hull->clip_maxs[0] = 16;
hull->clip_maxs[1] = 16;
hull->clip_maxs[2] = 36;
+ VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size);
hull = &loadmodel->hulls[2];
hull->clipnodes = out;
hull->clip_maxs[0] = 32;
hull->clip_maxs[1] = 32;
hull->clip_maxs[2] = 32;
+ VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size);
hull = &loadmodel->hulls[3];
hull->clipnodes = out;
hull->clip_maxs[0] = 16;
hull->clip_maxs[1] = 16;
hull->clip_maxs[2] = 18;
+ VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size);
}
else
{
hull->clip_maxs[0] = 16;
hull->clip_maxs[1] = 16;
hull->clip_maxs[2] = 32;
+ VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size);
hull = &loadmodel->hulls[2];
hull->clipnodes = out;
hull->clip_maxs[0] = 32;
hull->clip_maxs[1] = 32;
hull->clip_maxs[2] = 64;
+ VectorSubtract(hull->clip_maxs, hull->clip_mins, hull->clip_size);
}
for (i=0 ; i<count ; i++, out++, in++)