int numparameters;
char parameter[TEXTURE_MAXFRAMES + 4][Q3PATHLENGTH];
char *custsurfaceparmnames[256]; // VorteX: q3map2 has 64 but well, someone will need more
- unsigned long custsurfaceparms[256];
- int numcustsurfaceparms;
+ unsigned long custsurfaceflags[256];
+ int numcustsurfaceflags;
qboolean dpshaderkill;
Mod_FreeQ3Shaders();
q3shaders_mem, sizeof (char**), 256);
// parse custinfoparms.txt
- numcustsurfaceparms = 0;
+ numcustsurfaceflags = 0;
if ((text = f = (char *)FS_LoadFile("scripts/custinfoparms.txt", tempmempool, false, NULL)) != NULL)
{
if (!COM_ParseToken_QuakeC(&text, false) || strcasecmp(com_token, "{"))
if (!strcasecmp(com_token, "}"))
break;
// register surfaceflag
- if (numcustsurfaceparms >= 256)
+ if (numcustsurfaceflags >= 256)
{
Con_Printf("scripts/custinfoparms.txt: surfaceflags section parsing error - max 256 surfaceflags exceeded\n");
break;
}
// name
j = strlen(com_token)+1;
- custsurfaceparmnames[numcustsurfaceparms] = (char *)Mem_Alloc(tempmempool, j);
- strlcpy(custsurfaceparmnames[numcustsurfaceparms], com_token, j+1);
+ custsurfaceparmnames[numcustsurfaceflags] = (char *)Mem_Alloc(tempmempool, j);
+ strlcpy(custsurfaceparmnames[numcustsurfaceflags], com_token, j+1);
// value
if (COM_ParseToken_QuakeC(&text, false))
- custsurfaceparms[numcustsurfaceparms] = strtol(com_token, NULL, 0);
+ custsurfaceflags[numcustsurfaceflags] = strtol(com_token, NULL, 0);
else
- custsurfaceparms[numcustsurfaceparms] = 0;
- numcustsurfaceparms++;
+ custsurfaceflags[numcustsurfaceflags] = 0;
+ numcustsurfaceflags++;
}
}
}
shader.surfaceparms |= Q3SURFACEPARM_POINTLIGHT;
else if (!strcasecmp(parameter[1], "antiportal"))
shader.surfaceparms |= Q3SURFACEPARM_ANTIPORTAL;
+ else if (!strcasecmp(parameter[1], "skip"))
+ ; // shader.surfaceparms |= Q3SURFACEPARM_SKIP; FIXME we don't have enough #defines for this any more, and the engine doesn't need this one anyway
else
{
// try custom surfaceparms
- for (j = 0; j < numcustsurfaceparms; j++)
+ for (j = 0; j < numcustsurfaceflags; j++)
{
if (!strcasecmp(custsurfaceparmnames[j], parameter[1]))
{
- shader.surfaceparms |= custsurfaceparms[j];
+ shader.surfaceflags |= custsurfaceflags[j];
break;
}
}
// failed all
- if (j == numcustsurfaceparms)
+ if (j == numcustsurfaceflags)
Con_DPrintf("%s parsing warning: unknown surfaceparm \"%s\"\n", search->filenames[fileindex], parameter[1]);
}
}
}
FS_FreeSearch(search);
// free custinfoparm values
- for (j = 0; j < numcustsurfaceparms; j++)
+ for (j = 0; j < numcustsurfaceflags; j++)
Mem_Free(custsurfaceparmnames[j]);
}
// if (shader->surfaceparms & Q3SURFACEPARM_LIGHTGRID ) texture->supercontents |= SUPERCONTENTS_LIGHTGRID ;
// if (shader->surfaceparms & Q3SURFACEPARM_ANTIPORTAL ) texture->supercontents |= SUPERCONTENTS_ANTIPORTAL ;
- texture->surfaceflags = 0;
+ texture->surfaceflags = shader->surfaceflags;
if (shader->surfaceparms & Q3SURFACEPARM_ALPHASHADOW ) texture->surfaceflags |= Q3SURFACEFLAG_ALPHASHADOW ;
// if (shader->surfaceparms & Q3SURFACEPARM_AREAPORTAL ) texture->surfaceflags |= Q3SURFACEFLAG_AREAPORTAL ;
// if (shader->surfaceparms & Q3SURFACEPARM_CLUSTERPORTAL) texture->surfaceflags |= Q3SURFACEFLAG_CLUSTERPORTAL;