}
// model bbox
- // LordHavoc: actually we blow this away later with Mod_Alias_CalculateBoundingBox()
+ // LadyHavoc: actually we blow this away later with Mod_Alias_CalculateBoundingBox()
modelradius = pheader->radius;
for (i = 0;i < 3;i++)
{
loadmodel->AnimateVertices = Mod_Skeletal_AnimateVertices;
// model bbox
- // LordHavoc: actually we blow this away later with Mod_Alias_CalculateBoundingBox()
+ // LadyHavoc: actually we blow this away later with Mod_Alias_CalculateBoundingBox()
for (i = 0;i < 3;i++)
{
loadmodel->normalmins[i] = pheader->mins[i];
Host_Error ("Mod_INTERQUAKEMODEL_Load: %s is not an Inter-Quake Model %d", loadmodel->name, (int)(pend - pbase));
// copy struct (otherwise it may be misaligned)
- // LordHavoc: okay it's definitely not misaligned here, but for consistency...
+ // LadyHavoc: okay it's definitely not misaligned here, but for consistency...
memcpy(&header, pbase, sizeof(iqmheader_t));
if (memcmp(header.id, "INTERQUAKEMODEL", 16))