SLMO_EQUAL,
SLMO_GREATER,
SLMO_GREATEREQUAL,
- SLMO_NOTEQUAL
+ SLMO_NOTEQUAL,
+ SLMO_STARTSWITH,
+ SLMO_NOTSTARTSWITH
} serverlist_maskop_t;
// struct with all fields that you can search for or sort by
char map[32];
// name of the session
char name[128];
+ // qc-defined short status string
+ char qcstatus[128];
+ // frags/ping/name list (if they fit in the packet)
+ char players[1400];
// max client number
int maxplayers;
// number of currently connected players (including bots)
SLIF_NUMBOTS,
SLIF_NUMHUMANS,
SLIF_FREESLOTS,
+ SLIF_QCSTATUS,
+ SLIF_PLAYERS,
SLIF_COUNT
} serverlist_infofield_t;