#include "quakedef.h"
#include "image.h"
-cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1"};
+cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps skins (so they become blurrier in the distance), unlike skins the sprites do not have strange border colors"};
/*
===============
Cvar_RegisterVariable(&r_mipsprites);
}
-static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette)
+static void Mod_SpriteSetupTexture(mspriteframe_t *frame, qboolean fullbright, qboolean additive)
{
- int i, j, groupframes, realframes, x, y, origin[2], width, height;
+ texture_t *texture = &frame->texture;
+ texture->basematerialflags = MATERIALFLAG_WALL;
+ if (fullbright)
+ texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
+ if (additive)
+ texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_TRANSPARENT | MATERIALFLAG_NOSHADOW;
+ else if (texture->skinframes[0].fog)
+ texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_TRANSPARENT | MATERIALFLAG_NOSHADOW;
+ texture->currentmaterialflags = texture->basematerialflags;
+ texture->currentskinframe = texture->skinframes + 0;
+}
+
+static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette, qboolean additive)
+{
+ int i, j, groupframes, realframes, x, y, origin[2], width, height, fullbright;
dspriteframetype_t *pinframetype;
dspriteframe_t *pinframe;
dspritegroup_t *pingroup;
Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
// LordHavoc: hack to allow sprites to be non-fullbright
+ fullbright = true;
for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
- {
if (loadmodel->name[i] == '!')
- {
- loadmodel->flags2 &= ~EF_FULLBRIGHT;
- break;
- }
- }
+ fullbright = false;
//
// load the frames
loadmodel->sprite.sprdata_frames[realframes].up = origin[1];
loadmodel->sprite.sprdata_frames[realframes].down = origin[1] - height;
- x = max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
- y = max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
+ x = (int)max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
+ y = (int)max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
if (modelradius < x + y)
modelradius = x + y;
sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
else
sprintf (name, "%s_%i", loadmodel->name, i);
- Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
-
- if (!loadmodel->sprite.sprdata_frames[realframes].skin.base)
+ if (!Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false))
{
if (groupframes > 1)
sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
else
sprintf (fogname, "%s_%ifog", loadmodel->name, i);
if (version == SPRITE32_VERSION)
- Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 32, NULL, NULL);
+ Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 32, NULL, NULL);
else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
- Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 8, palette, alphapalette);
+ Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 8, palette, alphapalette);
}
}
+ Mod_SpriteSetupTexture(&loadmodel->sprite.sprdata_frames[realframes], fullbright, additive);
+
if (version == SPRITE32_VERSION)
datapointer += width * height * 4;
else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
- Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, NULL);
+ Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, NULL, false);
}
else if (version == SPRITEHL_VERSION)
{
palette[i][2] = *in++;
palette[i][3] = 255;
}
- loadmodel->flags2 |= EF_ADDITIVE;
+ // also passes additive == true to Mod_Sprite_SharedSetup
break;
case SPRHL_INDEXALPHA:
for (i = 0;i < 256;i++)
palette[i][3] = 255;
}
palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
+ // should this use alpha test or alpha blend? (currently blend)
break;
default:
Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
alphapalette[i][3] = palette[i][3];
}
- Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), (unsigned int *)(&alphapalette[0][0]));
+ Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), (unsigned int *)(&alphapalette[0][0]), rendermode == SPRHL_ADDITIVE);
}
else
Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported",
void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
{
- int i, version;
+ int i, version, fullbright;
const dsprite2_t *pinqsprite;
float modelradius;
loadmodel->type = mod_sprite;
- loadmodel->flags2 = EF_FULLBRIGHT;
loadmodel->DrawSky = NULL;
loadmodel->Draw = R_Model_Sprite_Draw;
loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
loadmodel->synctype = ST_SYNC;
- // Hack to allow sprites to be non-fullbright
+ // LordHavoc: hack to allow sprites to be non-fullbright
+ fullbright = true;
for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
- {
if (loadmodel->name[i] == '!')
- {
- loadmodel->flags2 &= ~EF_FULLBRIGHT;
- break;
- }
- }
+ fullbright = false;
loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
sprframe->up = origin[1];
sprframe->down = origin[1] - height;
- x = max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
- y = max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
+ x = (int)max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
+ y = (int)max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
if (modelradius < x + y)
modelradius = x + y;
if (width > 0 && height > 0 && cls.state != ca_dedicated)
- {
- Mod_LoadSkinFrame(&sprframe->skin, pinframe->name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
- // TODO: use a default texture if we can't load it?
- if (sprframe->skin.base == NULL)
+ if (!Mod_LoadSkinFrame(&sprframe->texture.skinframes[0], pinframe->name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false))
Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
- }
+
+ Mod_SpriteSetupTexture(sprframe, fullbright, false);
}
modelradius = sqrt(modelradius);