if (nodeportal->numpoints < 3)
{
- Con_Warn("Mod_Q1BSP_RecursiveNodePortals: WARNING: new portal was clipped away\n");
+ Con_Print(CON_WARN "Mod_Q1BSP_RecursiveNodePortals: WARNING: new portal was clipped away\n");
nodeportal->numpoints = 0;
}
else if (nodeportal->numpoints >= MAX_PORTALPOINTS)
{
- Con_Warn("Mod_Q1BSP_RecursiveNodePortals: WARNING: new portal has too many points\n");
+ Con_Print(CON_WARN "Mod_Q1BSP_RecursiveNodePortals: WARNING: new portal has too many points\n");
nodeportal->numpoints = 0;
}
else
{
// LadyHavoc: empty submodel(lacrima.bsp has such a glitch)
- Con_Warnf("warning: empty submodel *%i in %s\n", i+1, loadmodel->name);
+ Con_Printf(CON_WARN "warning: empty submodel *%i in %s\n", i+1, loadmodel->name);
}
//mod->brushq1.num_visleafs = bm->visleafs;
}
else
{
- Con_Warnf("warning: empty submodel *%i in %s\n", i+1, loadmodel->name);
+ Con_Printf(CON_WARN "warning: empty submodel *%i in %s\n", i+1, loadmodel->name);
}
//mod->brushq1.num_visleafs = bm->visleafs;
}
if(xtess == -1)
{
- Con_Errorf("ERROR: patch %d isn't preprocessed?!?\n", i);
+ Con_Printf(CON_ERROR "ERROR: patch %d isn't preprocessed?!?\n", i);
xtess = ytess = cxtess = cytess = 0;
}
invalidelements++;
if (invalidelements)
{
- Con_Warnf("Mod_Q3BSP_LoadFaces: Warning: face #%i has %i invalid elements, type = %i, texture->name = \"%s\", texture->surfaceflags = %i, firstvertex = %i, numvertices = %i, firstelement = %i, numelements = %i, elements list:\n", i, invalidelements, type, out->texture->name, out->texture->surfaceflags, firstvertex, out->num_vertices, firstelement, out->num_triangles * 3);
+ Con_Printf(CON_WARN "Mod_Q3BSP_LoadFaces: Warning: face #%i has %i invalid elements, type = %i, texture->name = \"%s\", texture->surfaceflags = %i, firstvertex = %i, numvertices = %i, firstelement = %i, numelements = %i, elements list:\n", i, invalidelements, type, out->texture->name, out->texture->surfaceflags, firstvertex, out->num_vertices, firstelement, out->num_triangles * 3);
for (j = 0;j < out->num_triangles * 3;j++)
{
Con_Printf(" %i", (loadmodel->surfmesh.data_element3i + 3 * out->num_firsttriangle)[j] - out->num_firstvertex);
{
if (l->filelen < count * (int)sizeof(*in))
{
- Con_Errorf("Mod_Q3BSP_LoadLightGrid: invalid lightgrid lump size %i bytes, should be %i bytes (%ix%ix%i)", l->filelen, (int)(count * sizeof(*in)), loadmodel->brushq3.num_lightgrid_isize[0], loadmodel->brushq3.num_lightgrid_isize[1], loadmodel->brushq3.num_lightgrid_isize[2]);
+ Con_Printf(CON_ERROR "Mod_Q3BSP_LoadLightGrid: invalid lightgrid lump size %i bytes, should be %i bytes (%ix%ix%i)", l->filelen, (int)(count * sizeof(*in)), loadmodel->brushq3.num_lightgrid_isize[0], loadmodel->brushq3.num_lightgrid_isize[1], loadmodel->brushq3.num_lightgrid_isize[2]);
return; // ignore the grid if we cannot understand it
}
if (l->filelen != count * (int)sizeof(*in))
- Con_Warnf("Mod_Q3BSP_LoadLightGrid: Warning: calculated lightgrid size %i bytes does not match lump size %i\n", (int)(count * sizeof(*in)), l->filelen);
+ Con_Printf(CON_WARN "Mod_Q3BSP_LoadLightGrid: Warning: calculated lightgrid size %i bytes does not match lump size %i\n", (int)(count * sizeof(*in)), l->filelen);
out = (q3dlightgrid_t *)Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
loadmodel->brushq3.data_lightgrid = out;
loadmodel->brushq3.num_lightgrid = count;