]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - menu.c
com: rename BSD strlcpy and strlcat
[xonotic/darkplaces.git] / menu.c
diff --git a/menu.c b/menu.c
index 6749f6daa4d715cc5990ca4fba1744f6c9eb0028..f2d359839af9372f405e72b32e89c690f506a1bb 100644 (file)
--- a/menu.c
+++ b/menu.c
@@ -850,7 +850,7 @@ static void M_ScanSaves (void)
 
        for (i=0 ; i<MAX_SAVEGAMES ; i++)
        {
-               strlcpy (m_filenames[i], "--- UNUSED SLOT ---", sizeof(m_filenames[i]));
+               dp_strlcpy (m_filenames[i], "--- UNUSED SLOT ---", sizeof(m_filenames[i]));
                loadable[i] = false;
                dpsnprintf (name, sizeof(name), "s%i.sav", (int)i);
                f = FS_OpenRealFile (name, "rb", false);
@@ -866,7 +866,7 @@ static void M_ScanSaves (void)
                //version = atoi(com_token);
                // description
                COM_ParseToken_Simple(&t, false, false, true);
-               strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i]));
+               dp_strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i]));
 
        // change _ back to space
                for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
@@ -1284,7 +1284,7 @@ void M_Menu_Setup_f(cmd_state_t *cmd)
        key_dest = key_menu;
        m_state = m_setup;
        m_entersound = true;
-       strlcpy(setup_myname, cl_name.string, sizeof(setup_myname));
+       dp_strlcpy(setup_myname, cl_name.string, sizeof(setup_myname));
        setup_top = setup_oldtop = cl_topcolor.integer;
        setup_bottom = setup_oldbottom = cl_bottomcolor.integer;
        setup_rate = cl_rate.integer;
@@ -2632,7 +2632,7 @@ static void M_Keys_Draw (void)
 
                // LadyHavoc: redesigned to print more than 2 keys, inspired by Tomaz's MiniRacer
                if (keys[0] == -1)
-                       strlcpy(keystring, "???", sizeof(keystring));
+                       dp_strlcpy(keystring, "???", sizeof(keystring));
                else
                {
                        char tinystr[TINYSTR_LEN];
@@ -2642,8 +2642,8 @@ static void M_Keys_Draw (void)
                                if (keys[j] != -1)
                                {
                                        if (j > 0)
-                                               strlcat(keystring, " or ", sizeof(keystring));
-                                       strlcat(keystring, Key_KeynumToString (keys[j], tinystr, TINYSTR_LEN), sizeof(keystring));
+                                               dp_strlcat(keystring, " or ", sizeof(keystring));
+                                       dp_strlcat(keystring, Key_KeynumToString (keys[j], tinystr, TINYSTR_LEN), sizeof(keystring));
                                }
                        }
                }
@@ -4554,7 +4554,7 @@ static void ModList_RebuildList(void)
                description = FS_CheckGameDir(list.strings[i]);
                if (description == NULL || description == fs_checkgamedir_missing) continue;
 
-               strlcpy (modlist[modlist_count].dir, list.strings[i], sizeof(modlist[modlist_count].dir));
+               dp_strlcpy (modlist[modlist_count].dir, list.strings[i], sizeof(modlist[modlist_count].dir));
                //check currently loaded mods
                modlist[modlist_count].loaded = false;
                if (fs_numgamedirs)
@@ -4580,7 +4580,7 @@ static void ModList_Enable (void)
        // copy our mod list into an array for FS_ChangeGameDirs
        numgamedirs = modlist_numenabled;
        for (i = 0; i < modlist_numenabled; i++)
-               strlcpy (gamedirs[i], modlist[modlist_enabled[i]].dir,sizeof (gamedirs[i]));
+               dp_strlcpy (gamedirs[i], modlist[modlist_enabled[i]].dir,sizeof (gamedirs[i]));
 
        // this code snippet is from FS_ChangeGameDirs
        if (fs_numgamedirs == numgamedirs)