// for decoding md3 model latlong vertex normals
extern float mod_md3_sin[320];
+extern cvar_t r_skeletal_debugbone;
+extern cvar_t r_skeletal_debugbonecomponent;
+extern cvar_t r_skeletal_debugbonevalue;
+extern cvar_t r_skeletal_debugtranslatex;
+extern cvar_t r_skeletal_debugtranslatey;
+extern cvar_t r_skeletal_debugtranslatez;
+
+void *Mod_Skeletal_AnimateVertices_AllocBuffers(size_t nbytes);
+
#endif