]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_shared.c
gloss: exact specular math has min gloss exponent 4, not 1
[xonotic/darkplaces.git] / model_shared.c
index a7a5769089369ea1ddf11420b132abac76113a14..ff024b08f4f5c4785113e7b3c4901312c6a7efb6 100644 (file)
@@ -2105,47 +2105,47 @@ void Mod_LoadQ3Shaders(void)
                                // this sets dpshaderkill to true if dpshaderkillifcvar was used, and to false if dpnoshaderkillifcvar was used
                                else if (((dpshaderkill = !strcasecmp(parameter[0], "dpshaderkillifcvar")) || !strcasecmp(parameter[0], "dpnoshaderkillifcvar")) && numparameters >= 2)
                                {
-                                       const char *operator = NULL;
+                                       const char *op = NULL;
                                        if (numparameters >= 3)
-                                               operator = parameter[2];
-                                       if(!operator)
+                                               op = parameter[2];
+                                       if(!op)
                                        {
                                                if (Cvar_VariableValue(parameter[1]) != 0.0f)
                                                        shader.dpshaderkill = dpshaderkill;
                                        }
-                                       else if (numparameters >= 4 && !strcmp(operator, "=="))
+                                       else if (numparameters >= 4 && !strcmp(op, "=="))
                                        {
                                                if (Cvar_VariableValue(parameter[1]) == atof(parameter[3]))
                                                        shader.dpshaderkill = dpshaderkill;
                                        }
-                                       else if (numparameters >= 4 && !strcmp(operator, "!="))
+                                       else if (numparameters >= 4 && !strcmp(op, "!="))
                                        {
                                                if (Cvar_VariableValue(parameter[1]) != atof(parameter[3]))
                                                        shader.dpshaderkill = dpshaderkill;
                                        }
-                                       else if (numparameters >= 4 && !strcmp(operator, ">"))
+                                       else if (numparameters >= 4 && !strcmp(op, ">"))
                                        {
                                                if (Cvar_VariableValue(parameter[1]) > atof(parameter[3]))
                                                        shader.dpshaderkill = dpshaderkill;
                                        }
-                                       else if (numparameters >= 4 && !strcmp(operator, "<"))
+                                       else if (numparameters >= 4 && !strcmp(op, "<"))
                                        {
                                                if (Cvar_VariableValue(parameter[1]) < atof(parameter[3]))
                                                        shader.dpshaderkill = dpshaderkill;
                                        }
-                                       else if (numparameters >= 4 && !strcmp(operator, ">="))
+                                       else if (numparameters >= 4 && !strcmp(op, ">="))
                                        {
                                                if (Cvar_VariableValue(parameter[1]) >= atof(parameter[3]))
                                                        shader.dpshaderkill = dpshaderkill;
                                        }
-                                       else if (numparameters >= 4 && !strcmp(operator, "<="))
+                                       else if (numparameters >= 4 && !strcmp(op, "<="))
                                        {
                                                if (Cvar_VariableValue(parameter[1]) <= atof(parameter[3]))
                                                        shader.dpshaderkill = dpshaderkill;
                                        }
                                        else
                                        {
-                                               Con_DPrintf("%s parsing warning: unknown dpshaderkillifcvar operator \"%s\", or not enough arguments\n", search->filenames[fileindex], operator);
+                                               Con_DPrintf("%s parsing warning: unknown dpshaderkillifcvar op \"%s\", or not enough arguments\n", search->filenames[fileindex], op);
                                        }
                                }
                                else if (!strcasecmp(parameter[0], "sky") && numparameters >= 2)
@@ -2364,6 +2364,7 @@ qboolean Mod_LoadTextureFromQ3Shader(texture_t *texture, const char *name, qbool
        texture->offsetscale = 1;
        texture->specularscalemod = 1;
        texture->specularpowermod = 1; 
+       texture->rtlightambient = 0;
        // WHEN ADDING DEFAULTS HERE, REMEMBER TO SYNC TO SHADER LOADING ABOVE
        // HERE, AND Q1BSP LOADING
        // JUST GREP FOR "specularscalemod = 1".