"DP_GECKO_SUPPORT "
"DP_MENU_EXTRESPONSEPACKET "
"DP_QC_ASINACOSATANATAN2TAN "
+"DP_QC_AUTOCVARS "
"DP_QC_CMD "
"DP_QC_CRC16 "
"DP_QC_CVAR_TYPE "
"DP_QC_FINDCHAIN_TOFIELD "
"DP_QC_LOG "
"DP_QC_RENDER_SCENE "
+"DP_QC_SPRINTF "
"DP_QC_STRFTIME "
"DP_QC_STRINGBUFFERS "
"DP_QC_STRINGBUFFERS_CVARLIST "
if(nr >= 0 && nr < fs_all_gamedirs_count)
{
if(item == 0)
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( fs_all_gamedirs[nr].name );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( fs_all_gamedirs[nr].name );
else if(item == 1)
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( fs_all_gamedirs[nr].description );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( fs_all_gamedirs[nr].description );
}
}
switch( field ) {
case SLIF_CNAME:
- strlcpy( mask->info.cname, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.cname) );
+ strlcpy( mask->info.cname, str, sizeof(mask->info.cname) );
break;
case SLIF_NAME:
- strlcpy( mask->info.name, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.name) );
+ strlcpy( mask->info.name, str, sizeof(mask->info.name) );
break;
case SLIF_QCSTATUS:
- strlcpy( mask->info.qcstatus, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.qcstatus) );
+ strlcpy( mask->info.qcstatus, str, sizeof(mask->info.qcstatus) );
break;
case SLIF_PLAYERS:
- strlcpy( mask->info.players, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.players) );
+ strlcpy( mask->info.players, str, sizeof(mask->info.players) );
break;
case SLIF_MAP:
- strlcpy( mask->info.map, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.map) );
+ strlcpy( mask->info.map, str, sizeof(mask->info.map) );
break;
case SLIF_MOD:
- strlcpy( mask->info.mod, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.mod) );
+ strlcpy( mask->info.mod, str, sizeof(mask->info.mod) );
break;
case SLIF_GAME:
- strlcpy( mask->info.game, PRVM_G_STRING( OFS_PARM2 ), sizeof(mask->info.game) );
+ strlcpy( mask->info.game, str, sizeof(mask->info.game) );
break;
default:
VM_Warning( "VM_M_setserverlistmaskstring: Bad field number %i passed!\n", field );
Con_Print("VM_M_getserverliststring: bad hostnr passed!\n");
return;
}
- cache = serverlist_viewlist[hostnr];
+ cache = ServerList_GetViewEntry(hostnr);
switch( (int) PRVM_G_FLOAT(OFS_PARM0) ) {
case SLIF_CNAME:
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.cname );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( cache->info.cname );
break;
case SLIF_NAME:
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.name );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( cache->info.name );
break;
case SLIF_QCSTATUS:
- PRVM_G_INT (OFS_RETURN ) = PRVM_SetEngineString (cache->info.qcstatus );
+ PRVM_G_INT (OFS_RETURN ) = PRVM_SetTempString (cache->info.qcstatus );
break;
case SLIF_PLAYERS:
- PRVM_G_INT (OFS_RETURN ) = PRVM_SetEngineString (cache->info.players );
+ PRVM_G_INT (OFS_RETURN ) = PRVM_SetTempString (cache->info.players );
break;
case SLIF_GAME:
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.game );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( cache->info.game );
break;
case SLIF_MOD:
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.mod );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( cache->info.mod );
break;
case SLIF_MAP:
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->info.map );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( cache->info.map );
break;
// TODO remove this again
case 1024:
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->line1 );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( cache->line1 );
break;
case 1025:
- PRVM_G_INT( OFS_RETURN ) = PRVM_SetEngineString( cache->line2 );
+ PRVM_G_INT( OFS_RETURN ) = PRVM_SetTempString( cache->line2 );
break;
default:
Con_Print("VM_M_getserverliststring: bad field number passed!\n");
Con_Print("VM_M_getserverliststring: bad hostnr passed!\n");
return;
}
- cache = serverlist_viewlist[hostnr];
+ cache = ServerList_GetViewEntry(hostnr);
switch( (int) PRVM_G_FLOAT(OFS_PARM0) ) {
case SLIF_MAXPLAYERS:
PRVM_G_FLOAT( OFS_RETURN ) = cache->info.maxplayers;
VM_CL_getextresponse, // #624 string getextresponse(void)
VM_netaddress_resolve, // #625 string netaddress_resolve(string, float)
VM_M_getgamedirinfo, // #626 string getgamedirinfo(float n, float prop)
+VM_sprintf, // #627 string sprintf(string format, ...)
NULL
};