This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
*/
-#define MAXCMDLINE 256
-char key_lines[32][MAXCMDLINE];
-int key_linepos;
-int shift_down=false;
-int key_lastpress;
+#define MAXCMDLINE 256
+char key_lines[32][MAXCMDLINE];
+int key_linepos;
+int shift_down = false;
+int key_insert; // insert key toggle (for editing)
-int edit_line=0;
-int history_line=0;
+int edit_line = 0;
+int history_line = 0;
-keydest_t key_dest;
+int key_consoleactive;
+keydest_t key_dest;
-int key_count; // incremented every key event
-
-char *keybindings[256];
-qboolean consolekeys[256]; // if true, can't be rebound while in console
-qboolean menubound[256]; // if true, can't be rebound while in menu
-int keyshift[256]; // key to map to if shift held down in console
-int key_repeats[256]; // if > 1, it is autorepeating
-qboolean keydown[256];
+char *keybindings[256];
+qboolean consolekeys[256]; // if true, can't be rebound while in console
+qboolean menubound[256]; // if true, can't be rebound while in menu
+int keyshift[256]; // key to map to if shift held down in console
+int key_repeats[256]; // if > 1, it is autorepeating
+qboolean keydown[256];
typedef struct
{
- char *name;
- int keynum;
+ char *name;
+ int keynum;
} keyname_t;
keyname_t keynames[] =
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
-
+
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
+ // LordHavoc: thanks to backslash for this MOUSE4 and MOUSE5 code
+ /* backslash :: imouse explorer buttons */
+ {"MOUSE4", K_MOUSE4},
+ {"MOUSE5", K_MOUSE5},
+ /* :: backslash */
+ // LordHavoc: added more for completeness
+ {"MOUSE6", K_MOUSE6},
+ {"MOUSE7", K_MOUSE7},
+ {"MOUSE8", K_MOUSE8},
+ {"MOUSE9", K_MOUSE9},
+ {"MOUSE10", K_MOUSE10},
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
- {"PAUSE", K_PAUSE},
+ {"KP_HOME", K_KP_HOME },
+ {"KP_UPARROW", K_KP_UPARROW },
+ {"KP_PGUP", K_KP_PGUP },
+ {"KP_LEFTARROW", K_KP_LEFTARROW },
+ {"KP_5", K_KP_5 },
+ {"KP_RIGHTARROW", K_KP_RIGHTARROW },
+ {"KP_END", K_KP_END },
+ {"KP_DOWNARROW", K_KP_DOWNARROW },
+ {"KP_PGDN", K_KP_PGDN },
+ {"KP_ENTER", K_KP_ENTER },
+ {"KP_INS", K_KP_INS },
+ {"KP_DEL", K_KP_DEL },
+ {"KP_SLASH", K_KP_SLASH },
+ {"KP_MINUS", K_KP_MINUS },
+ {"KP_PLUS", K_KP_PLUS },
+
+ {"MWHEELUP", K_MWHEELUP },
+ {"MWHEELDOWN", K_MWHEELDOWN },
- {"MWHEELUP", K_MWHEELUP},
- {"MWHEELDOWN", K_MWHEELDOWN},
+ {"PAUSE", K_PAUSE},
{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
*/
void Key_Console (int key)
{
- char *cmd;
-
- if (key == K_ENTER)
+ // LordHavoc: copied most of this from Q2 to improve keyboard handling
+ switch (key)
{
- Cbuf_AddText (key_lines[edit_line]+1); // skip the >
+ case K_KP_SLASH:
+ key = '/';
+ break;
+ case K_KP_MINUS:
+ key = '-';
+ break;
+ case K_KP_PLUS:
+ key = '+';
+ break;
+ case K_KP_HOME:
+ key = '7';
+ break;
+ case K_KP_UPARROW:
+ key = '8';
+ break;
+ case K_KP_PGUP:
+ key = '9';
+ break;
+ case K_KP_LEFTARROW:
+ key = '4';
+ break;
+ case K_KP_5:
+ key = '5';
+ break;
+ case K_KP_RIGHTARROW:
+ key = '6';
+ break;
+ case K_KP_END:
+ key = '1';
+ break;
+ case K_KP_DOWNARROW:
+ key = '2';
+ break;
+ case K_KP_PGDN:
+ key = '3';
+ break;
+ case K_KP_INS:
+ key = '0';
+ break;
+ case K_KP_DEL:
+ key = '.';
+ break;
+ }
+
+ // LordHavoc: FIXME: implement this sometime
+ #if 0
+ if ((toupper(key) == 'V' && keydown[K_CTRL]) || ((key == K_INS || key == K_KP_INS) && keydown[K_SHIFT]))
+ {
+ char *cbd;
+ if ((cbd = Sys_GetClipboardData()) != 0)
+ {
+ int i;
+ strtok(cbd, "\n\r\b");
+ i = strlen(cbd);
+ if (i + key_linepos >= MAXCMDLINE)
+ i= MAXCMDLINE - key_linepos;
+ if (i > 0)
+ {
+ cbd[i]=0;
+ strcat(key_lines[edit_line], cbd);
+ key_linepos += i;
+ }
+ free(cbd);
+ }
+ return;
+ }
+ #endif
+
+ if (key == 'l')
+ {
+ if (keydown[K_CTRL])
+ {
+ Cbuf_AddText ("clear\n");
+ return;
+ }
+ }
+
+ if (key == K_ENTER || key == K_KP_ENTER)
+ {
+ Cbuf_AddText (key_lines[edit_line]+1); // skip the ]
Cbuf_AddText ("\n");
Con_Printf ("%s\n",key_lines[edit_line]);
edit_line = (edit_line + 1) & 31;
history_line = edit_line;
key_lines[edit_line][0] = ']';
+ key_lines[edit_line][1] = 0; // EvilTypeGuy: null terminate
key_linepos = 1;
+ // force an update, because the command may take some time
if (cls.state == ca_disconnected)
- SCR_UpdateScreen (); // force an update, because the command
- // may take some time
+ {
+ CL_UpdateScreen ();
+ CL_UpdateScreen ();
+ }
return;
}
if (key == K_TAB)
- { // command completion
- cmd = Cmd_CompleteCommand (key_lines[edit_line]+1);
- if (!cmd)
- cmd = Cvar_CompleteVariable (key_lines[edit_line]+1);
- if (cmd)
+ {
+ // Enhanced command completion
+ // by EvilTypeGuy eviltypeguy@qeradiant.com
+ // Thanks to Fett, Taniwha
+ Con_CompleteCommandLine();
+ return;
+ }
+
+ // Advanced Console Editing by Radix radix@planetquake.com
+ // Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
+
+ // left arrow will just move left one without erasing, backspace will
+ // actually erase charcter
+ if (key == K_LEFTARROW || key == K_KP_LEFTARROW)
+ {
+ if (key_linepos > 1)
+ key_linepos--;
+ return;
+ }
+
+ // delete char before cursor
+ if (key == K_BACKSPACE || (key == 'h' && keydown[K_CTRL]))
+ {
+ if (key_linepos > 1)
{
- strcpy (key_lines[edit_line]+1, cmd);
- key_linepos = strlen(cmd)+1;
- key_lines[edit_line][key_linepos] = ' ';
+ strcpy(key_lines[edit_line] + key_linepos - 1, key_lines[edit_line] + key_linepos);
+ key_linepos--;
+ }
+ return;
+ }
+
+ // delete char on cursor
+ if (key == K_DEL || key == K_KP_DEL)
+ {
+ if ((size_t)key_linepos < strlen(key_lines[edit_line]))
+ strcpy(key_lines[edit_line] + key_linepos, key_lines[edit_line] + key_linepos + 1);
+ return;
+ }
+
+
+ // if we're at the end, get one character from previous line,
+ // otherwise just go right one
+ if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW)
+ {
+ if (strlen(key_lines[edit_line]) == (size_t)key_linepos)
+ {
+ if (strlen(key_lines[(edit_line + 31) & 31]) <= (size_t)key_linepos)
+ return; // no character to get
+
+ key_lines[edit_line][key_linepos] = key_lines[(edit_line + 31) & 31][key_linepos];
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
- return;
}
+ else
+ key_linepos++;
+
+ return;
}
-
- if (key == K_BACKSPACE || key == K_LEFTARROW)
+
+ if (key == K_INS || key == K_KP_INS) // toggle insert mode
{
- if (key_linepos > 1)
- key_linepos--;
+ key_insert ^= 1;
return;
}
- if (key == K_UPARROW)
+ // End Advanced Console Editing
+
+ if (key == K_UPARROW || key == K_KP_UPARROW || (key == 'p' && keydown[K_CTRL]))
{
do
{
return;
}
- if (key == K_DOWNARROW)
+ if (key == K_DOWNARROW || key == K_KP_DOWNARROW || (key == 'n' && keydown[K_CTRL]))
{
if (history_line == edit_line) return;
do
return;
}
- if (key == K_PGUP || key==K_MWHEELUP)
+ if (key == K_PGUP || key == K_KP_PGUP || key == K_MWHEELUP)
{
- con_backscroll += 2;
- if (con_backscroll > con_totallines - (vid.height>>3) - 1)
- con_backscroll = con_totallines - (vid.height>>3) - 1;
+ con_backscroll += ((int) scr_conlines >> 4);
+ if (con_backscroll > con_totallines - (vid.conheight>>3) - 1)
+ con_backscroll = con_totallines - (vid.conheight>>3) - 1;
return;
}
- if (key == K_PGDN || key==K_MWHEELDOWN)
+ if (key == K_PGDN || key == K_KP_PGDN || key == K_MWHEELDOWN)
{
- con_backscroll -= 2;
+ con_backscroll -= ((int) scr_conlines >> 4);
if (con_backscroll < 0)
con_backscroll = 0;
return;
}
- if (key == K_HOME)
+ if (key == K_HOME || key == K_KP_HOME)
{
- con_backscroll = con_totallines - (vid.height>>3) - 1;
+ con_backscroll = con_totallines - (vid.conheight>>3) - 1;
return;
}
- if (key == K_END)
+ if (key == K_END || key == K_KP_END)
{
con_backscroll = 0;
return;
}
-
+
+ // non printable
if (key < 32 || key > 127)
- return; // non printable
-
+ return;
+
if (key_linepos < MAXCMDLINE-1)
{
+ int i;
+
+ if (key_insert) // check insert mode
+ {
+ // can't do strcpy to move string to right
+ i = strlen(key_lines[edit_line]) - 1;
+
+ if (i == 254)
+ i--;
+
+ for (; i >= key_linepos; i--)
+ key_lines[edit_line][i + 1] = key_lines[edit_line][i];
+ }
+
+ // only null terminate if at the end
+ i = key_lines[edit_line][key_linepos];
key_lines[edit_line][key_linepos] = key;
key_linepos++;
- key_lines[edit_line][key_linepos] = 0;
- }
+ if (!i)
+ key_lines[edit_line][key_linepos] = 0;
+ }
}
//============================================================================
// LordHavoc: increased messagemode length (was 32)
+qboolean chat_team = false;
char chat_buffer[256];
-qboolean team_message = false;
+int chat_bufferlen = 0;
void Key_Message (int key)
{
- static int chat_bufferlen = 0;
-
- if (key == K_ENTER)
+ if (key == K_ENTER || key == K_KP_ENTER)
{
- if (team_message)
+ if (chat_team)
Cbuf_AddText ("say_team \"");
else
Cbuf_AddText ("say \"");
return;
}
+ // non printable
if (key < 32 || key > 127)
- return; // non printable
+ return;
if (key == K_BACKSPACE)
{
return;
}
- // LordHavoc: increased messagemode length (was 31)
- if (chat_bufferlen == 255)
+ if (chat_bufferlen == sizeof(chat_buffer) - 1)
return; // all full
chat_buffer[chat_bufferlen++] = key;
the K_* names are matched up.
===================
*/
-int Key_StringToKeynum (char *str)
+int Key_StringToKeynum (const char *str)
{
- keyname_t *kn;
-
+ keyname_t *kn;
+
if (!str || !str[0])
return -1;
if (!str[1])
return str[0];
for (kn=keynames ; kn->name ; kn++)
- {
- if (!Q_strcasecmp(str,kn->name))
+ if (!strcasecmp(str,kn->name))
return kn->keynum;
- }
return -1;
}
*/
char *Key_KeynumToString (int keynum)
{
- keyname_t *kn;
- static char tinystr[2];
-
+ keyname_t *kn;
+ static char tinystr[2];
+
if (keynum == -1)
return "<KEY NOT FOUND>";
if (keynum > 32 && keynum < 127)
tinystr[1] = 0;
return tinystr;
}
-
+
for (kn=keynames ; kn->name ; kn++)
if (keynum == kn->keynum)
return kn->name;
*/
void Key_SetBinding (int keynum, char *binding)
{
- char *new;
- int l;
-
- if (keynum == -1)
+ char *new;
+ int l;
+
+ if (keynum < 0 || keynum >= 256)
return;
// free old bindings
Z_Free (keybindings[keynum]);
keybindings[keynum] = NULL;
}
-
+
// allocate memory for new binding
- l = strlen (binding);
+ l = strlen (binding);
new = Z_Malloc (l+1);
strcpy (new, binding);
new[l] = 0;
- keybindings[keynum] = new;
+ keybindings[keynum] = new;
}
/*
*/
void Key_Unbind_f (void)
{
- int b;
+ int b;
if (Cmd_Argc() != 2)
{
Con_Printf ("unbind <key> : remove commands from a key\n");
return;
}
-
+
b = Key_StringToKeynum (Cmd_Argv(1));
- if (b==-1)
+ if (b == -1)
{
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
void Key_Unbindall_f (void)
{
- int i;
-
- for (i=0 ; i<256 ; i++)
+ int i;
+
+ for (i = 0;i < 256;i++)
if (keybindings[i])
Key_SetBinding (i, "");
}
*/
void Key_Bind_f (void)
{
- int i, c, b;
- char cmd[1024];
-
+ int i, c, b;
+ char cmd[1024];
+
c = Cmd_Argc();
if (c != 2 && c != 3)
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
- if (b==-1)
+ if (b == -1)
{
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
Con_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
-
+
// copy the rest of the command line
- cmd[0] = 0; // start out with a null string
+ // start out with a null string
+ cmd[0] = 0;
for (i=2 ; i< c ; i++)
{
if (i > 2)
Writes lines containing "bind key value"
============
*/
-void Key_WriteBindings (FILE *f)
+void Key_WriteBindings (qfile_t *f)
{
- int i;
+ int i;
- for (i=0 ; i<256 ; i++)
- if (keybindings[i])
- if (*keybindings[i])
- fprintf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
+ for (i = 0;i < 256;i++)
+ if (keybindings[i] && *keybindings[i])
+ FS_Printf (f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
+}
+
+
+/*
+============
+Key_Bindlist_f
+
+============
+*/
+void Key_Bindlist_f (void)
+{
+ int i;
+
+ for (i = 0;i < 256;i++)
+ if (keybindings[i] && keybindings[i][0])
+ Con_Printf ("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
*/
void Key_Init (void)
{
- int i;
+ int i;
+
+ // LordHavoc: clear keybindings array so bounds checking won't freak
+ for (i = 0;i < 256;i++)
+ keybindings[i] = NULL;
- for (i=0 ; i<32 ; i++)
+ for (i = 0;i < 32;i++)
{
key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
key_linepos = 1;
-
+
//
// init ascii characters in console mode
//
- for (i=32 ; i<128 ; i++)
+ for (i = 32;i < 128;i++)
consolekeys[i] = true;
- consolekeys[K_ENTER] = true;
+ consolekeys[K_ENTER] = true;consolekeys[K_KP_ENTER] = true;
consolekeys[K_TAB] = true;
- consolekeys[K_LEFTARROW] = true;
- consolekeys[K_RIGHTARROW] = true;
- consolekeys[K_UPARROW] = true;
- consolekeys[K_DOWNARROW] = true;
+ consolekeys[K_LEFTARROW] = true;consolekeys[K_KP_LEFTARROW] = true;
+ consolekeys[K_RIGHTARROW] = true;consolekeys[K_KP_RIGHTARROW] = true;
+ consolekeys[K_UPARROW] = true;consolekeys[K_KP_UPARROW] = true;
+ consolekeys[K_DOWNARROW] = true;consolekeys[K_KP_DOWNARROW] = true;
consolekeys[K_BACKSPACE] = true;
- consolekeys[K_PGUP] = true;
- consolekeys[K_PGDN] = true;
+ consolekeys[K_HOME] = true;consolekeys[K_KP_HOME] = true;
+ consolekeys[K_END] = true;consolekeys[K_KP_END] = true;
+ consolekeys[K_PGUP] = true;consolekeys[K_KP_PGUP] = true;
+ consolekeys[K_PGDN] = true;consolekeys[K_KP_PGDN] = true;
consolekeys[K_SHIFT] = true;
+ consolekeys[K_INS] = true;consolekeys[K_KP_INS] = true;
+ consolekeys[K_DEL] = true;consolekeys[K_KP_DEL] = true;
+ consolekeys[K_KP_SLASH] = true;
+ consolekeys[K_KP_PLUS] = true;
+ consolekeys[K_KP_MINUS] = true;
+ consolekeys[K_KP_5] = true;
consolekeys[K_MWHEELUP] = true;
consolekeys[K_MWHEELDOWN] = true;
+
consolekeys['`'] = false;
consolekeys['~'] = false;
- for (i=0 ; i<256 ; i++)
+ for (i = 0;i < 256;i++)
keyshift[i] = i;
- for (i='a' ; i<='z' ; i++)
+ for (i = 'a';i <= 'z';i++)
keyshift[i] = i - 'a' + 'A';
keyshift['1'] = '!';
keyshift['2'] = '@';
Cmd_AddCommand ("bind",Key_Bind_f);
Cmd_AddCommand ("unbind",Key_Unbind_f);
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
-
-
+ Cmd_AddCommand ("bindlist",Key_Bindlist_f);
}
/*
keydown[key] = down;
- if (!down)
- key_repeats[key] = 0;
-
- key_lastpress = key;
- key_count++;
- if (key_count <= 0)
- return; // just catching keys for Con_NotifyBox
-
-// update auto-repeat status
+ // update auto-repeat status
if (down)
{
key_repeats[key]++;
- if (key != K_BACKSPACE && key != K_PAUSE && key_repeats[key] > 1)
+ if (key != K_BACKSPACE
+ && key != K_PAUSE
+ && key != K_PGUP
+ && key != K_KP_PGUP
+ && key != K_PGDN
+ && key != K_KP_PGDN
+ && key_repeats[key] > 1)
return; // ignore most autorepeats
-
+
if (key >= 200 && !keybindings[key])
- Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
+ Con_Printf ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key));
}
+ else
+ key_repeats[key] = 0;
if (key == K_SHIFT)
shift_down = down;
M_Keydown (key);
break;
case key_game:
- case key_console:
M_ToggleMenu_f ();
break;
default:
return;
}
-//
-// key up events only generate commands if the game key binding is
-// a button command (leading + sign). These will occur even in console mode,
-// to keep the character from continuing an action started before a console
-// switch. Button commands include the keynum as a parameter, so multiple
-// downs can be matched with ups
-//
- if (!down)
+ // console key is hardcoded, so the user can never unbind it
+ if (key == '`' || key == '~')
+ {
+ if (down)
+ Con_ToggleConsole_f ();
+ return;
+ }
+
+ if (down)
{
kb = keybindings[key];
- if (kb && kb[0] == '+')
+ if (kb && !strncmp(kb, "toggleconsole", strlen("toggleconsole")))
{
- sprintf (cmd, "-%s %i\n", kb+1, key);
- Cbuf_AddText (cmd);
+ Cbuf_AddText (kb);
+ Cbuf_AddText ("\n");
+ return;
}
- if (keyshift[key] != key)
+ }
+
+ if (key_consoleactive && consolekeys[key])
+ {
+ // console only wants key down events
+ if (!down)
+ return;
+
+ // FIXME: this does not support non-QWERTY keyboards
+ if (shift_down)
+ key = keyshift[key];
+
+ Key_Console (key);
+ }
+ else
+ {
+ //
+ // key up events only generate commands if the game key binding is
+ // a button command (leading + sign). These will occur even in console mode,
+ // to keep the character from continuing an action started before a console
+ // switch. Button commands include the keynum as a parameter, so multiple
+ // downs can be matched with ups
+ //
+ if (!down)
{
- kb = keybindings[keyshift[key]];
+ kb = keybindings[key];
if (kb && kb[0] == '+')
{
sprintf (cmd, "-%s %i\n", kb+1, key);
Cbuf_AddText (cmd);
}
+ if (keyshift[key] != key)
+ {
+ kb = keybindings[keyshift[key]];
+ if (kb && kb[0] == '+')
+ {
+ sprintf (cmd, "-%s %i\n", kb+1, key);
+ Cbuf_AddText (cmd);
+ }
+ }
+ return;
}
- return;
- }
-
-//
-// during demo playback, most keys bring up the main menu
-//
- if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game)
- {
- M_ToggleMenu_f ();
- return;
- }
-//
-// if not a consolekey, send to the interpreter no matter what mode is
-//
- if ( (key_dest == key_menu && menubound[key])
- || (key_dest == key_console && !consolekeys[key])
- || (key_dest == key_game && ( !con_forcedup || !consolekeys[key] ) ) )
- {
- kb = keybindings[key];
- if (kb)
+ //
+ // during demo playback, most keys bring up the main menu
+ //
+ if (cls.demoplayback && down && consolekeys[key] && key_dest == key_game)
+ key = K_ESCAPE;
+
+ //
+ // if not a consolekey, send to the interpreter no matter what mode is
+ //
+ if ((key_consoleactive && !consolekeys[key])
+ || (key_dest == key_menu && menubound[key])
+ || key_dest == key_game)
{
- if (kb[0] == '+')
- { // button commands add keynum as a parm
- sprintf (cmd, "%s %i\n", kb, key);
- Cbuf_AddText (cmd);
- }
- else
+ kb = keybindings[key];
+ if (kb)
{
- Cbuf_AddText (kb);
- Cbuf_AddText ("\n");
+ if (kb[0] == '+')
+ {
+ // button commands add keynum as a parm
+ sprintf (cmd, "%s %i\n", kb, key);
+ Cbuf_AddText (cmd);
+ }
+ else
+ {
+ Cbuf_AddText (kb);
+ Cbuf_AddText ("\n");
+ }
}
+ return;
}
- return;
- }
- if (!down)
- return; // other systems only care about key down events
+ if (!down)
+ return; // other systems only care about key down events
- if (shift_down)
- {
- key = keyshift[key];
- }
+ // FIXME: this does not support non-QWERTY keyboards
+ if (shift_down)
+ key = keyshift[key];
- switch (key_dest)
- {
- case key_message:
- Key_Message (key);
- break;
- case key_menu:
- M_Keydown (key);
- break;
+ switch (key_dest)
+ {
+ case key_message:
+ Key_Message (key);
+ break;
+ case key_menu:
+ M_Keydown (key);
+ break;
- case key_game:
- case key_console:
- Key_Console (key);
- break;
- default:
- Sys_Error ("Bad key_dest");
+ case key_game:
+ //case key_console:
+ Key_Console (key);
+ break;
+ default:
+ Sys_Error ("Bad key_dest");
+ }
}
}
*/
void Key_ClearStates (void)
{
- int i;
+ int i;
- for (i=0 ; i<256 ; i++)
+ for (i = 0;i < 256;i++)
{
keydown[i] = false;
key_repeats[i] = 0;