]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_sprite.c
audited all Sys_Quit calls and gave them return values indicating
[xonotic/darkplaces.git] / model_sprite.c
index 9db05a57db22fdb4ecd5bcc6f77ca4800dec8d34..2843b5d0fb1c0bcb83d1e45e5c32354f2938c0cf 100644 (file)
@@ -25,7 +25,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "quakedef.h"
 #include "image.h"
 
-cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1"};
+cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps skins (so they become blurrier in the distance), unlike skins the sprites do not have strange border colors"};
+cvar_t r_picmipsprites = {CVAR_SAVE, "r_picmipsprites", "1", "make gl_picmip affect sprites too (saves some graphics memory in sprite heavy games)"};
 
 /*
 ===============
@@ -35,11 +36,26 @@ Mod_SpriteInit
 void Mod_SpriteInit (void)
 {
        Cvar_RegisterVariable(&r_mipsprites);
+       Cvar_RegisterVariable(&r_picmipsprites);
 }
 
-static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette)
+static void Mod_SpriteSetupTexture(mspriteframe_t *frame, qboolean fullbright, qboolean additive)
 {
-       int                                     i, j, groupframes, realframes, x, y, origin[2], width, height;
+       texture_t *texture = &frame->texture;
+       texture->basematerialflags = MATERIALFLAG_WALL;
+       if (fullbright)
+               texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
+       if (additive)
+               texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
+       else if (texture->skinframes[0].fog)
+               texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
+       texture->currentmaterialflags = texture->basematerialflags;
+       texture->currentskinframe = texture->skinframes + 0;
+}
+
+static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette, qboolean additive)
+{
+       int                                     i, j, groupframes, realframes, x, y, origin[2], width, height, fullbright;
        dspriteframetype_t      *pinframetype;
        dspriteframe_t          *pinframe;
        dspritegroup_t          *pingroup;
@@ -47,20 +63,17 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
        float                           modelradius, interval;
        char                            name[MAX_QPATH], fogname[MAX_QPATH];
        const void                      *startframes;
+       int                 texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
        modelradius = 0;
 
        if (loadmodel->numframes < 1)
                Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
 
        // LordHavoc: hack to allow sprites to be non-fullbright
+       fullbright = true;
        for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
-       {
                if (loadmodel->name[i] == '!')
-               {
-                       loadmodel->flags2 &= ~EF_FULLBRIGHT;
-                       break;
-               }
-       }
+                       fullbright = false;
 
 //
 // load the frames
@@ -146,8 +159,8 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
                        loadmodel->sprite.sprdata_frames[realframes].up = origin[1];
                        loadmodel->sprite.sprdata_frames[realframes].down = origin[1] - height;
 
-                       x = max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
-                       y = max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
+                       x = (int)max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
+                       y = (int)max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
                        if (modelradius < x + y)
                                modelradius = x + y;
 
@@ -157,21 +170,21 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
                                        sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
                                else
                                        sprintf (name, "%s_%i", loadmodel->name, i);
-                               Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
-
-                               if (!loadmodel->sprite.sprdata_frames[realframes].skin.base)
+                               if (!Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, texflags, false, false))
                                {
                                        if (groupframes > 1)
                                                sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
                                        else
                                                sprintf (fogname, "%s_%ifog", loadmodel->name, i);
                                        if (version == SPRITE32_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 32, NULL, NULL);
+                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, texflags, false, false, datapointer, width, height, 32, NULL, NULL);
                                        else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 8, palette, alphapalette);
+                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, texflags, false, false, datapointer, width, height, 8, palette, alphapalette);
                                }
                        }
 
+                       Mod_SpriteSetupTexture(&loadmodel->sprite.sprdata_frames[realframes], fullbright, additive);
+
                        if (version == SPRITE32_VERSION)
                                datapointer += width * height * 4;
                        else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
@@ -219,7 +232,7 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
                loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
                loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
 
-               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, NULL);
+               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, NULL, false);
        }
        else if (version == SPRITEHL_VERSION)
        {
@@ -262,7 +275,7 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
                                palette[i][2] = *in++;
                                palette[i][3] = 255;
                        }
-                       loadmodel->flags2 |= EF_ADDITIVE;
+                       // also passes additive == true to Mod_Sprite_SharedSetup
                        break;
                case SPRHL_INDEXALPHA:
                        for (i = 0;i < 256;i++)
@@ -283,6 +296,7 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
                                palette[i][3] = 255;
                        }
                        palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
+                       // should this use alpha test or alpha blend?  (currently blend)
                        break;
                default:
                        Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
@@ -297,7 +311,7 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
                        alphapalette[i][3] = palette[i][3];
                }
 
-               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), (unsigned int *)(&alphapalette[0][0]));
+               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), (unsigned int *)(&alphapalette[0][0]), rendermode == SPRHL_ADDITIVE);
        }
        else
                Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported",
@@ -307,12 +321,12 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
 
 void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 {
-       int i, version;
+       int i, version, fullbright;
        const dsprite2_t *pinqsprite;
        float modelradius;
+       int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
 
        loadmodel->type = mod_sprite;
-       loadmodel->flags2 = EF_FULLBRIGHT;
 
        loadmodel->DrawSky = NULL;
        loadmodel->Draw = R_Model_Sprite_Draw;
@@ -332,15 +346,11 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
        loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
        loadmodel->synctype = ST_SYNC;
 
-       // Hack to allow sprites to be non-fullbright
+       // LordHavoc: hack to allow sprites to be non-fullbright
+       fullbright = true;
        for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
-       {
                if (loadmodel->name[i] == '!')
-               {
-                       loadmodel->flags2 &= ~EF_FULLBRIGHT;
-                       break;
-               }
-       }
+                       fullbright = false;
 
        loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
        loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
@@ -367,23 +377,23 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 
                sprframe = &loadmodel->sprite.sprdata_frames[i];
 
-               sprframe->left = origin[0];
-               sprframe->right = origin[0] + width;
+               // note that sp2 origin[0] is positive, where as it is negative in
+               // spr/spr32/hlspr
+               sprframe->left = -origin[0];
+               sprframe->right = -origin[0] + width;
                sprframe->up = origin[1];
                sprframe->down = origin[1] - height;
 
-               x = max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
-               y = max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
+               x = (int)max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
+               y = (int)max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
                if (modelradius < x + y)
                        modelradius = x + y;
 
                if (width > 0 && height > 0 && cls.state != ca_dedicated)
-               {
-                       Mod_LoadSkinFrame(&sprframe->skin, pinframe->name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
-                       // TODO: use a default texture if we can't load it?
-                       if (sprframe->skin.base == NULL)
-                               Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
-               }
+                       if (!Mod_LoadSkinFrame(&sprframe->texture.skinframes[0], pinframe->name, texflags, false, false))
+                               Con_Printf("Mod_IDS2_Load: failed to load %s", pinframe->name);
+
+               Mod_SpriteSetupTexture(sprframe, fullbright, false);
        }
 
        modelradius = sqrt(modelradius);