}
net_hostport = DEFAULTnet_hostport;
- if (COM_CheckParm("-listen") || cls.state == ca_dedicated)
+ if (COM_CheckParm("-listen") || cls.state == ca_dedicated || gamemode == GAME_BLOODBATH)
listening = true;
// LordHavoc: sockets are dynamically allocated now
//net_numsockets = svs.maxclientslimit;