// how many frames have occurred
// (checked by Host_Error and Host_SaveConfig_f)
int host_framecount = 0;
+
+// Cloudwalk: set when Host_Init is executed
+qboolean host_init = false;
// LadyHavoc: set when quit is executed
qboolean host_shuttingdown = false;
Cbuf_InsertText(cmd, "alias startmap_sp \"map start\"\nalias startmap_dm \"map start\"\nexec teu.rc\n");
else
Cbuf_InsertText(cmd, "alias startmap_sp \"map start\"\nalias startmap_dm \"map start\"\nexec " STARTCONFIGFILENAME "\n");
+ Cbuf_Execute(cmd);
}
/*
qboolean dedicated_server = COM_CheckParm("-dedicated") || !cl_available;
cmd_state_t *cmd = &cmd_client;
+ host_init = true;
+
if (COM_CheckParm("-profilegameonly"))
Sys_AllowProfiling(false);
}
Host_AddConfigText(cmd);
- Cbuf_Execute(cmd);
- // if stuffcmds wasn't run, then quake.rc is probably missing, use default
- if (!host_stuffcmdsrun)
+ Host_StartVideo();
+
+ // if quake.rc is missing, use default
+ if (!FS_FileExists("quake.rc"))
{
- Cbuf_AddText(cmd, "exec default.cfg\nexec " CONFIGFILENAME "\nexec autoexec.cfg\nstuffcmds\n");
+ Cbuf_AddText(cmd, "exec default.cfg\nexec " CONFIGFILENAME "\nexec autoexec.cfg\n");
Cbuf_Execute(cmd);
}
+ host_init = false;
+
+ // run stuffcmds now, deferred previously because it can crash if a server starts that early
+ Cbuf_AddText(cmd,"stuffcmds\n");
+ Cbuf_Execute(cmd);
+
Log_Start();
- // Starting after we parse commands so the screen resolution doesn't get weird for the first few seconds
- Host_StartVideo();
-
// put up the loading image so the user doesn't stare at a black screen...
SCR_BeginLoadingPlaque(true);