]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - netconn.c
edu2p game: change 2nd game dir to 'edu2'
[xonotic/darkplaces.git] / netconn.c
index 9e62d93c7050fa3e14d06a14bd912fc39e3e029d..27f16c1d8c5f21f6547e733b2c08689a7a3111ba 100755 (executable)
--- a/netconn.c
+++ b/netconn.c
@@ -48,19 +48,11 @@ static cvar_t sv_qwmasters [] =
        {CVAR_SAVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
        {CVAR_SAVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
        {CVAR_SAVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
-       {0, "sv_qwmasterextra1", "192.246.40.37:27000", "id Limbo (admin: id Software)"},
-       {0, "sv_qwmasterextra2", "192.246.40.37:27002", "id CTF (admin: id Software)"},
-       {0, "sv_qwmasterextra3", "192.246.40.37:27003", "id TeamFortress (admin: id Software)"},
-       {0, "sv_qwmasterextra4", "192.246.40.37:27004", "id Miscilaneous (admin: id Software)"},
-       {0, "sv_qwmasterextra5", "192.246.40.37:27006", "id Deathmatch Only (admin: id Software)"},
-       {0, "sv_qwmasterextra6", "150.254.66.120:27000", "Poland's master server. (admin: unknown)"},
-       {0, "sv_qwmasterextra7", "62.112.145.129:27000", "Ocrana master server. (admin: unknown)"},
-       {0, "sv_qwmasterextra8", "master.edome.net", "edome master server. (admin: unknown)"},
-       {0, "sv_qwmasterextra9", "qwmaster.barrysworld.com", "barrysworld master server. (admin: unknown)"},
-       {0, "sv_qwmasterextra10", "qwmaster.ocrana.de:27000", "Ocrana2 master server. (admin: unknown)"},
-       {0, "sv_qwmasterextra11", "213.221.174.165:27000", "unknown1 master server. (admin: unknown)"},
-       {0, "sv_qwmasterextra12", "195.74.0.8", "unknown2 master server. (admin: unknown)"},
-       {0, "sv_qwmasterextra13", "204.182.161.2", "unknown3 master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra1", "master.quakeservers.net:27000", "Global master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra2", "asgaard.morphos-team.net:27000", "Global master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra3", "qwmaster.ocrana.de:27000", "German master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra4", "masterserver.exhale.de:27000", "German master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra5", "kubus.rulez.pl:27000", "Poland master server. (admin: unknown)"},
        {0, NULL, NULL, NULL}
 };
 
@@ -81,9 +73,12 @@ static cvar_t cl_netpacketloss_receive = {0, "cl_netpacketloss_receive","0", "dr
 static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
 static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
 static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
+static cvar_t net_slist_pause = {0, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
 static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
 
 static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible"};
+static cvar_t rcon_restricted_password = {CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode"};
+static cvar_t rcon_restricted_commands = {0, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
 
 /* statistic counters */
 static int packetsSent = 0;
@@ -105,6 +100,7 @@ int serverreplycount = 0;
 
 // this is only false if there are still servers left to query
 static qboolean serverlist_querysleep = true;
+static qboolean serverlist_paused = false;
 // this is pushed a second or two ahead of realtime whenever a master server
 // reply is received, to avoid issuing queries while master replies are still
 // flooding in (which would make a mess of the ping times)
@@ -191,6 +187,9 @@ static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_ent
                case SLIF_NUMHUMANS:
                        result = A->info.numhumans - B->info.numhumans;
                        break;
+               case SLIF_FREESLOTS:
+                       result = A->info.freeslots - B->info.freeslots;
+                       break;
                case SLIF_PROTOCOL:
                        result = A->info.protocol - B->info.protocol;
                        break;
@@ -198,16 +197,16 @@ static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_ent
                        result = strcmp( B->info.cname, A->info.cname );
                        break;
                case SLIF_GAME:
-                       result = strcmp( B->info.game, A->info.game );
+                       result = strcasecmp( B->info.game, A->info.game );
                        break;
                case SLIF_MAP:
-                       result = strcmp( B->info.map, A->info.map );
+                       result = strcasecmp( B->info.map, A->info.map );
                        break;
                case SLIF_MOD:
-                       result = strcmp( B->info.mod, A->info.mod );
+                       result = strcasecmp( B->info.mod, A->info.mod );
                        break;
                case SLIF_NAME:
-                       result = strcmp( B->info.name, A->info.name );
+                       result = strcasecmp( B->info.name, A->info.name );
                        break;
                default:
                        Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
@@ -296,6 +295,8 @@ static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info
                return false;
        if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
                return false;
+       if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
+               return false;
        if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
                return false;
        if( *mask->info.cname
@@ -386,9 +387,12 @@ void ServerList_RebuildViewList(void)
        int i;
 
        serverlist_viewcount = 0;
-       for( i = 0 ; i < serverlist_cachecount ; i++ )
-               if( serverlist_cache[i].query == SQS_QUERIED )
-                       ServerList_ViewList_Insert( &serverlist_cache[i] );
+       for( i = 0 ; i < serverlist_cachecount ; i++ ) {
+               serverlist_entry_t *entry = &serverlist_cache[i];
+               // also display entries that are currently being refreshed [11/8/2007 Black]
+               if( entry->query == SQS_QUERIED || entry->query == SQS_REFRESHING )
+                       ServerList_ViewList_Insert( entry );
+       }
 }
 
 void ServerList_ResetMasks(void)
@@ -404,6 +408,22 @@ void ServerList_ResetMasks(void)
                serverlist_ormasks[i].info.numbots = -1;
 }
 
+void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer)
+{
+       int i;
+       int numplayers = 0, maxplayers = 0;
+       for (i = 0;i < serverlist_cachecount;i++)
+       {
+               if (serverlist_cache[i].query == SQS_QUERIED)
+               {
+                       numplayers += serverlist_cache[i].info.numhumans;
+                       maxplayers += serverlist_cache[i].info.maxplayers;
+               }
+       }
+       *numplayerspointer = numplayers;
+       *maxplayerspointer = maxplayers;
+}
+
 #if 0
 static void _ServerList_Test(void)
 {
@@ -420,16 +440,26 @@ static void _ServerList_Test(void)
 }
 #endif
 
-void ServerList_QueryList(qboolean querydp, qboolean queryqw)
+void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput)
 {
        masterquerytime = realtime;
        masterquerycount = 0;
        masterreplycount = 0;
-       serverquerycount = 0;
-       serverreplycount = 0;
-       serverlist_cachecount = 0;
-       serverlist_viewcount = 0;
-       serverlist_consoleoutput = false;
+       if( resetcache ) {
+               serverquerycount = 0;
+               serverreplycount = 0;
+               serverlist_cachecount = 0;
+               serverlist_viewcount = 0;
+       } else {
+               // refresh all entries
+               int n;
+               for( n = 0 ; n < serverlist_cachecount ; n++ ) {
+                       serverlist_entry_t *entry = &serverlist_cache[ n ];
+                       entry->query = SQS_REFRESHING;
+                       entry->querycounter = 0;
+               }
+       }
+       serverlist_consoleoutput = consoleoutput;
 
        //_ServerList_Test();
 
@@ -537,18 +567,18 @@ int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolvers
                        sendreliable = true;
                }
                // outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
-               *((int *)(sendbuffer + 0)) = LittleLong((unsigned int)conn->qw.outgoing_sequence | ((unsigned int)sendreliable<<31));
+               *((int *)(sendbuffer + 0)) = LittleLong((unsigned int)conn->outgoing_unreliable_sequence | ((unsigned int)sendreliable<<31));
                // last received unreliable packet number, and last received reliable packet number (0 or 1)
                *((int *)(sendbuffer + 4)) = LittleLong((unsigned int)conn->qw.incoming_sequence | ((unsigned int)conn->qw.incoming_reliable_sequence<<31));
                packetLen = 8;
-               conn->qw.outgoing_sequence++;
+               conn->outgoing_unreliable_sequence++;
                // client sends qport in every packet
                if (conn == cls.netcon)
                {
                        *((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
                        packetLen += 2;
                        // also update cls.qw_outgoing_sequence
-                       cls.qw_outgoing_sequence = conn->qw.outgoing_sequence;
+                       cls.qw_outgoing_sequence = conn->outgoing_unreliable_sequence;
                }
                if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
                {
@@ -564,7 +594,7 @@ int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolvers
                        conn->outgoing_reliablesize[conn->outgoing_packetcounter] += conn->sendMessageLength;
                        memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
                        packetLen += conn->sendMessageLength;
-                       conn->qw.last_reliable_sequence = conn->qw.outgoing_sequence;
+                       conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
                }
 
                // add the unreliable message if possible
@@ -685,10 +715,10 @@ int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolvers
 
                        header = (unsigned int *)sendbuffer;
                        header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
-                       header[1] = BigLong(conn->nq.unreliableSendSequence);
+                       header[1] = BigLong(conn->outgoing_unreliable_sequence);
                        memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
 
-                       conn->nq.unreliableSendSequence++;
+                       conn->outgoing_unreliable_sequence++;
 
                        conn->outgoing_unreliablesize[conn->outgoing_packetcounter] += packetLen;
 
@@ -711,6 +741,16 @@ int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolvers
        return 0;
 }
 
+qboolean NetConn_HaveClientPorts(void)
+{
+       return !!cl_numsockets;
+}
+
+qboolean NetConn_HaveServerPorts(void)
+{
+       return !!sv_numsockets;
+}
+
 void NetConn_CloseClientPorts(void)
 {
        for (;cl_numsockets > 0;cl_numsockets--)
@@ -748,7 +788,10 @@ void NetConn_OpenClientPorts(void)
        port = bound(0, cl_netport.integer, 65535);
        if (cl_netport.integer != port)
                Cvar_SetValueQuick(&cl_netport, port);
-       Con_Printf("Client using port %i\n", port);
+       if(port == 0)
+               Con_Printf("Client using an automatically assigned port\n");
+       else
+               Con_Printf("Client using port %i\n", port);
        NetConn_OpenClientPort("local:2", 0);
        NetConn_OpenClientPort(net_address.string, port);
        //NetConn_OpenClientPort(net_address_ipv6.string, port);
@@ -1063,7 +1106,7 @@ static int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int len
                                                        unsigned int *header;
 
                                                        conn->sendMessageLength -= MAX_PACKETFRAGMENT;
-                                                       memcpy(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
+                                                       memmove(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
 
                                                        if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
                                                        {
@@ -1165,7 +1208,6 @@ void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peer
        cls.signon = 0;                         // need all the signon messages before playing
        cls.protocol = initialprotocol;
        // reset move sequence numbering on this new connection
-       cls.movesequence = 1;
        cls.servermovesequence = 0;
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
                Cmd_ForwardStringToServer("new");
@@ -1194,10 +1236,15 @@ static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *address
 {
        int n;
        int pingtime;
+       serverlist_entry_t *entry = NULL;
+
        // search the cache for this server and update it
-       for (n = 0;n < serverlist_cachecount;n++)
-               if (!strcmp(addressstring, serverlist_cache[n].info.cname))
+       for (n = 0;n < serverlist_cachecount;n++) {
+               entry = &serverlist_cache[ n ];
+               if (!strcmp(addressstring, entry->info.cname))
                        break;
+       }
+
        if (n == serverlist_cachecount)
        {
                // LAN search doesnt require an answer from the master server so we wont
@@ -1207,43 +1254,93 @@ static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *address
                if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
                        return -1;
 
-               memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
+               entry = &serverlist_cache[n];
+
+               memset(entry, 0, sizeof(*entry));
                // store the data the engine cares about (address and ping)
-               strlcpy(serverlist_cache[serverlist_cachecount].info.cname, addressstring, sizeof(serverlist_cache[serverlist_cachecount].info.cname));
-               serverlist_cache[serverlist_cachecount].info.ping = 100000;
-               serverlist_cache[serverlist_cachecount].querytime = realtime;
+               strlcpy(entry->info.cname, addressstring, sizeof(entry->info.cname));
+               entry->info.ping = 100000;
+               entry->querytime = realtime;
                // if not in the slist menu we should print the server to console
                if (serverlist_consoleoutput)
                        Con_Printf("querying %s\n", addressstring);
                ++serverlist_cachecount;
        }
        // if this is the first reply from this server, count it as having replied
-       if (serverlist_cache[n].info.ping == 100000)
-               serverreplycount++;
-       pingtime = (int)((realtime - serverlist_cache[n].querytime) * 1000.0 + 0.5);
+       pingtime = (int)((realtime - entry->querytime) * 1000.0 + 0.5);
        pingtime = bound(0, pingtime, 9999);
-       // update the ping
-       serverlist_cache[n].info.ping = min(serverlist_cache[n].info.ping, pingtime);
+       if (entry->query == SQS_REFRESHING) {
+               entry->info.ping = pingtime;
+               entry->query = SQS_QUERIED;
+       } else {
+               // convert to unsigned to catch the -1
+               // I still dont like this but its better than the old 10000 magic ping number - as in easier to type and read :( [11/8/2007 Black]
+               entry->info.ping = min((unsigned) entry->info.ping, (unsigned) pingtime);
+               serverreplycount++;
+       }
+       
        // other server info is updated by the caller
        return n;
 }
 
 static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
 {
-       serverlist_info_t *info = &serverlist_cache[n].info;
+       serverlist_entry_t *entry = &serverlist_cache[n];
+       serverlist_info_t *info = &entry->info;
        // update description strings for engine menu and console output
-       dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
-       dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '4', info->mod, info->map);
-       if (serverlist_cache[n].query == SQS_QUERIED)
-               ServerList_ViewList_Remove(&serverlist_cache[n]);
+       dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
+       dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '4', info->mod, info->map);
+       if (entry->query == SQS_QUERIED)
+       {
+               if(!serverlist_paused)
+                       ServerList_ViewList_Remove(entry);
+       }
        // if not in the slist menu we should print the server to console (if wanted)
        else if( serverlist_consoleoutput )
                Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
        // and finally, update the view set
-       ServerList_ViewList_Insert( &serverlist_cache[n] );
+       if(!serverlist_paused)
+               ServerList_ViewList_Insert( entry );
+       //      update the entry's state
        serverlist_cache[n].query = SQS_QUERIED;
 }
 
+// returns true, if it's sensible to continue the processing
+static qboolean NetConn_ClientParsePacket_ServerList_PrepareQuery( int protocol, const char *ipstring ) {
+       int n;
+       serverlist_entry_t *entry;
+
+       //      ignore the rest of the message if the serverlist is full
+       if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
+               return false;
+       //      also ignore     it      if      we      have already queried    it      (other master server    response)
+       for( n =        0 ; n   < serverlist_cachecount ; n++   )
+               if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
+                       break;
+
+       entry = &serverlist_cache[n];
+
+       if( n < serverlist_cachecount ) {
+               // the entry has already been queried once or 
+               return true;
+       }
+
+       memset(entry, 0, sizeof(entry));
+       entry->protocol =       protocol;
+       //      store   the data        the engine cares about (address and     ping)
+       strlcpy (entry->info.cname, ipstring, sizeof(entry->info.cname));
+       
+       // no, then reset the ping right away
+       entry->info.ping = -1;
+       // we also want to increase the serverlist_cachecount then
+       serverlist_cachecount++;
+       serverquerycount++;
+
+       entry->query =  SQS_QUERYING;
+
+       return true;
+}
+
 static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
 {
        qboolean fromserver;
@@ -1337,6 +1434,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
                        if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);
                        info->numhumans = info->numplayers - max(0, info->numbots);
+                       info->freeslots = info->maxplayers - info->numplayers;
 
                        NetConn_ClientParsePacket_ServerList_UpdateCache(n);
 
@@ -1352,30 +1450,12 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                                Con_Print("received DarkPlaces server list...\n");
                        while (length >= 7 && data[0] == '\\' && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF) && data[5] * 256 + data[6] != 0)
                        {
-                               int n;
-
                                dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], data[5] * 256 + data[6]);
                                if (serverlist_consoleoutput && developer_networking.integer)
                                        Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
-                               // ignore the rest of the message if the serverlist is full
-                               if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
+                               
+                               if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, ipstring ) ) {
                                        break;
-                               // also ignore it if we have already queried it (other master server response)
-                               for( n = 0 ; n < serverlist_cachecount ; n++ )
-                                       if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
-                                               break;
-                               if( n >= serverlist_cachecount )
-                               {
-                                       serverquerycount++;
-
-                                       memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
-                                       serverlist_cache[serverlist_cachecount].protocol = PROTOCOL_DARKPLACES7;
-                                       // store the data the engine cares about (address and ping)
-                                       strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
-                                       serverlist_cache[serverlist_cachecount].info.ping = 100000;
-                                       serverlist_cache[serverlist_cachecount].query = SQS_QUERYING;
-
-                                       ++serverlist_cachecount;
                                }
 
                                // move on to next address in packet
@@ -1397,30 +1477,12 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                                Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
                        while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
                        {
-                               int n;
-
                                dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
                                if (serverlist_consoleoutput && developer_networking.integer)
                                        Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
-                               // ignore the rest of the message if the serverlist is full
-                               if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
+                               
+                               if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, ipstring ) ) {
                                        break;
-                               // also ignore it if we have already queried it (other master server response)
-                               for( n = 0 ; n < serverlist_cachecount ; n++ )
-                                       if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
-                                               break;
-                               if( n >= serverlist_cachecount )
-                               {
-                                       serverquerycount++;
-
-                                       memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
-                                       serverlist_cache[serverlist_cachecount].protocol = PROTOCOL_QUAKEWORLD;
-                                       // store the data the engine cares about (address and ping)
-                                       strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
-                                       serverlist_cache[serverlist_cachecount].info.ping = 100000;
-                                       serverlist_cache[serverlist_cachecount].query = SQS_QUERYING;
-
-                                       ++serverlist_cachecount;
                                }
 
                                // move on to next address in packet
@@ -1491,6 +1553,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                        if ((s = SearchInfostring(string, "hostname"     )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
                        info->protocol = 0;
                        info->numplayers = 0; // updated below
+                       info->numhumans = 0; // updated below
                        if ((s = SearchInfostring(string, "maxclients"   )) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
                        if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
 
@@ -1507,6 +1570,7 @@ static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                                        if (s >= string + length)
                                                break;
                                        info->numplayers++;
+                                       info->numhumans++;
                                        s++;
                                }
                        }
@@ -1620,6 +1684,10 @@ void NetConn_QueryQueueFrame(void)
        double timeouttime;
        static double querycounter = 0;
 
+       if(!net_slist_pause.integer && serverlist_paused)
+               ServerList_RebuildViewList();
+       serverlist_paused = net_slist_pause.integer;
+
        if (serverlist_querysleep)
                return;
 
@@ -1638,41 +1706,42 @@ void NetConn_QueryQueueFrame(void)
                return;
        }
 
-       // scan serverlist and issue queries as needed
-    serverlist_querysleep = true;
+       //      scan serverlist and issue queries as needed
+       serverlist_querysleep = true;
 
-       timeouttime = realtime - net_slist_timeout.value;
-       for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
+       timeouttime     = realtime - net_slist_timeout.value;
+       for( index = 0, queries = 0 ;   index   < serverlist_cachecount &&      queries < maxqueries    ; index++ )
        {
                serverlist_entry_t *entry = &serverlist_cache[ index ];
-               if( entry->query != SQS_QUERYING )
+               if( entry->query != SQS_QUERYING && entry->query != SQS_REFRESHING )
                {
                        continue;
                }
 
-        serverlist_querysleep = false;
-               if( entry->querycounter != 0 && entry->querytime > timeouttime )
+               serverlist_querysleep   = false;
+               if( entry->querycounter !=      0 && entry->querytime > timeouttime     )
                {
                        continue;
                }
 
-               if( entry->querycounter != (unsigned) net_slist_maxtries.integer )
+               if( entry->querycounter !=      (unsigned) net_slist_maxtries.integer )
                {
-                       lhnetaddress_t address;
+                       lhnetaddress_t  address;
                        int socket;
 
                        LHNETADDRESS_FromString(&address, entry->info.cname, 0);
-                       if (entry->protocol == PROTOCOL_QUAKEWORLD)
+                       if      (entry->protocol == PROTOCOL_QUAKEWORLD)
                        {
-                               for (socket = 0; socket < cl_numsockets ; socket++)
+                               for (socket     = 0; socket     < cl_numsockets ;       socket++)
                                        NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
                        }
                        else
                        {
-                               for (socket = 0; socket < cl_numsockets ; socket++)
+                               for (socket     = 0; socket     < cl_numsockets ;       socket++)
                                        NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getinfo", &address);
                        }
 
+                       //      update the entry fields
                        entry->querytime = realtime;
                        entry->querycounter++;
 
@@ -1684,6 +1753,13 @@ void NetConn_QueryQueueFrame(void)
                }
                else
                {
+                       // have we tried to refresh this server?
+                       if( entry->query == SQS_REFRESHING ) {
+                               // yes, so update the reply count (since its not responding anymore)
+                               serverreplycount--;
+                               if(!serverlist_paused)
+                                       ServerList_ViewList_Remove(entry);
+                       }
                        entry->query = SQS_TIMEDOUT;
                }
        }
@@ -1723,7 +1799,7 @@ void NetConn_ClientFrame(void)
                while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
                        NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
        NetConn_QueryQueueFrame();
-       if (cls.netcon && realtime > cls.netcon->timeout)
+       if (cls.netcon && realtime > cls.netcon->timeout && !sv.active)
        {
                Con_Print("Connection timed out\n");
                CL_Disconnect();
@@ -1899,6 +1975,40 @@ void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress)
        }
 }
 
+qboolean RCon_Authenticate(const char *password, const char *s, const char *endpos)
+{
+       const char *text;
+
+       if(!strcmp(rcon_password.string, password))
+               return true;
+       
+       if(strcmp(rcon_restricted_password.string, password))
+               return false;
+
+       for(text = s; text != endpos; ++text)
+               if(*text > 0 && (*text < ' ' || *text == ';'))
+                       return false; // block possible exploits against the parser/alias expansion
+
+       while(s != endpos)
+       {
+               size_t l = strlen(s);
+               if(l)
+               {
+                       text = s;
+
+                       if (!COM_ParseToken_Console(&text))
+                               return false;
+
+                       // com_token now contains the command
+                       if(!strstr(va(" %s ", rcon_restricted_commands.string), va(" %s ", com_token)))
+                               return false;
+               }
+               s += l + 1;
+       }
+
+       return true;
+}
+
 extern void SV_SendServerinfo (client_t *client);
 static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
 {
@@ -2081,38 +2191,63 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
                {
                        int i;
                        char *s = string + 5;
+                       char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
                        char password[64];
                        for (i = 0;*s > ' ';s++)
                                if (i < (int)sizeof(password) - 1)
                                        password[i++] = *s;
+                       if(*s <= ' ' && s != endpos) // skip leading ugly space
+                               ++s;
                        password[i] = 0;
-                       if (password[0] > ' ' && !strcmp(rcon_password.string, password))
+                       if (password[0] > ' ')
                        {
-                               // looks like a legitimate rcon command with the correct password
-                               Con_Printf("server received rcon command from %s:\n%s\n", host_client ? host_client->name : addressstring2, s);
-                               rcon_redirect = true;
-                               rcon_redirect_bufferpos = 0;
-                               Cmd_ExecuteString(s, src_command);
-                               rcon_redirect_buffer[rcon_redirect_bufferpos] = 0;
-                               rcon_redirect = false;
-                               // print resulting text to client
-                               // if client is playing, send a reliable reply instead of
-                               // a command packet
-                               if (host_client)
+                               if (RCon_Authenticate(password, s, endpos))
                                {
-                                       // if the netconnection is loop, then this is the
-                                       // local player on a listen mode server, and it would
-                                       // result in duplicate printing to the console
-                                       // (not that the local player should be using rcon
-                                       //  when they have the console)
-                                       if (host_client->netconnection && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
-                                               SV_ClientPrintf("%s", rcon_redirect_buffer);
+                                       // looks like a legitimate rcon command with the correct password
+                                       char *s_ptr = s;
+                                       Con_Printf("server received rcon command from %s:\n", host_client ? host_client->name : addressstring2);
+                                       while(s_ptr != endpos)
+                                       {
+                                               size_t l = strlen(s_ptr);
+                                               if(l)
+                                                       Con_Printf(" %s;", s_ptr);
+                                               s_ptr += l + 1;
+                                       }
+                                       Con_Printf("\n");
+                                       rcon_redirect = true;
+                                       rcon_redirect_bufferpos = 0;
+                                       while(s != endpos)
+                                       {
+                                               size_t l = strlen(s);
+                                               if(l)
+                                                       Cmd_ExecuteString(s, src_command);
+                                               s += l + 1;
+                                       }
+                                       rcon_redirect_buffer[rcon_redirect_bufferpos] = 0;
+                                       rcon_redirect = false;
+                                       // print resulting text to client
+                                       // if client is playing, send a reliable reply instead of
+                                       // a command packet
+                                       if (host_client)
+                                       {
+                                               // if the netconnection is loop, then this is the
+                                               // local player on a listen mode server, and it would
+                                               // result in duplicate printing to the console
+                                               // (not that the local player should be using rcon
+                                               //  when they have the console)
+                                               if (host_client->netconnection && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
+                                                       SV_ClientPrintf("%s", rcon_redirect_buffer);
+                                       }
+                                       else
+                                       {
+                                               // qw print command
+                                               dpsnprintf(response, sizeof(response), "\377\377\377\377n%s", rcon_redirect_buffer);
+                                               NetConn_WriteString(mysocket, response, peeraddress);
+                                       }
                                }
                                else
                                {
-                                       // qw print command
-                                       dpsnprintf(response, sizeof(response), "\377\377\377\377n%s", rcon_redirect_buffer);
-                                       NetConn_WriteString(mysocket, response, peeraddress);
+                                       Con_Printf("server denied rcon access to %s\n", host_client ? host_client->name : addressstring2);
                                }
                        }
                        return true;
@@ -2135,7 +2270,7 @@ static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *dat
        // protocol
        // (this protects more modern protocols against being used for
        //  Quake packet flood Denial Of Service attacks)
-       if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
+       if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
        {
                int c;
                int protocolnumber;
@@ -2521,7 +2656,7 @@ static void Net_Heartbeat_f(void)
 void PrintStats(netconn_t *conn)
 {
        if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
-               Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->qw.outgoing_sequence, conn->qw.incoming_sequence);
+               Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->outgoing_unreliable_sequence, conn->qw.incoming_sequence);
        else
                Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
 }
@@ -2543,6 +2678,16 @@ void Net_Stats_f(void)
                PrintStats(conn);
 }
 
+void Net_Refresh_f(void)
+{
+       if (m_state != m_slist) {
+               Con_Print("Sending new requests to master servers\n");
+               ServerList_QueryList(false, true, false, true);
+               Con_Print("Listening for replies...\n");
+       } else
+               ServerList_QueryList(false, true, false, false);
+}
+
 void Net_Slist_f(void)
 {
        ServerList_ResetMasks();
@@ -2550,11 +2695,10 @@ void Net_Slist_f(void)
        serverlist_sortdescending = false;
     if (m_state != m_slist) {
                Con_Print("Sending requests to master servers\n");
-               ServerList_QueryList(true, false);
-               serverlist_consoleoutput = true;
+               ServerList_QueryList(true, true, false, true);
                Con_Print("Listening for replies...\n");
        } else
-               ServerList_QueryList(true, false);
+               ServerList_QueryList(true, true, false, false);
 }
 
 void Net_SlistQW_f(void)
@@ -2564,11 +2708,11 @@ void Net_SlistQW_f(void)
        serverlist_sortdescending = false;
     if (m_state != m_slist) {
                Con_Print("Sending requests to master servers\n");
-               ServerList_QueryList(false, true);
+               ServerList_QueryList(true, false, true, true);
                serverlist_consoleoutput = true;
                Con_Print("Listening for replies...\n");
        } else
-               ServerList_QueryList(false, true);
+               ServerList_QueryList(true, false, true, false);
 }
 
 void NetConn_Init(void)
@@ -2579,11 +2723,15 @@ void NetConn_Init(void)
        Cmd_AddCommand("net_stats", Net_Stats_f, "print network statistics");
        Cmd_AddCommand("net_slist", Net_Slist_f, "query dp master servers and print all server information");
        Cmd_AddCommand("net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
+       Cmd_AddCommand("net_refresh", Net_Refresh_f, "query dp master servers and refresh all server information");
        Cmd_AddCommand("heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
+       Cvar_RegisterVariable(&rcon_restricted_password);
+       Cvar_RegisterVariable(&rcon_restricted_commands);
        Cvar_RegisterVariable(&net_slist_queriespersecond);
        Cvar_RegisterVariable(&net_slist_queriesperframe);
        Cvar_RegisterVariable(&net_slist_timeout);
        Cvar_RegisterVariable(&net_slist_maxtries);
+       Cvar_RegisterVariable(&net_slist_pause);
        Cvar_RegisterVariable(&net_messagetimeout);
        Cvar_RegisterVariable(&net_connecttimeout);
        Cvar_RegisterVariable(&net_connectfloodblockingtimeout);