char *vm_m_extensions =
"BX_WAL_SUPPORT "
"DP_CINEMATIC_DPV "
+"DP_FONT_VARIABLEWIDTH "
+"DP_GECKO_SUPPORT "
"DP_MENU_EXTRESPONSEPACKET "
"DP_QC_ASINACOSATANATAN2TAN "
+"DP_QC_CMD "
+"DP_QC_CRC16 "
+"DP_QC_CVAR_TYPE "
+"DP_QC_RENDER_SCENE "
"DP_QC_STRFTIME "
-"DP_QC_STRING_CASE_FUNCTIONS "
+"DP_QC_STRINGBUFFERS "
"DP_QC_STRINGCOLORFUNCTIONS "
+"DP_QC_STRING_CASE_FUNCTIONS "
+"DP_QC_STRREPLACE "
"DP_QC_TOKENIZEBYSEPARATOR "
"DP_QC_UNLIMITEDTEMPSTRINGS "
-"DP_QC_CMD "
-"DP_QC_STRREPLACE "
-"DP_FONT_VARIABLEWIDTH "
-// FIXME: rename this extension maybe? [12/5/2007 Black]
-"DP_GECKO_SUPPORT "
-"DP_QC_RENDER_SCENE"
+"DP_QC_URI_ESCAPE "
+"FTE_STRINGS "
;
/*
if (builtinnumber < prog->numbuiltins && prog->builtins[builtinnumber])
prog->builtins[builtinnumber]();
else
- PRVM_ERROR("No such builtin #%i in %s", builtinnumber, PRVM_NAME);
+ PRVM_ERROR("No such builtin #%i in %s; most likely cause: outdated engine build. Try updating!", builtinnumber, PRVM_NAME);
}
else if(func - prog->functions > 0)
{
memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
}
+//#66 vector() getmousepos (EXT_CSQC)
+static void VM_M_getmousepos(void)
+{
+ VM_SAFEPARMCOUNT(0,VM_M_getmousepos);
+
+ if (key_consoleactive || (key_dest != key_menu && key_dest != key_menu_grabbed))
+ VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
+ else if (in_client_mouse)
+ VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
+ else
+ VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
+}
+
prvm_builtin_t vm_m_builtins[] = {
NULL, // #0 NULL function (not callable)
VM_checkextension, // #1
VM_clcommand, // #63
VM_changelevel, // #64
VM_localsound, // #65
-VM_getmousepos, // #66
+VM_M_getmousepos, // #66
VM_gettime, // #67
VM_loadfromdata, // #68
VM_loadfromfile, // #69
VM_findflags, // #87
VM_findchainflags, // #88
VM_cvar_defstring, // #89
+// deactivate support for model rendering in the menu until someone has time to do it right [3/2/2008 Andreas]
+#if 0
VM_CL_setmodel, // #90 void(entity e, string m) setmodel (QUAKE)
VM_CL_precache_model, // #91 void(string s) precache_model (QUAKE)
VM_CL_setorigin, // #92 void(entity e, vector o) setorigin (QUAKE)
+#else
+NULL,
+NULL,
+NULL,
+#endif
NULL, // #93
NULL, // #94
NULL, // #95
NULL, // #219
NULL, // #220
VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
-NULL, // #222
-NULL, // #223
-NULL, // #224
-NULL, // #225
-NULL, // #226
-NULL, // #227
+VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
+VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
+VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
+VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
+VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
+VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
NULL, // #297
NULL, // #298
NULL, // #299
+// deactivate support for model rendering in the menu until someone has time to do it right [3/2/2008 Andreas]
+#if 0
// CSQC range #300-#399
VM_CL_R_ClearScene, // #300 void() clearscene (DP_QC_RENDER_SCENE)
VM_CL_R_AddEntities, // #301 void(float mask) addentities (DP_QC_RENDER_SCENE)
VM_CL_R_SetView, // #303 float(float property, ...) setproperty (DP_QC_RENDER_SCENE)
VM_CL_R_RenderScene, // #304 void() renderscene (DP_QC_RENDER_SCENE)
VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (DP_QC_RENDER_SCENE)
-VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
-VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
+VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon (DP_QC_RENDER_SCENE)
+VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex (DP_QC_RENDER_SCENE)
VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
NULL/*VM_CL_R_LoadWorldModel*/, // #309 void(string modelname) R_LoadWorldModel
-NULL, // #310
-NULL, // #311
-NULL, // #312
+// TODO: rearrange and merge all builtin lists and share as many extensions as possible between all VM instances [1/27/2008 Andreas]
+VM_CL_setattachment, // #310 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS) (DP_QC_RENDER_SCENE)
+VM_CL_gettagindex, // #311 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
+VM_CL_gettaginfo, // #312 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
+#else
+// CSQC range #300-#399
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+#endif
NULL, // #313
NULL, // #314
NULL, // #315
NULL, // #437
NULL, // #438
NULL, // #439
-NULL, // #440
-NULL, // #441
-NULL, // #442
-NULL, // #443
-NULL, // #444
-NULL, // #445
-NULL, // #446
-NULL, // #447
-NULL, // #448
-NULL, // #449
+VM_buf_create, // #440 float() buf_create (DP_QC_STRINGBUFFERS)
+VM_buf_del, // #441 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
+VM_buf_getsize, // #442 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
+VM_buf_copy, // #443 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
+VM_buf_sort, // #444 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
+VM_buf_implode, // #445 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
+VM_bufstr_get, // #446 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
+VM_bufstr_set, // #447 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
+VM_bufstr_add, // #448 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
+VM_bufstr_free, // #449 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
NULL, // #450
VM_iscachedpic, // #451 draw functions...
VM_precache_pic, // #452
VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
-NULL, // #494
-NULL, // #495
+VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
+VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
NULL, // #496
NULL, // #497
NULL, // #498
NULL, // #507
NULL, // #508
NULL, // #509
-NULL, // #510
-NULL, // #511
-NULL, // #512
+VM_uri_escape, // #510 string(string in) uri_escape = #510;
+VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
+VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
NULL, // #513
NULL, // #514
NULL, // #515
const int vm_m_numbuiltins = sizeof(vm_m_builtins) / sizeof(prvm_builtin_t);
-r_refdef_scene_t menu_scene;
-
void VM_M_Cmd_Init(void)
{
+ r_refdef_scene_t *scene;
+
VM_Cmd_Init();
VM_Polygons_Reset();
- memset (&menu_scene, 0, sizeof (menu_scene));
+ scene = R_GetScenePointer( RST_MENU );
+
+ memset (scene, 0, sizeof (*scene));
- menu_scene.maxtempentities = 128;
- menu_scene.tempentities = (entity_render_t*) Mem_Alloc(prog->progs_mempool, sizeof(entity_render_t) * menu_scene.maxtempentities);
+ scene->maxtempentities = 128;
+ scene->tempentities = (entity_render_t*) Mem_Alloc(prog->progs_mempool, sizeof(entity_render_t) * scene->maxtempentities);
- menu_scene.maxentities = MAX_EDICTS + 256 + 512;
- menu_scene.entities = (entity_render_t **)Mem_Alloc(cls.permanentmempool, sizeof(entity_render_t *) * menu_scene.maxentities);
+ scene->maxentities = MAX_EDICTS + 256 + 512;
+ scene->entities = (entity_render_t **)Mem_Alloc(prog->progs_mempool, sizeof(entity_render_t *) * scene->maxentities);
+
+ scene->ambient = 32.0f;
}
void VM_M_Cmd_Reset(void)
{
+ // note: the menu's render entities are automatically freed when the prog's pool is freed
+
//VM_Cmd_Init();
VM_Cmd_Reset();
VM_Polygons_Reset();