// how many frames have occurred
// (checked by Host_Error and Host_SaveConfig_f)
int host_framecount = 0;
+
+// Cloudwalk: set when Host_Init is executed
+qboolean host_init = false;
// LadyHavoc: set when quit is executed
qboolean host_shuttingdown = false;
Cbuf_InsertText(cmd, "alias startmap_sp \"map start\"\nalias startmap_dm \"map start\"\nexec teu.rc\n");
else
Cbuf_InsertText(cmd, "alias startmap_sp \"map start\"\nalias startmap_dm \"map start\"\nexec " STARTCONFIGFILENAME "\n");
+ Cbuf_Execute(cmd);
}
/*
// process console commands
// R_TimeReport("preconsole");
CL_VM_PreventInformationLeaks();
+ Cbuf_Frame(&cmd_clientfromserver);
Cbuf_Frame(&cmd_client);
Cbuf_Frame(&cmd_server);
Cbuf_Frame(&cmd_serverfromclient);
}
- if(cls.netcon)
- {
- Cbuf_Frame(&cmd_clientfromserver);
- }
-
// R_TimeReport("console");
}
}
}
+extern hook_t *csqc_concmd;
+
/*
====================
Host_Init
qboolean dedicated_server = COM_CheckParm("-dedicated") || !cl_available;
cmd_state_t *cmd = &cmd_client;
+ host_init = true;
+
if (COM_CheckParm("-profilegameonly"))
Sys_AllowProfiling(false);
// initialize memory subsystem cvars/commands
Memory_Init_Commands();
+ Hook_Init();
+ csqc_concmd = Hook_Register(csqc_concmd,CL_VM_ConsoleCommand,1);
// initialize console and logging and its cvars/commands
Con_Init();
Thread_Init();
TaskQueue_Init();
- if (cls.state == ca_dedicated)
- {
- cmd = &cmd_server;
- Cmd_AddCommand(&cmd_server, "disconnect", CL_Disconnect_f, "disconnect from server (or disconnect all clients if running a server)");
- }
- else
- {
- Con_DPrintf("Initializing client\n");
-
- R_Modules_Init();
- Palette_Init();
-#ifdef CONFIG_MENU
- MR_Init_Commands();
-#endif
- VID_Shared_Init();
- VID_Init();
- Render_Init();
- S_Init();
- CDAudio_Init();
- Key_Init();
- CL_Init();
- }
+ CL_Init();
// save off current state of aliases, commands and cvars for later restore if FS_GameDir_f is called
// NOTE: menu commands are freed by Cmd_RestoreInitState
}
Host_AddConfigText(cmd);
- Cbuf_Execute(cmd);
- // if stuffcmds wasn't run, then quake.rc is probably missing, use default
- if (!host_stuffcmdsrun)
+ Host_StartVideo();
+
+ // if quake.rc is missing, use default
+ if (!FS_FileExists("quake.rc"))
{
- Cbuf_AddText(cmd, "exec default.cfg\nexec " CONFIGFILENAME "\nexec autoexec.cfg\nstuffcmds\n");
+ Cbuf_AddText(cmd, "exec default.cfg\nexec " CONFIGFILENAME "\nexec autoexec.cfg\n");
Cbuf_Execute(cmd);
}
+ host_init = false;
+
+ // run stuffcmds now, deferred previously because it can crash if a server starts that early
+ Cbuf_AddText(cmd,"stuffcmds\n");
+ Cbuf_Execute(cmd);
+
Log_Start();
// put up the loading image so the user doesn't stare at a black screen...