return;
}
- Host_StartVideo();
-
Host_AddConfigText(cmd);
// if quake.rc is missing, use default
if (!FS_FileExists("quake.rc"))
{
- Cbuf_InsertText(cmd, "exec default.cfg\nexec " CONFIGFILENAME "\nexec autoexec.cfg\n");
+ Cbuf_AddText(cmd, "exec default.cfg\nexec " CONFIGFILENAME "\nexec autoexec.cfg\n");
Cbuf_Execute(cmd->cbuf);
}
host.state = host_active;
- // run stuffcmds now, deferred previously because it can crash if a server starts that early
- Cbuf_AddText(cmd,"stuffcmds\n");
- Cbuf_Execute(cmd->cbuf);
+ Host_StartVideo();
Log_Start();
// put up the loading image so the user doesn't stare at a black screen...
SCR_BeginLoadingPlaque(true);
-
+#ifdef CONFIG_MENU
+ if (cls.state != ca_dedicated)
+ MR_Init();
+#endif
// check for special benchmark mode
// COMMANDLINEOPTION: Client: -benchmark <demoname> runs a timedemo and quits, results of any timedemo can be found in gamedir/benchmark.log (for example id1/benchmark.log)
i = Sys_CheckParm("-benchmark");