scene->maxentities = MAX_EDICTS + 256 + 512;
scene->entities = (entity_render_t **)Mem_Alloc(prog->progs_mempool, sizeof(entity_render_t *) * scene->maxentities);
- scene->ambient = 32.0f;
+ // LadyHavoc: what is this for?
+ scene->ambientintensity = 32.0f;
}
void MVM_reset_cmd(prvm_prog_t *prog)