SDLCONFIG_UNIXCFLAGS?=`$(SDL_CONFIG) --cflags`
SDLCONFIG_UNIXLIBS?=`$(SDL_CONFIG) --libs`
SDLCONFIG_UNIXSTATICLIBS?=`$(SDL_CONFIG) --static-libs`
-SDLCONFIG_MACOSXCFLAGS=
-SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa
-SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa
+SDLCONFIG_MACOSXCFLAGS=-I/Library/Frameworks/SDL.framework/Headers
+SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
+SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
STRIP?=strip
OBJ_SND_COMMON=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o snd_modplug.o
# Additional stuff for libmodplug
-LIB_SND_MODPLUG=`if [ -n "$(DP_MODPLUG_STATIC_PREFIX)" ]; then echo " $(DP_MODPLUG_STATIC_PREFIX)/lib/libmodplug.a -lstdc++"; fi`
-CFLAGS_SND_MODPLUG=`if [ -n "$(DP_MODPLUG_STATIC_PREFIX)" ]; then echo " -I$(DP_MODPLUG_STATIC_PREFIX)/include -DSND_MODPLUG_STATIC"; fi`
+LIB_SND_MODPLUG=`if [ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ]; then echo " $(DP_MODPLUG_STATIC_LIBDIR)/libmodplug.a -lstdc++"; fi`
+CFLAGS_SND_MODPLUG=`if [ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ]; then echo " -I$(DP_MODPLUG_STATIC_LIBDIR)/../include -DSND_MODPLUG_STATIC"; fi`
# No sound
OBJ_SND_NULL=snd_null.o
OBJ_SND_WIN=$(OBJ_SND_COMMON) snd_win.o
LIB_SND_WIN=$(LIB_SND_MODPLUG)
+# Qantourisc's 3D Realtime Acoustic Lib (3D RAS)
+OBJ_SND_3DRAS=snd_3dras.o
+LIB_SND_3DRAS=
# CD objects
OBJ_NOCD=cd_null.o
cl_collision.o \
cl_demo.o \
cl_dyntexture.o \
+ cl_gecko.o \
cl_input.o \
cl_main.o \
cl_parse.o \
snd_sdl.o: snd_sdl.c
$(DO_CC) $(CFLAGS_SDL)
+snd_3dras.o: snd_3dras.c
+ $(DO_CC)
+
cd_sdl.o: cd_sdl.c
$(DO_CC) $(CFLAGS_SDL)