loadmodel->radius2 = modelradius * modelradius;
}
-void Mod_IDSP_Load(dp_model_t *mod, void *buffer, void *bufferend)
+void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
{
int version;
const unsigned char *datapointer;
loadmodel->type = mod_sprite;
- loadmodel->DrawSky = NULL;
loadmodel->Draw = R_Model_Sprite_Draw;
loadmodel->DrawDepth = NULL;
loadmodel->DrawLight = NULL;
- loadmodel->DrawAddWaterPlanes = NULL;
version = LittleLong(((dsprite_t *)buffer)->version);
if (version == SPRITE_VERSION || version == SPRITE32_VERSION)
}
-void Mod_IDS2_Load(dp_model_t *mod, void *buffer, void *bufferend)
+void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
{
int i, version;
qbool fullbright;
loadmodel->type = mod_sprite;
- loadmodel->DrawSky = NULL;
loadmodel->Draw = R_Model_Sprite_Draw;
loadmodel->DrawDepth = NULL;
loadmodel->DrawLight = NULL;
- loadmodel->DrawAddWaterPlanes = NULL;
pinqsprite = (dsprite2_t *)buffer;