#define MENU_H
#define M_PROG_FILENAME "menu.dat"
-#define M_NAME "menu"
enum m_state_e {
m_none,
extern enum m_state_e m_state;
extern char m_return_reason[128];
-void M_Update_Return_Reason(char *s);
+void M_Update_Return_Reason(const char *s);
/*
// hard-coded menus