SDLCONFIG_UNIXCFLAGS?=`$(SDL_CONFIG) --cflags`
SDLCONFIG_UNIXLIBS?=`$(SDL_CONFIG) --libs`
SDLCONFIG_UNIXSTATICLIBS?=`$(SDL_CONFIG) --static-libs`
-SDLCONFIG_MACOSXCFLAGS=
-SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa
-SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa
+SDLCONFIG_MACOSXCFLAGS=-I/Library/Frameworks/SDL.framework/Headers
+SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
+SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
STRIP?=strip
###### Sound and audio CD #####
-OBJ_SND_COMMON=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o
+OBJ_SND_COMMON=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o snd_modplug.o
+
+# Additional stuff for libmodplug
+LIB_SND_MODPLUG=`if [ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ]; then echo " $(DP_MODPLUG_STATIC_LIBDIR)/libmodplug.a -lstdc++"; fi`
+CFLAGS_SND_MODPLUG=`if [ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ]; then echo " -I$(DP_MODPLUG_STATIC_LIBDIR)/../include -DSND_MODPLUG_STATIC"; fi`
# No sound
OBJ_SND_NULL=snd_null.o
# Open Sound System (Linux, FreeBSD and Solaris)
OBJ_SND_OSS=$(OBJ_SND_COMMON) snd_oss.o
-LIB_SND_OSS=
+LIB_SND_OSS=$(LIB_SND_MODPLUG)
# Advanced Linux Sound Architecture (Linux)
OBJ_SND_ALSA=$(OBJ_SND_COMMON) snd_alsa.o
-LIB_SND_ALSA=-lasound
+LIB_SND_ALSA=-lasound $(LIB_SND_MODPLUG)
# Core Audio (Mac OS X)
OBJ_SND_COREAUDIO=$(OBJ_SND_COMMON) snd_coreaudio.c
-LIB_SND_COREAUDIO=-framework CoreAudio
+LIB_SND_COREAUDIO=-framework CoreAudio $(LIB_SND_MODPLUG)
# BSD / Sun audio API (NetBSD and OpenBSD)
OBJ_SND_BSD=$(OBJ_SND_COMMON) snd_bsd.o
-LIB_SND_BSD=
+LIB_SND_BSD=$(LIB_SND_MODPLUG)
# DirectX and Win32 WAVE output (Win32)
OBJ_SND_WIN=$(OBJ_SND_COMMON) snd_win.o
-LIB_SND_WIN=
+LIB_SND_WIN=$(LIB_SND_MODPLUG)
+# Qantourisc's 3D Realtime Acoustic Lib (3D RAS)
+OBJ_SND_3DRAS=snd_3dras.o
+LIB_SND_3DRAS=
# CD objects
OBJ_NOCD=cd_null.o
cd_shared.o \
cl_collision.o \
cl_demo.o \
+ cl_dyntexture.o \
+ cl_gecko.o \
cl_input.o \
cl_main.o \
cl_parse.o \
prvm_exec.o \
r_explosion.o \
r_lerpanim.o \
- r_light.o \
r_lightning.o \
r_modules.o \
r_shadow.o \
# Link
-LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG)
-LDFLAGS_PROFILE=-g -pg $(OPTIM_RELEASE)
-LDFLAGS_RELEASE=$(OPTIM_RELEASE)
+LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=debug
+LDFLAGS_PROFILE=-g -pg $(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=profile
+LDFLAGS_RELEASE=$(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=release
##### UNIX specific variables #####
LDFLAGS_UNIXCOMMON=-lm
LDFLAGS_UNIXCL=-L$(UNIX_X11LIBPATH) -lX11 -lXpm -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
-LDFLAGS_UNIXCL_PRELOAD=-lz -ljpeg -lpng -lvorbis -lvorbisfile -lcurl
+LDFLAGS_UNIXCL_PRELOAD=-lz -ljpeg -lpng -lvorbis -lvorbisfile -lcurl -lmodplug
LDFLAGS_UNIXSV_PRELOAD=-lz -lcurl
-LDFLAGS_UNIXSDL_PRELOAD=-lz -ljpeg -lpng -lvorbis -lvorbisfile -lcurl
+LDFLAGS_UNIXSDL_PRELOAD=-lz -ljpeg -lpng -lvorbis -lvorbisfile -lcurl -lmodplug
CFLAGS_UNIX_PRELOAD=-DPREFER_PRELOAD
-LDFLAGS_UNIXSDL=$(SDLCONFIG_LIBS)
+LDFLAGS_UNIXSDL=$(SDLCONFIG_LIBS) $(LIB_SND_MODPLUG)
EXE_UNIXCL=darkplaces-glx
EXE_UNIXSV=darkplaces-dedicated
EXE_UNIXSDL=darkplaces-sdl
#OBJ_LINUXCD=$(OBJ_NOCD)
# Link
-LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL)
-LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -ldl
-LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXSDL)
+LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl $(LDFLAGS_UNIXCL)
+LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -lrt -ldl
+LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl $(LDFLAGS_UNIXSDL)
##### Mac OS X specific variables #####
CFLAGS_SUNOS=-I/usr/lib/oss/include -DBSD_COMP -DSUNOS
# Link
-LDFLAGS_SUNOSCL=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl -R$(UNIX_X11LIBPATH) -L$(UNIX_X11LIBPATH) -lX11 -lXpm -lXext -lXxf86vm $(LIB_SOUND)
-LDFLAGS_SUNOSSV=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl
-LDFLAGS_SUNOSSDL=$(LDFLAGS_UNIXCOMMON) -ldl -lsocket -lnsl $(LDFLAGS_UNIXSDL)
+LDFLAGS_SUNOSCL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl -R$(UNIX_X11LIBPATH) -L$(UNIX_X11LIBPATH) -lX11 -lXpm -lXext -lXxf86vm $(LIB_SOUND)
+LDFLAGS_SUNOSSV=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl
+LDFLAGS_SUNOSSDL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl $(LDFLAGS_UNIXSDL)
##### BSD specific variables #####
# Link
LDFLAGS_BSDCL=$(LDFLAGS_UNIXCOMMON) -lutil $(LDFLAGS_UNIXCL)
-LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON)
+LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON)
LDFLAGS_BSDSDL=$(LDFLAGS_UNIXCOMMON) $(LDFLAGS_UNIXSDL)
#if you want no CD audio
#OBJ_WINCD=$(OBJ_NOCD)
-OBJ_WGL= builddate.c sys_win.o vid_wgl.o conproc.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON)
+OBJ_WGL= builddate.c sys_win.o vid_wgl.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON)
# Link
# Note that Windows Vista users may need --large-address-aware because Vista seems to map over 500MB of application address space for its own purposes, which is a significant chunk taken out of the default 2GB address space, this option raises the limit to 4GB (or 3GB on Vista 32 and older versions of Windows).
LDFLAGS_WINCOMMON=-lws2_32 -Wl,--large-address-aware
LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -lwinmm -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32
LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole -lwinmm
-LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) $(SDLCONFIG_LIBS)
+LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) $(SDLCONFIG_LIBS) $(LIB_SND_MODPLUG)
EXE_WINCL=darkplaces.exe
EXE_WINSV=darkplaces-dedicated.exe
EXE_WINSDL=darkplaces-sdl.exe
LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)"
$(STRIP) $(EXE)
+snd_modplug.o: snd_modplug.c
+ $(DO_CC) $(CFLAGS_SND_MODPLUG)
+
vid_glx.o: vid_glx.c
$(DO_CC) -I/usr/X11R6/include
snd_sdl.o: snd_sdl.c
$(DO_CC) $(CFLAGS_SDL)
+snd_3dras.o: snd_3dras.c
+ $(DO_CC)
+
cd_sdl.o: cd_sdl.c
$(DO_CC) $(CFLAGS_SDL)