
void PF_WriteCoord (void)
{
- MSG_WriteCoord (WriteDest(), G_FLOAT(OFS_PARM1));
+ MSG_WriteFloatCoord (WriteDest(), G_FLOAT(OFS_PARM1));
}
void PF_WriteString (void)
void PF_makestatic (void)
{
edict_t *ent;
- int i;
+ int i, large;
ent = G_EDICT(OFS_PARM0);
- MSG_WriteByte (&sv.signon,svc_spawnstatic);
+ large = false;
+ if (ent->v.modelindex >= 256 || ent->v.frame >= 256)
+ large = true;
- MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->v.model));
+ if (large)
+ {
+ MSG_WriteByte (&sv.signon,svc_spawnstatic2);
+ MSG_WriteShort (&sv.signon, ent->v.modelindex);
+ MSG_WriteShort (&sv.signon, ent->v.frame);
+ }
+ else
+ {
+ MSG_WriteByte (&sv.signon,svc_spawnstatic);
+ MSG_WriteByte (&sv.signon, ent->v.modelindex);
+ MSG_WriteByte (&sv.signon, ent->v.frame);
+ }
- MSG_WriteByte (&sv.signon, ent->v.frame);
MSG_WriteByte (&sv.signon, ent->v.colormap);
MSG_WriteByte (&sv.signon, ent->v.skin);
for (i=0 ; i<3 ; i++)
{
- MSG_WriteCoord(&sv.signon, ent->v.origin[i]);
+ MSG_WriteFloatCoord(&sv.signon, ent->v.origin[i]);
MSG_WriteAngle(&sv.signon, ent->v.angles[i]);
}
name = G_STRING(OFS_PARM1);
value = G_STRING(OFS_PARM2);
G_FLOAT(OFS_RETURN) = 0;
-// first check to see if it has allready been defined
+// first check to see if it has already been defined
if (Cvar_FindVar (name))
return;
G_FLOAT(OFS_RETURN) = pow(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
}
+/*
+=================
+PF_copyentity
+
+copies data from one entity to another
+
+copyentity(src, dst)
+=================
+*/
+void PF_copyentity (void)
+{
+ edict_t *in, *out;
+ in = G_EDICT(OFS_PARM0);
+ out = G_EDICT(OFS_PARM1);
+ memcpy(out, in, pr_edict_size);
+}
+
+/*
+=================
+PF_setcolor
+
+sets the color of a client and broadcasts the update to all connected clients
+
+setcolor(clientent, value)
+=================
+*/
+void PF_setcolor (void)
+{
+ client_t *client;
+ int entnum, i;
+
+ entnum = G_EDICTNUM(OFS_PARM0);
+ i = G_FLOAT(OFS_PARM1);
+
+ if (entnum < 1 || entnum > svs.maxclients)
+ {
+ Con_Printf ("tried to setcolor a non-client\n");
+ return;
+ }
+
+ client = &svs.clients[entnum-1];
+ client->colors = i;
+ client->edict->v.team = (i & 15) + 1;
+
+ MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
+ MSG_WriteByte (&sv.reliable_datagram, entnum - 1);
+ MSG_WriteByte (&sv.reliable_datagram, i);
+}
+
+/*
+=================
+PF_effect
+
+effect(origin, modelname, startframe, framecount, framerate)
+=================
+*/
+void PF_effect (void)
+{
+ char *s;
+ s = G_STRING(OFS_PARM1);
+ if (!s || !s[0])
+ PR_RunError("effect: no model specified\n");
+
+ SV_StartEffect(G_VECTOR(OFS_PARM0), SV_ModelIndex(s), G_FLOAT(OFS_PARM2), G_FLOAT(OFS_PARM3), G_FLOAT(OFS_PARM4));
+}
+
+void PF_te_blood (void)
+{
+ if (G_FLOAT(OFS_PARM2) < 1)
+ return;
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_BLOOD);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // velocity
+ MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127));
+ MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127));
+ MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127));
+ // count
+ MSG_WriteByte(&sv.datagram, bound(0, (int) G_FLOAT(OFS_PARM2), 255));
+}
+
+void PF_te_bloodshower (void)
+{
+ if (G_FLOAT(OFS_PARM3) < 1)
+ return;
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
+ // min
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // max
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // speed
+ MSG_WriteFloatCoord(&sv.datagram, G_FLOAT(OFS_PARM2));
+ // count
+ MSG_WriteShort(&sv.datagram, bound(0, G_FLOAT(OFS_PARM3), 65535));
+}
+
+void PF_te_explosionrgb (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // color
+ MSG_WriteByte(&sv.datagram, bound(0, (int) (G_VECTOR(OFS_PARM1)[0] * 255), 255));
+ MSG_WriteByte(&sv.datagram, bound(0, (int) (G_VECTOR(OFS_PARM1)[1] * 255), 255));
+ MSG_WriteByte(&sv.datagram, bound(0, (int) (G_VECTOR(OFS_PARM1)[2] * 255), 255));
+}
+
+void PF_te_particlecube (void)
+{
+ if (G_FLOAT(OFS_PARM3) < 1)
+ return;
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
+ // min
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // max
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // velocity
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
+ // count
+ MSG_WriteShort(&sv.datagram, bound(0, G_FLOAT(OFS_PARM3), 65535));
+ // color
+ MSG_WriteByte(&sv.datagram, G_FLOAT(OFS_PARM4));
+ // gravity true/false
+ MSG_WriteByte(&sv.datagram, ((int) G_FLOAT(OFS_PARM5)) != 0);
+ // randomvel
+ MSG_WriteFloatCoord(&sv.datagram, G_FLOAT(OFS_PARM6));
+}
+
+void PF_te_particlerain (void)
+{
+ if (G_FLOAT(OFS_PARM3) < 1)
+ return;
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
+ // min
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // max
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // velocity
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
+ // count
+ MSG_WriteShort(&sv.datagram, bound(0, G_FLOAT(OFS_PARM3), 65535));
+ // color
+ MSG_WriteByte(&sv.datagram, G_FLOAT(OFS_PARM4));
+}
+
+void PF_te_particlesnow (void)
+{
+ if (G_FLOAT(OFS_PARM3) < 1)
+ return;
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
+ // min
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // max
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // velocity
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
+ // count
+ MSG_WriteShort(&sv.datagram, bound(0, G_FLOAT(OFS_PARM3), 65535));
+ // color
+ MSG_WriteByte(&sv.datagram, G_FLOAT(OFS_PARM4));
+}
+
+void PF_te_spark (void)
+{
+ if (G_FLOAT(OFS_PARM2) < 1)
+ return;
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_SPARK);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // velocity
+ MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127));
+ MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127));
+ MSG_WriteByte(&sv.datagram, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127));
+ // count
+ MSG_WriteByte(&sv.datagram, bound(0, (int) G_FLOAT(OFS_PARM2), 255));
+}
+
+void PF_te_gunshotquad (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_spikequad (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_superspikequad (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_explosionquad (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_smallflash (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_customflash (void)
+{
+ if (G_FLOAT(OFS_PARM1) < 8 || G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
+ return;
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // radius
+ MSG_WriteByte(&sv.datagram, bound(0, G_FLOAT(OFS_PARM1) / 8 - 1, 255));
+ // lifetime
+ MSG_WriteByte(&sv.datagram, bound(0, G_FLOAT(OFS_PARM2) / 256 - 1, 255));
+ // color
+ MSG_WriteByte(&sv.datagram, bound(0, G_VECTOR(OFS_PARM3)[0] * 255, 255));
+ MSG_WriteByte(&sv.datagram, bound(0, G_VECTOR(OFS_PARM3)[1] * 255, 255));
+ MSG_WriteByte(&sv.datagram, bound(0, G_VECTOR(OFS_PARM3)[2] * 255, 255));
+}
+
+void PF_te_gunshot (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_spike (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_SPIKE);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_superspike (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_explosion (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_tarexplosion (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_wizspike (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_knightspike (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_lavasplash (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_teleport (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_TELEPORT);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+}
+
+void PF_te_explosion2 (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
+ // origin
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
+ // color
+ MSG_WriteByte(&sv.datagram, G_FLOAT(OFS_PARM1));
+}
+
+void PF_te_lightning1 (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
+ // owner entity
+ MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
+ // start
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // end
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
+}
+
+void PF_te_lightning2 (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
+ // owner entity
+ MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
+ // start
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // end
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
+}
+
+void PF_te_lightning3 (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
+ // owner entity
+ MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
+ // start
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // end
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
+}
+
+void PF_te_beam (void)
+{
+ MSG_WriteByte(&sv.datagram, svc_temp_entity);
+ MSG_WriteByte(&sv.datagram, TE_BEAM);
+ // owner entity
+ MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
+ // start
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
+ // end
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
+ MSG_WriteFloatCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
+}
+
void PF_Fixme (void)
{
PR_RunError ("unimplemented builtin"); // LordHavoc: was misspelled (bulitin)
PF_setspawnparms,
-PF_Fixme, // #79 LordHavoc: dunno who owns 79-89, so these are just padding
-PF_Fixme, // #80
-PF_Fixme, // #81
-PF_Fixme, // #82
-PF_Fixme, // #83
-PF_Fixme, // #84
-PF_Fixme, // #85
-PF_Fixme, // #86
-PF_Fixme, // #87
-PF_Fixme, // #88
-PF_Fixme, // #89
-
-PF_tracebox, // #90 LordHavoc builtin range (9x)
-PF_randomvec, // #91
-PF_GetLight, // #92
-PF_registercvar, // #93
-PF_min, // #94
-PF_max, // #95
-PF_bound, // #96
-PF_pow, // #97
-PF_FindFloat, // #98
-PF_checkextension // #99
+PF_Fixme, // #79 LordHavoc: dunno who owns 79-89, so these are just padding
+PF_Fixme, // #80
+PF_Fixme, // #81
+PF_Fixme, // #82
+PF_Fixme, // #83
+PF_Fixme, // #84
+PF_Fixme, // #85
+PF_Fixme, // #86
+PF_Fixme, // #87
+PF_Fixme, // #88
+PF_Fixme, // #89
+
+PF_tracebox, // #90 LordHavoc builtin range (9x)
+PF_randomvec, // #91
+PF_GetLight, // #92
+PF_registercvar, // #93
+PF_min, // #94
+PF_max, // #95
+PF_bound, // #96
+PF_pow, // #97
+PF_FindFloat, // #98
+PF_checkextension, // #99
+#define a PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme, PF_Fixme,
+#define aa a a a a a a a a a a
+aa // #200
+aa // #300
+aa // #400
+PF_copyentity, // #400 LordHavoc: builtin range (4xx)
+PF_setcolor, // #401
+PF_findchain, // #402
+PF_findchainfloat, // #403
+PF_effect, // #404
+PF_te_blood, // #405
+PF_te_bloodshower, // #406
+PF_te_explosionrgb, // #407
+PF_te_particlecube, // #408
+PF_te_particlerain, // #409
+PF_te_particlesnow, // #410
+PF_te_spark, // #411
+PF_te_gunshotquad, // #412
+PF_te_spikequad, // #413
+PF_te_superspikequad, // #414
+PF_te_explosionquad, // #415
+PF_te_smallflash, // #416
+PF_te_customflash, // #417
+PF_te_gunshot, // #418
+PF_te_spike, // #419
+PF_te_superspike, // #420
+PF_te_explosion, // #421
+PF_te_tarexplosion, // #422
+PF_te_wizspike, // #423
+PF_te_knightspike, // #424
+PF_te_lavasplash, // #425
+PF_te_teleport, // #426
+PF_te_explosion2, // #427
+PF_te_lightning1, // #428
+PF_te_lightning2, // #429
+PF_te_lightning3, // #430
+PF_te_beam, // #431
+PF_vectorvectors, // #432
};
builtin_t *pr_builtins = pr_builtin;
int pr_numbuiltins = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
-