datapointer = (unsigned char *)buffer;
+ loadmodel->modeldatatypestring = "SPR1";
+
loadmodel->type = mod_sprite;
loadmodel->DrawSky = NULL;
float modelradius;
int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
+ loadmodel->modeldatatypestring = "SPR2";
+
loadmodel->type = mod_sprite;
loadmodel->DrawSky = NULL;