int numbots;
// number of currently connected players that are not bots
int numhumans;
+ // number of free slots
+ int freeslots;
// protocol version
int protocol;
// game data version
SLIF_PROTOCOL,
SLIF_NUMBOTS,
SLIF_NUMHUMANS,
- SLIF_COUNT
+ SLIF_COUNT,
+ SLIF_FREESLOTS
} serverlist_infofield_t;
typedef enum